For a Lunchbox.
For a Stimpak. 100 Caps. An Enhanced BB Gun. 500 Caps.
I traded the lives of 75 dwellers (multiple revivals over multiple attacks) for a Stimpak, 100 Caps, An Enhanced BB Gun, and 500 Caps.
Okaaaaaaaaaaaaay.
For a Lunchbox.
For a Stimpak. 100 Caps. An Enhanced BB Gun. 500 Caps.
I traded the lives of 75 dwellers (multiple revivals over multiple attacks) for a Stimpak, 100 Caps, An Enhanced BB Gun, and 500 Caps.
Okaaaaaaaaaaaaay.
That's pretty insulting, and I can take a lot of slaps in the face before I get riled.
that one objective i am not going to try. [censored] that!
unless i am guaranteed all legendary items and 2 legendary dwellers!
Actually, everything isn't kittens and rainbows. Forums exist for the purpose of providing feedback, and it's not always positive. So, if Bethesda put in a horrible objective that is far too much work for what it' worth (and yes, unless you were guaranteed a Legendary weapon, killing six deathclaws with no weapons is not worth it) and people find that to be a problem, they have every right to complain about it. If you don't like someone's negative feedback, guess what you can do? Ignore their post.
Yeah, that one would be pretty much an automatic dismiss if it ever popped up in my game.
Well has the overseer. U have to take the best decision for your resident. You cleary are not fit for this position, since you have accepted a very dangerous challenge, with an uncertain quality reward.
The problem is not the quest but your acceptance of it.
and I also heard they had a new quest to kill all your resident for a lunch box: are you gonna do it?
I would let my dwellers kill a few deathclaws without a weapon (or kill all of them) for some kind of game center/google play achievement.
If ever there was an objective crying out for my daily deletion, "Barehanded Defeat of 6 Deathclaws" is it!
Well, that and "Give Birth to 14 Baby Dwellers".
Yeah there are a few auto delete objectives in my list, and anything to do with defeating things without weapons are on that list
man you are a killing machine unfortunately the lunchbox stinks
Just skip it or https://drive.google.com/file/d/0ByGWARa_-l1LWTU0RDc4UUZtOGc/view
Have arthur wood lvl 25 - 30 kill those svckers arthur woods are strong enough to handle them even without weapons
So the "don't touch enemy with a weapon" thing resets when they change room?
I had same objective with molerats and I didn't get any points towards the objective when I disarmed my dwellers during the the fight and molerats were finished with bare hands, but it all happened in the same room. Because of this I thought that objective is failed if any dweller has damaged enemy with a weapon.
I wondered if finishing them off unarmed would count. Next time it comes up I'll do it that way.
I also create a single, base level 'failure room' for the 'Stop X Incidents' and 'Extinguish X Fires' objectives. High level dwellers extinguish fires and stomp mole rats almost immediately so I just rush it over and over until the objective is complete. Their happiness ends up at 10 percent, but I just cycle them thru a few different rooms with a successful rush and they're back at 100 in no time.
All in favor of objectives that award more than one lunchbox (2, 3, 4, or 5...) based on relative difficulty, say aye.
But yeah I agree that objective in general is complete BS, especially since it doesn't count any hand-to-hand kills if the deathclaw is weakened first using weapons. To even attempt this objective you basically need to unequip every weapon from every dweller in your vault and hope the deathclaws show up and kill them before the molerats do.