Kajiits Have Claws to Fight With?

Post » Thu Sep 23, 2010 8:05 am

Kajiits are basically big cats. They have fur, sharp teeth and, then, why not claws? I can't say I've ever thought of this before, and I've defenatly not seen the claws of them in game.

Would'nt it be cool to see those claws in action? Maybe in Hand to Hand is would serve as an advantage. Kajiits +15 Hand to Hand. It all seems logical. Why not? What do you think?
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Felix Walde
 
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Post » Thu Sep 23, 2010 2:03 pm

Should have claws giving a boost to hand to hand (is that skill even in?)
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Cedric Pearson
 
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Post » Thu Sep 23, 2010 6:11 pm

Cool idea, maybe some super-human leaping ability too?

If races have abilities this specialised, what special traits would an argonian possess?
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Ladymorphine
 
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Post » Thu Sep 23, 2010 3:43 pm

Khajiit did have claws in Morrowind, as did Morrowind, but they were only cosmetic, they didn't increase hand to hand damage, although they did get a bonus to hand-to-hand skill. I'd say it would be nice if Khajiit actually got an ability that increases their base hand to hand damage, but once you do that, other races would be expected to have unique abilities that can't be reflected by just giving them bonuses to certain spells or greater or lesser powers. Which might not be a bad thing anyway, I'm not talking about something that would forever force players to specialize in a certain area for different races, I just mean a small special ability that won't become irrelevant later on to make races feel more unique, but than, Bethesda needs to come up with suitable abilities for each race, and in the interest of keeping the races decently balanced, they would need to avoid making one ability significantly better than another.

Although there's also been some debate on the possibility that hand to hand won't be in at all, so the entire issue of claws increasing hand to hand damage may be irrelevant.
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Jessica Thomson
 
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Post » Thu Sep 23, 2010 10:26 am

i've never been a kajiit, but if they had claws my 2nd or 3rd character might be one.

It's basically be the same as a werewolf on morrowind IMO, especially when you get to higher levels
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Ricky Meehan
 
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Post » Thu Sep 23, 2010 2:09 pm

Maybe as a racial perk.
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Eilidh Brian
 
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Post » Thu Sep 23, 2010 1:57 pm

Cool idea, maybe some super-human leaping ability too?

If races have abilities this specialised, what special traits would an argonian possess?

Balance, Water Breathing, and better dodging. There's a couple :)

Also weakness to cold.
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Stephanie I
 
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Post » Thu Sep 23, 2010 5:07 am

Balance, Water Breathing, and better dodging. There's a couple :)

Also weakness to cold.


Cats don't like water, remember?
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Emzy Baby!
 
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Post » Thu Sep 23, 2010 8:00 am

Cats don't like water, remember?


I have a cat and he loves water.
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Code Affinity
 
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Post » Thu Sep 23, 2010 5:53 pm

I really like this idea. I think Argonians should also fight with claws and when they strike someone they have a chance of putting a detect life spell on their victim, so they always know where they are. Similar to what komodo dragons do. But we'd need other things for all the other races to make it fairer.
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Charlie Ramsden
 
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Post » Thu Sep 23, 2010 5:06 am

Cats don't like water, remember?

Yeh. If there were a water spell, Kajiits should have a weakness to it lol :)
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Adam Kriner
 
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Post » Thu Sep 23, 2010 2:59 pm

And really if you think about it their culture would probably have some sort of martial art. They most likely would have fought with claws and teeth throughout their history.. not swords.
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Yung Prince
 
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Post » Thu Sep 23, 2010 5:49 pm

The Khajiiti have many martial arts of claw and tail. Rawlith Khaj for instance, which in itself has many forms like; Rain, sand, wind, sun, etc. Then there's Goutfang and Whispering claw. Although none of these are really discussed more than whats mentioned above.
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Albert Wesker
 
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Post » Thu Sep 23, 2010 8:53 am

This just falls in line with racial abilities. Every race has a slight advantage to others. Nords are strong against cold because they live in a cold climate. Likewise Dunmer are strong against fire because they come from a hot climate. Argonians can breathe water because they're amphibious. Stands to reason that Khajiit get a bonus to hand to hand because they have claws, making them do more damage.
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A Lo RIkIton'ton
 
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Post » Thu Sep 23, 2010 8:33 am

it would be fun, but would it be unbalancing?
a change in animation for unarmed attacks would be great, but a damage increase, or type change could be unbalancing...
if they did would they have to add some disadvantage, or do something for everyone?
Argonians can breath underwater, so you could compare it to that...
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Ymani Hood
 
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Post » Thu Sep 23, 2010 12:06 pm

I definitely don't want it. Do you guys really want to look like 90% of girls when you fight?
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KRistina Karlsson
 
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Post » Thu Sep 23, 2010 6:30 am

If the skill itself isn't in, it's not really a problem, though I imagine it will be in.

At any rate, I don't think a skill bonus is the way to go here. I like this idea, but it needs some work, here's my thoughts on it.

If you want Khajiit to fight with their claws when unarmed, you'll need different animations. If a Khajiit makes a fist and punches you, the claws will not matter in the slightest. If they did have different animations though, as in fighting with slashing motions rather than punches, then I think the claws should add a slight damage bonus, nothing more. Having claws does not make you more skilled at fighting unarmed, nor does it matter if you use a style that favours punches.
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Breanna Van Dijk
 
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Post » Thu Sep 23, 2010 8:30 pm

I think it would be one of the better ways to make the racials really stand out form each other, I might even go and roll a khajiit in that case. :)
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Beat freak
 
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Post » Thu Sep 23, 2010 7:26 am

They could equip the Kajiit with a racial that improved their hand to hand skill. For example added damage and a bleed effect.
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Horse gal smithe
 
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Post » Thu Sep 23, 2010 12:55 pm

They could equip the Kajiit with a racial that improved their hand to hand skill. For example added damage and a bleed effect.


Came here to post this. Good man.
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Smokey
 
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Post » Thu Sep 23, 2010 7:12 am

Cats don't like water, remember?


Plenty of cats who do like it. The Turkish Van breed *loves* swimming actually.

I never use the hand-to-hand skill but I do hope that the Khajiit - and the Argonian for the same reason - will have visible claws simply because it looks awesome and adds to their beastly looks. I loved they had claws in Morrowind and hated they lacked them in Oblivion, where they were too humanized to begin with anyway.
So yes to claws, and if they give bonuses even better.
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Krystina Proietti
 
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Post » Thu Sep 23, 2010 6:56 pm

I definitely don't want it. Do you guys really want to look like 90% of girls when you fight?

I gotta agree, fighting with your fingernails isn't very manly.
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nath
 
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Post » Thu Sep 23, 2010 6:15 pm

I gotta agree, fighting with your fingernails isn't very manly.


My friend Siberian Tiger would like a word with you. And by "word", I mean "fight with fingernails".
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Lyd
 
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Post » Thu Sep 23, 2010 5:23 pm

If the skill itself isn't in, it's not really a problem, though I imagine it will be in.

At any rate, I don't think a skill bonus is the way to go here. I like this idea, but it needs some work, here's my thoughts on it.

If you want Khajiit to fight with their claws when unarmed, you'll need different animations. If a Khajiit makes a fist and punches you, the claws will not matter in the slightest. If they did have different animations though, as in fighting with slashing motions rather than punches, then I think the claws should add a slight damage bonus, nothing more. Having claws does not make you more skilled at fighting unarmed, nor does it matter if you use a style that favours punches.

I agree with the animations should be changed. Hand to Hand, if it exist, can be increast. If not, there can be another advantage, maybe staggering or a temproary health drain. And, no, claws doesn't make you skilled in fighting, but it deals more damage by tearing skin apart, etc.
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^_^
 
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Post » Thu Sep 23, 2010 7:47 pm

I definitely don't want it. Do you guys really want to look like 90% of girls when you fight?

Who's talking about girls? :) We're talking about the realism and the seperation and diversion of races. Claws would help define Kajiits in a more distinct way, don't you think?
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Yvonne
 
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