Kingsport Lighthouse, does anyone smell that?

Post » Thu Dec 10, 2015 7:37 pm

So, I recently cleared kingsport lighthouse and was very excited to move in. I promptly built my base over a period of an hour and a half or so, and then picked up the bodies from the enemies that were there and put them in one of a couple spots (not realizing their presence could potentially be anything other than an eye sore).

Right now I only have 4 people there, all of whom are companions, and while they walk around I'll hear them say things like "does anyone smell that?", and "is that from the ocean, or did I just walk into a crime scene?". That kind of stuff, all hinting that they are troubled by the smell of a dead body. So I imediately ran around my base thinking I'll just have to drag the bodies farther away, but they're all gone, they seem to have just dissappeared.

I'm trying to figure out if there is anything I can do, I can't find any bodies to remove and I am on xbox one, so I don't believe I can use any of the code type stuff the PC guys can. IS there anything I can do? I'm looking for ideas here.

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Nymph
 
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Post » Thu Dec 10, 2015 10:32 pm

I doubt it's because of the bodies. I think companions say that in set locations. So I don't think it's something you can fix, unfortunately. :(
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Jason Rice
 
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Post » Thu Dec 10, 2015 11:56 pm

They say same thing for me at boathouse and marina. It's due to proximity to water or building out on the water, even when they are still stood on land
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Abi Emily
 
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Post » Fri Dec 11, 2015 12:43 am

I live in Lynn and this post made me sign up. Has to be an easter egg referring to an algae that grows on Lynn and Nahant beaches. It washes up on the beach in summer and then decomposes in the sun and stinks out the whole area. Although not geographically correct the name of the lighthouse possibly comes from the real beach, named Kings beach. There isn't a lighthouse anywhere near Lynn.

I couldn't post a link but you can search easily for it.

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Chelsea Head
 
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Post » Fri Dec 11, 2015 4:09 am

I agree with Ropke Nine, I think its a gentle poke at the real location and that algae phenomenon that occurs.

Also, this is my favorite thread title of the day. :D

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Roisan Sweeney
 
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Post » Thu Dec 10, 2015 11:40 pm

Ok, that's good. I saw about the dead body glitch in previous games and was concerned it was something that would hurt the happiness of my characters.

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Luis Reyma
 
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Post » Fri Dec 11, 2015 12:34 am

If you played Morrowind you would know Beth has a close affiliation with dead bodies.

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Rudi Carter
 
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Post » Fri Dec 11, 2015 7:06 am

I dragged the bodies out myself too. But yeah, afaik, there is no way to get the smell out, considering there is a massive rotting carcass right on the shore...

(Bottom left corner)

http://images.akamai.steamusercontent.com/ugc/387670748345965154/4C282142AF3BF865D89732727DE2C63EA9283722/

Too bad, Kingsport is my favorite place to build too. I'm just glad we don't have smell-o-vision.

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Jeff Turner
 
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Post » Thu Dec 10, 2015 5:48 pm

That massive rotting carcass is probably what they're all going on about.

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Killer McCracken
 
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Post » Fri Dec 11, 2015 12:54 am

Yeah, either way I'm glad it's not something I control. My concern was it was a repeat of a bug mentioned from another fallout game, if I can't control it it's not likely to have an adverse affect on the happiness of my characters is my logic.

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Robert Jr
 
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