King of the Castle or a wandering Hero/Hobo?

Post » Thu Sep 02, 2010 12:06 am

I choose for King of the castle so u can rule your own little castle:) If this isnt confirmed i will hope for a mod/dlc.


And dont forget about servants and gaurds:)
User avatar
m Gardner
 
Posts: 3510
Joined: Sun Jun 03, 2007 8:08 pm

Post » Wed Sep 01, 2010 8:49 pm

Are you asking what we, the players, would want our characters to be...?
User avatar
Bethany Watkin
 
Posts: 3445
Joined: Sun Jul 23, 2006 4:13 pm

Post » Wed Sep 01, 2010 9:48 pm

I don't want to have to explain again why being king would be incredibly hard to implement and totally different from the whole playstyle of the game or if not, completely and absolutely unrealistic and different from the lives of all other rulers.

I will be a wandering hobo, like my good friend, the Doctor. http://s2.hubimg.com/u/776573_f260.jpg
User avatar
Mr.Broom30
 
Posts: 3433
Joined: Thu Nov 08, 2007 2:05 pm

Post » Wed Sep 01, 2010 8:16 pm

Are you asking what we, the players, would want our characters to be...?

Well actually what kind of play style.
User avatar
krystal sowten
 
Posts: 3367
Joined: Fri Mar 09, 2007 6:25 pm

Post » Wed Sep 01, 2010 5:48 pm

I don't have a specific play style, what I can say for sure is at some point (far) in the game my hero gets tired of wandering and likes to have a nest of his own. A castle would be nice with all the management it can imply (servants, farmers, defenses, weapons, cooks, horses, etc).
User avatar
Louise Andrew
 
Posts: 3333
Joined: Mon Nov 27, 2006 8:01 am

Post » Thu Sep 02, 2010 12:17 am

Master of the misteries of my own house, just to pass by, have some good night of sleep dispose the treasures and wonders i ve collected, make some potion, and out i am to see what wonders this world have, and put myself in [censored] up my [censored], and try to survive my own imbecility.

A shield a weapon and an armor is all i ask, beer, gold and females are just thing to adorn the day of the warrior.

... Too much Saxon Chronicles by Bernard Cornwell.
User avatar
emma sweeney
 
Posts: 3396
Joined: Fri Sep 22, 2006 7:02 pm

Post » Thu Sep 02, 2010 12:37 am

I don't want to have to explain again why being king would be incredibly hard to implement and totally different from the whole playstyle of the game or if not, completely and absolutely unrealistic and different from the lives of all other rulers.

I will be a wandering hobo, like my good friend, the Doctor. http://s2.hubimg.com/u/776573_f260.jpg


I most certainly second that!
I've always found playing as a powerful character who's got pretty much everything he could want tends to get boring after a while. Playing as a more wandering hobo-like character with more goals to reach than there are trees in the forest is always a lot more fun and exciting.
User avatar
Eoh
 
Posts: 3378
Joined: Sun Mar 18, 2007 6:03 pm

Post » Wed Sep 01, 2010 12:02 pm

I most certainly second that!
I've always found playing as a powerful character who's got pretty much everything he could want tends to get boring after a while. Playing as a more wandering hobo-like character with more goals to reach than there are trees in the forest is always a lot more fun and exciting.

I'd love to do a mainquest where I will only be treated as a beggar and I save the world, but still stay a beggar. Saving the world for 10 coins and killing dragons with a wooden stick! Now that would be badass.

Being a badass hero is really boring, it has been in every RPG for the last 20 years, I never like mainquests just for that. Annoying already.
User avatar
Susan
 
Posts: 3536
Joined: Sun Jun 25, 2006 2:46 am

Post » Wed Sep 01, 2010 9:25 pm

4 Words " Hobo with a Shotgun "
User avatar
Penny Flame
 
Posts: 3336
Joined: Sat Aug 12, 2006 1:53 am

Post » Wed Sep 01, 2010 12:40 pm

The game can always include options for each. Not necessarily being able to become king, as I don't think that would work very well with the Elder Scrolls gameplay mechanics. I mean, would you want a king who is constantly ignoring matters of state to go off and loot dungeons? To do being a king properly, you need to allow the player to atually manage a kingdom, and really, that deserves to be its own game. Though I wouldn't mind the game giving the player the option to reach a position where you would have a degree of authority, like in Morrowind's great houses. You can join one, if you choose, and slowly rise through the ranks, though you don't get any actual management of your house's policies even once you reach the highest rank, you do get a stronghold built for you, and that's nice, I wouldn't mind seeing something like this in Skyrim, albeit with a faction more appropriate for the game. Of course, it should be an optional questline, after all, the Elder Scrolls series has always been about being who you want. Obviously, it doesn't mean you can literally be whoever you want as there must be limitations on what you can do, it's just that "Be whoever you want, within reason." doesn't sound like quite such a good slogan, still, more options never hurts, as long as it's within reason.

I've always found playing as a powerful character who's got pretty much everything he could want tends to get boring after a while. Playing as a more wandering hobo-like character with more goals to reach than there are trees in the forest is always a lot more fun and exciting.


So basically exactly what you are at the start? Generally, RPGs start with your character having nothing, but by the end of the game, your going to have come pretty far, that's the entire point, having the player start with everything would be boring because than there's nothing to strive for, but having you end with nothing would be pointless because it renders all the character progression you went through, all your struggles, utterly meaningless.
User avatar
Chris BEvan
 
Posts: 3359
Joined: Mon Jul 02, 2007 4:40 pm

Post » Wed Sep 01, 2010 8:41 pm

I most certainly second that!
I've always found playing as a powerful character who's got pretty much everything he could want tends to get boring after a while.

No, I was talking about being a king.
User avatar
Tania Bunic
 
Posts: 3392
Joined: Sun Jun 18, 2006 9:26 am

Post » Wed Sep 01, 2010 10:01 pm

Wandering hero for the most part. If owning a castle is an option I'd definitely dig that too.
User avatar
Gisela Amaya
 
Posts: 3424
Joined: Tue Oct 23, 2007 4:29 pm

Post » Wed Sep 01, 2010 6:15 pm

I don't even want to be recognized as Dovahkiin. I want to be a nameless whisper.

Just a humble wandering Magi with no wealth but his tower. Where he stores artifacts he deems to powerful to be left unwatched over.
User avatar
SaVino GοΜ
 
Posts: 3360
Joined: Mon Sep 17, 2007 8:00 pm

Post » Wed Sep 01, 2010 7:16 pm

4 Words " Hobo with a Shotgun "

Yes! :clap: Awesome movie is awesome!
User avatar
Teghan Harris
 
Posts: 3370
Joined: Mon Mar 05, 2007 1:31 pm

Post » Wed Sep 01, 2010 9:57 am

All of the above? I usually play more than just 1 character. Some might be king of a castle (eventually), some might remain hobo's their whole lives, others might be wandering heroes never settling down.

That's the great thing about TES games (especially with mod support), I can do them all in one game. :tes:
User avatar
sharon
 
Posts: 3449
Joined: Wed Nov 22, 2006 4:59 am

Post » Wed Sep 01, 2010 4:54 pm

I vote for the caste.... But make it so no one will come intill their persuaded or you pay them.... Peasants would be good for paying...
User avatar
c.o.s.m.o
 
Posts: 3419
Joined: Sat Aug 12, 2006 9:21 am

Post » Thu Sep 02, 2010 12:59 am

Hm, owning a castle would be really cool. However on my first play through I'd be a wandering hobo (stealh based character with kleptomaniac tendencies :D ).
User avatar
Katie Pollard
 
Posts: 3460
Joined: Thu Nov 09, 2006 11:23 pm

Post » Wed Sep 01, 2010 10:45 am

I like the wandering hero approach. In Oblivion, after looting many dungeons, defying the oblivion gates themselves and completing every side quest like the good samaritan, I like to buy a house in a reasonably quiet community, having my hero seclude himself in solitude, retiring to become a wealthy legend, all but a whisper. I lived in Bruma, and performed day to day activities, y'know, roleplaying. I can see myself doing that in Skyrim, however, once Dovakiin had rescued the world from the evil jaws of Alduin, I picture him retiring to become a woodcutter, because you can cut wood in this game ^^/ Its gonna be one epic experience though I can tell you that much for sure!
User avatar
Dj Matty P
 
Posts: 3398
Joined: Sat Jun 09, 2007 12:31 am

Post » Thu Sep 02, 2010 1:48 am

Wandering Hero... like Liu Bei... kinda
User avatar
Courtney Foren
 
Posts: 3418
Joined: Sun Mar 11, 2007 6:49 am

Post » Wed Sep 01, 2010 1:20 pm

None of them, really: I want my character to be "just somebody" who unwittingly finds some unwelcome excitement in their life and then goes back to being just somebody again. I didn't really like the whole "saviour of the universe, chief of the Fighters Guild, Archmage" etc in Oblivion and that too many games seem to be afflicted with: it makes the world seem a small place. Especially when you get the rest of the population going "wow, it's the Saviour of Cyrodiil! And... whatevs."

On the other hand, I don't really fancy being an itinerant tramp either. Somewhere in between will do just fine.
User avatar
Peetay
 
Posts: 3303
Joined: Sun Jul 22, 2007 10:33 am

Post » Thu Sep 02, 2010 12:56 am

Both. I want to start as a wandering hobo and spend ages working towards a rewarding castle and all the status that comes with it.
User avatar
Paul Rice
 
Posts: 3430
Joined: Thu Jun 14, 2007 11:51 am

Post » Wed Sep 01, 2010 8:29 pm

Well, we are already going to be the wandering hero from the main story of the game alone. If you mean afterwards? Since we will likely save Skyrim, being a lord of a castle would be pretty spectacular. BGS would have to implement in a system like this better though than what we have seen in the past with Morrowind and Oblivion.
User avatar
Elle H
 
Posts: 3407
Joined: Sun Aug 06, 2006 3:15 am

Post » Wed Sep 01, 2010 6:13 pm

I'm a bit torn on this one. I usually end up being the wandering hero. I love castles and would enjoy having one, but I never feel compelled to stick around any longer than it takes to drop my stuff off and leave. With any house, for that matter. I suppose if I became Queen of the Castle, then I guess it might give me a reason to stick around once in a while.
User avatar
April D. F
 
Posts: 3346
Joined: Wed Mar 21, 2007 8:41 pm

Post » Wed Sep 01, 2010 11:21 am

I decided to try a different style of playing Oblivion on my current character. This time I am wandering from dungeon to dungeon without doing any quests at all and only venturing into town to buy arrows and get some enchanted items repaired. I only had to go into a town twice in 20 levels and that is due to undead dungeons with zombie arrow pincushions. If not for the arrow loss from those undead dungeons I would never need to hit a town.
User avatar
Craig Martin
 
Posts: 3395
Joined: Wed Jun 06, 2007 4:25 pm

Post » Wed Sep 01, 2010 6:07 pm

Definitely a Wandering Hero, but I wouldn't mind becoming a King at somepoint if it's an optional feature and not something that's being forced upon you.
User avatar
yermom
 
Posts: 3323
Joined: Mon Oct 15, 2007 12:56 pm

Next

Return to V - Skyrim