[RELz][BETA] Khajiit Diversity Revamped

Post » Mon May 16, 2011 10:53 pm

@Westly. just looked at your project X... So thats where fishy sticks come from!
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Chris Guerin
 
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Post » Tue May 17, 2011 2:41 am

Did I hit a nerve? If so I'm sorry, I didn't mean to.

That said, I think I'm one of the most difficult players, as I like both the "leg" and "bent-leg" Khajiit and don't like having to choose exclusively between the two. I just wanted to point out that there's a good case for having both varieties running around at the same time.
But that's why it was only a suggestion: I know I'm in the smallest minority and can change your plugins easily enough to have both "beast" and "civilised" versions.



No nerve was hit. I just wanted to be sure that it was understood why the two versions of the .esp exist (as apparently
I did not make it clear in the README section).

No worries, enh?
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Samantha Wood
 
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Post » Tue May 17, 2011 11:32 am

Okay then. :)
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sas
 
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Post » Tue May 17, 2011 2:29 pm

Thanks Westly! You make the most awsome mods! :D
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Dewayne Quattlebaum
 
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Post » Tue May 17, 2011 8:56 am

Thanks Westly! You make the most awsome mods! :D


My pleasure, certianly :)

(obsolete link removed)
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Connie Thomas
 
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Post » Tue May 17, 2011 12:38 am

Works like this are the main reason why MW is still my favourite game, period. :rock:

Excelent work, Westly!
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cheryl wright
 
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Post » Tue May 17, 2011 3:37 am

How exactly do I download it? The site that the link leads to seems to want me to pay to download anything. :confused:
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Kevan Olson
 
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Post » Tue May 17, 2011 6:57 am

How exactly do I download it? The site that the link leads to seems to want me to pay to download anything. :confused:

Go through the link given, the simply click on the button that says "free" at the bottom of the column that's titled "free".
Type the code given into the box and then click on the button that says "download via Cogent #2" or something along those lines.
It's free :)
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Code Affinity
 
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Post » Tue May 17, 2011 8:03 am

GREAT MOD!

Started a new game as a Dagi-Raht yesterday. Definitely a nice change. :foodndrink:
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Nathan Maughan
 
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Post » Tue May 17, 2011 12:38 pm

GREAT MOD!

Started a new game as a Dagi-Raht yesterday. Definitely a nice change. :foodndrink:



Feel free to post any screens, if you have them.
Screenshots from other users can often give a greater idea as to how these new races can possibly fit into their own games.

Cheers :D !
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rebecca moody
 
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Post » Tue May 17, 2011 1:25 am

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=5585
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Laura Shipley
 
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Post » Tue May 17, 2011 1:29 pm

as soon as i get my mw working again I will start an ohmes-raht (female :D ).

thanks!
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Bigze Stacks
 
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Post » Tue May 17, 2011 12:54 pm

YAY! *downloads* I don't usually like beast races, but these own!
Anyway, they'd be even better if I had my nice custom face you graciously made for me for the various Khajiits... :P
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Damned_Queen
 
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Post » Tue May 17, 2011 5:22 am

I can't wait to slap these textures on to Shon's new bodies and have these lovely cats in my game as the sleak graceful and smooth felines they should be :D
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Tom
 
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Post » Tue May 17, 2011 4:58 am

My my, they all look so... so purrfect. (*Cough* Where's the Worst Pun Award?) But the Dagi-Rahts... their faces are not... beast-enough, IMHO. :P Then again, I guess I'll just have to see how they look ingame, won't I? ;D *Downloads*

I'm lovin' the Dagi-Raht's looks, I love Siamese cats, so... so... well, beautiful.
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Chloe Yarnall
 
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Post » Tue May 17, 2011 12:45 am

My my, they all look so... so purrfect. (*Cough* Where's the Worst Pun Award?) But the Dagi-Rahts... their faces are not... beast-enough, IMHO. :P Then again, I guess I'll just have to see how they look ingame, won't I? ;D *Downloads*

I'm lovin' the Dagi-Raht's looks, I love Siamese cats, so... so... well, beautiful.



There are several faces that I have not shown for all of the felines in the screens that make use of the more
beastial Bethesda Khajiit meshes. I may have to go back and take screens of all of them if the ones that I
have shown are not enough to demonstrate the nature of each race :sad: .

Lesson: Don't judge a book by its cover (and trust that the modder has taken care of the details that are not necessarily shown :P )
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Rex Help
 
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Post » Tue May 17, 2011 6:48 am

Ooooohhhh this looks AWESOME! Ive been thinking abotu a Khajiit charrie, jsut to try an all hand-to-hand charrie, and this gives me even more of a reason
OMG THANK YOU SO MUCH NOW I CAN BE A KITTY AND NOT HAVE TO USE FACES I HATE!! WHEEEE
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naomi
 
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Post » Tue May 17, 2011 12:10 pm

Hey Westly, when Shon releases his new Kajhit body will this get an update?
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Lalla Vu
 
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Post » Tue May 17, 2011 2:14 pm

Hey Westly, when Shon releases his new Kajhit body will this get an update?


Well, definitely not ATM, as these are already BB compatible and smooth (from better body feet to better body claws).
I do love what Shon is doing, definitely, but these cats are as finished as they are going to be for a while (as I have
other projects to move forward with). I am not ruling out using Shon's new body in the future (as it is looking great),
but for now enjoy these as they exist in their state of BB goodness :D .

:angel:
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Captian Caveman
 
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Post » Tue May 17, 2011 2:05 am

Westly, I just started a new char, a Dagi-Raht, but I noticed something and just wanted to know if you made this on purpose:
You gave the dagi-raht the power "glades of tenmar" which features blindness and silence. But what irritated me was that it will be cast on self. Is it really meant that way?
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james reed
 
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Post » Tue May 17, 2011 6:26 am

Westly, I just started a new char, a Dagi-Raht, but I noticed something and just wanted to know if you made this on purpose:
You gave the dagi-raht the power "glades of tenmar" which features blindness and silence. But what irritated me was that it will be cast on self. Is it really meant that way?



You know, I did not adjust the spells as originally set up by Atreus (so as to keep something of his original work in the mix).
I trusted his judgement on these, but if you think I should go back and redo the spells, then I will consder it :D.

Take Care

EDIT: After a closer look, I will say yes to changing the spells (as I believe that spell was a mistake on Atreus part).
The spell should have been a cast on target (no doubt). I will upload the new .esps as soon as I am able.
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Marta Wolko
 
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Post » Mon May 16, 2011 11:41 pm

After a closer look, I will say yes to changing the spells...


good decision imho. so maybe you take suggestions on that too? what you think about giving all khajiit a constant 20 point nightvision by default? :hehe:
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Loane
 
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Post » Tue May 17, 2011 12:34 pm

good decision imho. so maybe you take suggestions on that too? what you think about giving all khajiit a constant 20 point nightvision by default? :hehe:


Well, I have already updated the download at PES and do not have time to do more today (so no requests at this time).

At any rate, here is a DL for the updated .esps (so as not to re-download the full mod):

http://rapidshare.com/files/41707106/Khajiit_Diversity_Revamped_Updated_ESPs.7z.html

(these do not have to be downloaded if you are downloading the full mod from PES for the first time)
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Tamika Jett
 
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Post » Tue May 17, 2011 12:48 am

cool, thanks!
maybe I'm going to add nightvision myselfs then.

I really enjoy this mod. http://www.abload.de/img/screenshot-17jkl.jpg, he just arrived in Vvardenfell. Although he is only wrapped in rags he looks so nice. ^_^
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Betsy Humpledink
 
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Post » Tue May 17, 2011 11:48 am

cool, thanks!
maybe I'm going to add nightvision myselfs then.

I really enjoy this mod. http://www.abload.de/img/screenshot-17jkl.jpg, he just arrived in Vvardenfell. Although he is only wrapped in rags he looks so nice. ^_^


He is fab, Morgulsen!
Thank you for sharing (I do not know how I missed this when you first posted it :blush: ).
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Jerry Jr. Ortiz
 
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