Killtastic!
by appler
v1.3
requires OBSE 18b2
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http://tesnexus.com/downloads/file.php?id=30437
http://www.youtube.com/watch?v=GVjxG3aosNA
I. Intro
So you're a super-secret ninja, prowling through the shadows. You spot your prey, silently draw your bow and let fly... bam, he's dead. He falls down. You sit in the shadows, yawn, and pick a booger.
This is too often the case for you ranged players out there. If there's one thing that Fallout teaches us, it's that ranged combat can (and should) be fun.
This mod seeks to improve the *visual* component of ranged combat. This is a fun mod, and may not be of much use gamewise and, as a free spell that has several beneficial effects, may prove too powerful for you. Just have fun with it.
II. Installation/Configuration
Unzip all contents into your \Data folder.
This mod comes with 2 versions; Toggle and Chance.
- Use the Toggle esp to use the version that adds a spell to your inventory, or uses a hotkey.
- Use the Chance esp to use the version that rolls a random number for ALL arrow fires.
There is also an INI file included with the mod. Open the file to read the descriptions of the customizable settings.
III. Usage
The Toggle version will add the "Killtastic!" spell upon game load. When you cast this spell, you have 15 seconds to fire an arrow. If you do, you will go into Camera Mode and follow the path of your arrow.
If you acquire a target before firing the arrow, your target will be knocked out when struck, increasing the joy of observing your shot. Targets can only be acquired by placing your crosshair over them, which may make longer shots difficult when trying to hit a target.
When your arrow strikes an actor or surface, you will enter Observe Mode, which will hold you in a fixed position for several seconds and enable the mouse allowing you to observe your destruction.
IV. Disclaimer/Known Issues
- There appears to be incompatibilities with Deadly Reflexes and (probably) Unecessary Violence.
- The 'camera mode' as described above is acheived by moving the player while in 1st person. As such, strange things may occur.
- If your target is not killed by your shot, your target will not alarm guards of your actions or enter combat with you. I may update the mod to force combat in these situations.
V. Credits
OBSE team
Wrye for his 'Summon Bed' script
Bethesda