Voted neutral.
Normally my characters end up neutral or lean towards evil.
A jerk, not evil, just a jerk.
I'm one in real life...so I go with what I know.
Of course people don't call me a jerk in real life, the names they use are more colorful and flowery.
Surprised to see not even a single vote for Monster at this stage. I don't think that's because some people won't be monsters, I just think that's because some people haven't realised just how soulless the wastes really are.
Agreed, maybe not something that is common on the original character for most people.
Most people are playing Monster just for fun. (unless you are a psycho)
Just to look what the other ending would be.
I agree. I think that it's a bit unintuitive to be evil. Like you have to gear yourself up to be evil, whereas just being good (to some extent) is relatively easy. I guess most people want the story the way it comes, where you're the hero that emerges from out of nowhere and solves all the problems. It's a different experience to evil entirely.
I'm the same way.
I end up "cheating" evil options on my second play through.. Save game: blow up megaton, evil grin slowly forms on my face as I watch the jaw dropping awesomeness of the explosion.. then F9..
Eh, for the first character people play? I'd be surprised if anyone did do a "Monster" playthrough. Based on all the other Beth games I've played, in order to do a Monster playthrough, you'd be sabotaging the main quest at every turn, destroying quest hubs.... basically just totally ignoring the game's story and screwing everything up. And I can't see anyone doing that for their first playthrough of a game.
(Personally, I don't even understand doing that on a later playthrough, but then, I have a hard time playing any "evil" plotlines in games. I've still never done the Dark Brotherhood quests in Oblivion or Skyrim. And I'd never side with the Powder Gangers or Legion in New Vegas. Never even toyed with the idea of blowing up Megaton. Haven't had any interest in any of those "play a criminal" games like GTA or Mafia, either.)
Good. Not Saint.
More of Chaotic-Good if you will.
Willing to steal, willing to blast a suspect in the head myself if he wasn't found guilty and brought to justice, willing to do bad for the greater good.
Because nobody starts out as the monster, but sometimes it just ends up that way.
Yup yup yup yep yeeeep YUUUP!
If us goody-evil dooers don't get our way, we load up the power armor and knock over your tea cup!
*activates jet pack*
Yeah, that's a problem, don't really see how they can address it, though. I mean obviously there has to be that consquence for slaughtering innocents en masse, hehe, but unlike in real life there isn't a near endless supply of new people to move onto, you have a finite number of NPCs and wiping the world of them turns it into a very boring game very quickly.
If they included more ways to repeatedly interact with NPCs in an evil/sadistic manner without killing them, it would go some way, we'll see how they handle it in Fallout 4. Or if they included sort of generic, filler NPCs who respawned after time. That would make being evil a much more viable solution.
Yeah, just a real shame they made the conclusion to that quest so [censored] amazing, haha, when picking it really messes up your game. God that moment really sold that demo by Todd Howard though.
Especially with things like in Fallout NV where you get karma for killing hostile npcs like fiends, who attack you on sight regardless of your karma/faction affiliation
Super Saint. I always make the good choices in quests, assist anyone I come across that needs help, deny rewards when available, never attack friendlies or neutrals, don't steal and never fire the first shot.
I'll be good...at least, until I put in the really hard survival mods. Then, I'll probably have to steal just to survive no matter what.
I almost always play good. On rare occasions neutral. NEVER evil. I always feel guilty being evil in games, even though it's not irl.
Honestly? I'm going monster my first playthrough, no question. I've been planning it out for a while, and I can't wait to see what sort of mayhem we'll be able to cause. Playing an evil character has always been something I enjoy (whether that's because it's the opposite of who I am IRL or because I have a LOT of pent-up rage I leave up to the interpretation of others )
As for missing things certain things because I might have just happened to blow up some sort of settlement... well, that's what secondary playthroughs are for. And I've no aversion to multiple playthroughs.
Just call me "Simon Templar"... look it up if you don't get it...
I'm hoping they do away with the karma system entirely.