» Thu Sep 23, 2010 3:43 pm
Khajiit did have claws in Morrowind, as did Morrowind, but they were only cosmetic, they didn't increase hand to hand damage, although they did get a bonus to hand-to-hand skill. I'd say it would be nice if Khajiit actually got an ability that increases their base hand to hand damage, but once you do that, other races would be expected to have unique abilities that can't be reflected by just giving them bonuses to certain spells or greater or lesser powers. Which might not be a bad thing anyway, I'm not talking about something that would forever force players to specialize in a certain area for different races, I just mean a small special ability that won't become irrelevant later on to make races feel more unique, but than, Bethesda needs to come up with suitable abilities for each race, and in the interest of keeping the races decently balanced, they would need to avoid making one ability significantly better than another.
Although there's also been some debate on the possibility that hand to hand won't be in at all, so the entire issue of claws increasing hand to hand damage may be irrelevant.