Just looking for peoples thoughts.
It drove me nuts how my Khajiit night eye was only 30 seconds and i had to cast it. It would be so nice to see it as a toggle-able ability that requires no cast, like equipping a helmet with the night eye enchantment on it (in oblivion.) I played with a low brightness setting so i had to use night eye in dungeons and quite often i would cast it and get seen or the more likely cast it, start combat, it dies out, then i can't find the archer shooting me until i recast the night eye native ability... really just looking for a passive night eye for khajiits.
I am looking to see if people agree with me.
decided to make a poll since I do not see much discussion coming out of this.
It drove me nuts how my Khajiit night eye was only 30 seconds and i had to cast it. It would be so nice to see it as a toggle-able ability that requires no cast, like equipping a helmet with the night eye enchantment on it (in oblivion.) I played with a low brightness setting so i had to use night eye in dungeons and quite often i would cast it and get seen or the more likely cast it, start combat, it dies out, then i can't find the archer shooting me until i recast the night eye native ability... really just looking for a passive night eye for khajiits.
I am looking to see if people agree with me.
decided to make a poll since I do not see much discussion coming out of this.
That's a great idea. As the light levels slowly dim the purple-ish hue (green-ish?) would slowly rise until fully night / fully night-eye'd. Much cooler and more realistic than a castable spell. Can't wait to see. (Thought I don't normally play a kitty so I don't mind so much either way.)