Karma uncapper?

Post » Tue Jan 21, 2014 9:39 am

I already have reached the minimum limit of -1000 in karma and I was wondering if there's a mod out there which uncaps that limit?

Thank you :)

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Aliish Sheldonn
 
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Joined: Fri Feb 16, 2007 3:19 am

Post » Mon Jan 20, 2014 9:36 pm

Why? If the game already sees you as being as Evil as you can be, then what is the point of being designated more evil than that? There is nothing in the game to require or need this.

Or, are you trying to insulate yourself from the things that can reduce your evilness like killing raiders? Because that would be easier and more useful to mod.

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Sophie Miller
 
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Joined: Sun Jun 18, 2006 12:35 am

Post » Mon Jan 20, 2014 10:22 pm

My character is evil but she does things that bring her good karma.

Spoiler
And if my character wants to save the Citadel in the end of Broken Steel, she wouldn't be evil anymore (going from -1000 to 0). That doesn't exactly make sense. I mean how can a rash decision make up for participating in the slave trade of Paradise Falls, causing Lopez to commit suicide or enslaving a poor innocent child?

I'm wondering of any way to stop things like the Broken Steel ending to magically move my character from Very Evil to Neutral.

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Lyd
 
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Joined: Sat Aug 26, 2006 2:56 pm

Post » Tue Jan 21, 2014 7:57 am

You could just console in the Perk (Devils Highway) that gives you ultra evil Karma. Could probably even add that Perk to a piece of equipment to apply as needed if you wanted to go that far.

player.addperk xx004c6d

where xx is the load order of Broken Steel, and use the leading 0's after the xx's

This is probably why this Perk was added to the game by BS

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Ashley Tamen
 
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Post » Tue Jan 21, 2014 12:28 am

Thank you very much - I'll do that :)

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Phillip Brunyee
 
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Joined: Tue Jul 31, 2007 7:43 pm


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