Kill cam toggle in next patch?

Post » Wed May 15, 2013 9:10 pm

Would you like to see a killcam toggle in the next update?

User avatar
kat no x
 
Posts: 3247
Joined: Mon Apr 16, 2007 5:39 pm

Post » Thu May 16, 2013 12:06 am

If we are getting minor updates I doubt new features will be added. But yes I would like a toggle.
User avatar
Fanny Rouyé
 
Posts: 3316
Joined: Sun Mar 25, 2007 9:47 am

Post » Thu May 16, 2013 2:51 am

I don't care about it as it doesn't bother me.

I strongly doubt there will be another patch.
User avatar
Kayla Oatney
 
Posts: 3472
Joined: Sat Jan 20, 2007 9:02 pm

Post » Thu May 16, 2013 2:59 am

I don't want a toggle, I want a slider that goes from none to some to normal to moar to EVERY TIME!

But I'd stick with Moar if we got a slider. You can't go wrong with that. Everyone wins this way.

User avatar
Thema
 
Posts: 3461
Joined: Thu Sep 21, 2006 2:36 am

Post » Thu May 16, 2013 5:12 am

This is a good alternative.
User avatar
cassy
 
Posts: 3368
Joined: Mon Mar 05, 2007 12:57 am

Post » Wed May 15, 2013 11:19 pm

like this
User avatar
Antony Holdsworth
 
Posts: 3387
Joined: Tue May 29, 2007 4:50 am

Post » Thu May 16, 2013 12:27 pm

Yes, that as well.

User avatar
Patrick Gordon
 
Posts: 3366
Joined: Thu May 31, 2007 5:38 am

Post » Thu May 16, 2013 8:28 am

Well, I'm guessing it's up each one's preference. I for one, downloaded http://skyrim.nexusmods.com/mods/10906//? and cranked the killcam chance all the way to 100% -even removed the last enemy restriction :tongue:

As for seeing a killcam toggle switch in a future patch, I don't believe it will happen. But then again, they added the legendary skills system so... you never know.

User avatar
Ernesto Salinas
 
Posts: 3399
Joined: Sat Nov 03, 2007 2:19 pm

Post » Wed May 15, 2013 8:44 pm

Yes, I think it would be a nice addition. I don't mind the killcams myself, but I think the option should be there.

User avatar
Blaine
 
Posts: 3456
Joined: Wed May 16, 2007 4:24 pm

Post » Thu May 16, 2013 10:32 am

A killcam toggle/slider and a meter showing how much longer you can stay underwater. I can't belivie the last one hasn't been included at all.

User avatar
Dark Mogul
 
Posts: 3438
Joined: Tue Feb 20, 2007 11:51 am

Post » Thu May 16, 2013 11:54 am

They've never done patches after dlc support ceased before, and although they said they would, they said they'd be small ones.

User avatar
Veronica Flores
 
Posts: 3308
Joined: Mon Sep 11, 2006 5:26 pm

Post » Thu May 16, 2013 4:30 am

Personally since im on PC it isnt much of an issue. Besides i would like more killcams, hah. But some people totally abhor it. So yea it would be good, however i highly doubt they'll do that. Since it doesnt seem to be that huge of an issue.

User avatar
victoria johnstone
 
Posts: 3424
Joined: Sat Oct 14, 2006 9:56 am

Post » Thu May 16, 2013 12:04 pm

There won't be any more patches. Beth has moved on. Hopefully to FO4.

User avatar
Lucy
 
Posts: 3362
Joined: Sun Sep 10, 2006 4:55 am

Post » Wed May 15, 2013 11:39 pm

they said they would be doing minor patches (bug fixes).
User avatar
danni Marchant
 
Posts: 3420
Joined: Sat Oct 07, 2006 2:32 am

Post » Thu May 16, 2013 8:22 am

They said they would do them as needed.

Meaning if they don't feel there is a need, there won't be.

User avatar
NeverStopThe
 
Posts: 3405
Joined: Tue Mar 27, 2007 11:25 pm

Post » Thu May 16, 2013 2:39 am

it is needed. 1.9 caused a really bad lip sync bug.
User avatar
Sabrina Steige
 
Posts: 3396
Joined: Mon Aug 20, 2007 9:51 pm

Post » Wed May 15, 2013 9:01 pm

I would love a toggle.

I pretty much hate all the killcams.

But I wouldn't mind them quite so much if they only triggered for proper enemies. I don't need a slow-motion view of a skeever going up in flames and then a 30 second interruption while its flaming carcass rolls down a small bump in the landscape.

User avatar
Sheila Esmailka
 
Posts: 3404
Joined: Wed Aug 22, 2007 2:31 am

Post » Thu May 16, 2013 11:58 am

I'm pretty sure that was there before 1.9

User avatar
NAkeshIa BENNETT
 
Posts: 3519
Joined: Fri Jun 16, 2006 12:23 pm

Post » Thu May 16, 2013 5:51 am

it never happened to me until 1.9
User avatar
Tessa Mullins
 
Posts: 3354
Joined: Mon Oct 22, 2007 5:17 am

Post » Wed May 15, 2013 9:38 pm

It happened to me before that but never since

User avatar
Prisca Lacour
 
Posts: 3375
Joined: Thu Mar 15, 2007 9:25 am

Post » Thu May 16, 2013 1:41 am

I can say with confidence that it was not there before the update, I played on 360 beforeand after, and on pc before and after, and its obviously a problem that popped up after.

Personally about kill cams, as long as they FIX them, I dont care whether there is a toggle or now, although more options are ALWAYS better. When I say they need to be fixed, at least 50 percent of the time itll go into kill cam and my arrow / firebolt will fly passed the enemy...then i get attacked while its in cam mode.

User avatar
brandon frier
 
Posts: 3422
Joined: Wed Oct 17, 2007 8:47 pm

Post » Thu May 16, 2013 6:37 am

There's a WHOLE lot more that needs fixing than just lip syncing.

Companions not equipping upgraded weapons (was suposed to be fixed last patch)

The "adds 1000 gold to all vendors" perk doesn't work for many many vendors.

Investing perks into Pickpocketing cause any potions/gear that have +pickpocketing to actually act as NEGATIVE pickpocketing! >—<

Nevermind all the horrific PS3 issues with DLC and bloating files

Hearthfire bugs... a WHOLE lota bugs.

I'm sure there's plenty more that I'm not thinking of...

User avatar
Becky Palmer
 
Posts: 3387
Joined: Wed Oct 04, 2006 4:43 am

Post » Thu May 16, 2013 10:37 am

Companions only started equipping bows and armor i gave them after making a new character. My old chars it didnt work .

User avatar
Alexander Lee
 
Posts: 3481
Joined: Sun Nov 04, 2007 9:30 pm

Post » Wed May 15, 2013 10:35 pm

I'd say more than 50% of the ranged kill cams don't work. I'm also VERY unimpressed with melee kill cams on dragons. I hate those with a passion too, because they look so darn stupid.

User avatar
Juan Suarez
 
Posts: 3395
Joined: Sun Nov 25, 2007 4:09 am

Post » Thu May 16, 2013 7:57 am

...try giving them an arrow that's higher than steel, or simply wait for them to get shot by an arrow higher than steel that gets put into their inventory.

They'll switch right back to their default bow.

User avatar
Katie Louise Ingram
 
Posts: 3437
Joined: Sat Nov 18, 2006 2:10 am

Next

Return to V - Skyrim