The workshop settlement thing looks very interesting, but im probably one of many people who don't use wsad and instead bind movement to cursor keys. Always have done since Quake 1.
1) Why does Bethesda even give the option to bind movement to cursor keys when it creates a showstopper for operating the workshop aspect of the game? It's such a rooky decision to make and i just can't work out how a professional games developer came to a decision like this - other that the obvious 'we can't be bothered to do it properly'.
2) Does anyone have any proven method that works around this issue other than having to rebind before doing workshop stuff?
3) Is anyone using any 3rd party binding tools that can get around this?
4) Does anyone at Bethesda really give a toss about this, and if so are they going to provide a fix?