*smiles evily*
So, you think I have the logic to handle what you where going to say now? :hubbahubba: I'm glad we've gotten over that little bump.
Not sure about you though, but if I have a dragon chassing me, I'll be running scared out of my mind. And even when I can win I'll still be nervous about it, a few might even be able to teleport for crying out loud. We don't know if they'll be meaningless either. We may save a town from a dragon, thus npcs choosing to give us other quests.
I just don't see how little we've been given gives us need to worry. Oblivion was a good game in its own right. Sure there were problems with it, what game doesnt? I loved that game, and it takes unfair punishment. Even if you hated a lot of stuff, there must have been a reason for you to play all the way through.
We still don't know if stuff like str or luck are in or not, but I'm betting they're in. We'll just have to wait.
Unfortunatly at the end it was boredoom and the will to see where it would end, even if i didn t care a bit about it anymore.
I was relieved to see the immortal die and the final battle was fun.
But the poor concept, like leveling useless, combat not related to skill, useless sense of urgency, pathetic radial engine that by the way was better acomplished by Morrowind modders (which aggravate the sense of failure), starting since hour 1 as the hero (killling the thrill of the plot), setting extremely comon to any RPG (the world lacks of uniqueness), 4 kind of dungeon only (killed my will to explore), lvl scaling (killed the usefullness of lvling along with the awesome lvl 2 can finish the game), small world compared to morrowind (when you run northenmost city to southermost city), a capital of an empire the size of a burg at most, straightforward plot, no branching(killing the will to discover more), no original idea(killling the whole TES most cheriched feature) , failure to represent habitant and country as lore, no racial issue all being carebears(killingthe will to interact), badly integrated combat system althought the idea of combat is awesome and i like it alot, much more than witcher anyway but witcher tale kills oblivion a thousand times. Just those killed it for me.
Yeah i agree there are some interesting stuff but i already know stuff that i prefer to call feature that are near show stopper. If i want skill tree i would go to any MMO, diablo hack and slash etc...if i wanted truly based RPG i would come to TES, but this is at minimum dying, will end up as anuy other game around there.