Kamehameha!

Post » Sat Sep 24, 2011 3:42 am

Hi All

Been watching the old demo a few times, and notice the fire ball has an astounding explosion for landing - yet the troll doesn't even respond. I dislike this complete ignoring of incredible force - it happens as well when the wolf runs at the player in skyrim, it jumps and bites after running at you and you don't move at all... Don't mind that... But!...

...If I work to get this incredible powerful fireball explosion, and on impact with the beast - it just takes some life and starts a fire on him - that's gonna be disapointing... I'd like for that two handed fire spell to be like some kind of small kamehameha from dbz. knock them down at least. anyone see anything different, or something to remind me physics is actually going to play a role in this game? lol
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Julie Serebrekoff
 
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Post » Sat Sep 24, 2011 5:18 am

Eh, I don't mind. A REALLY strong fireball should stagger them, because of the blast. Ice attacks should just slow them (which they will) and shock attacks should knock them back, but do less damage.
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Claudz
 
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Post » Fri Sep 23, 2011 9:33 pm

I'd be interested to see what the effects would be myself...My wife's character has a destruction of over 75...And when she hits someone with her lighting spell (Whatever it's called - it's hotkeyed so non of us can remember :shocking: ...) the recepient of the shock will fly backwards...So I can't see them doing much different this time...Zombies go flying with even a small fireball in Oblivion so...Y'know, I'm sure they've not missed that one out...Maybe it's just something with the demo version...*Shrug*...

*Goes back to standing with hands above his head making a Spirit Bomb for seven episodes...*... :thumbsup: ...
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Amy Gibson
 
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Post » Fri Sep 23, 2011 5:25 pm

Seems like it would be a perk too. "Destruction spells have the ability to stagger, slow, or knock over enemies.
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matt white
 
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Post » Fri Sep 23, 2011 10:26 pm

KAMEHAMEHAMEEEEEHAAAAAMEeeeee-HA! Lolz
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JAY
 
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