NEW SCREENSHOTS IN OP AND PROJECT REDESIGN
(grab resource pack at the bottom)
Latest images
http://i55.tinypic.com/2ign5eo.jpg
http://i56.tinypic.com/2ahhd1l.jpg
http://i55.tinypic.com/9lbb6g.jpg
http://i52.tinypic.com/2qlqtqc.jpg
http://i54.tinypic.com/143meme.jpg
http://i56.tinypic.com/122nog8.jpg
http://i56.tinypic.com/2itpp9d.jpg
http://i53.tinypic.com/ax1zq1.jpg
http://i51.tinypic.com/30cpylh.jpg
History of the project:
2002: Morrowind is released, a young man's dream of modding begins. Realizing the community will not support his vision until he can prove himself worthy he threads down a path filled with learning experiences mostly concerning leadership and 3d graphics. On his journey of self-exploration he meets others on the same kind of journey, pacts and promises are made.
2005: Realizing the aging engine of MW won't support his ideas he makes the bold move to try to make his vision into his own game, and for a while, things were looking good until management hell began, little had the young man learned how management and teamwork is meant to be and the project falls flat and dies and is resurrected many times by the same guy, believing that if he keep on beating the dead horse, it'll 'eventually 'come alive.
2008: Project restarted, this time with a significantly different set of goals, similar vision but changed. More mature, however time constraints and programmers ending up not having time to dedicate made this eventually die as well.
2010: Having aged considerably with the project and with a myriad of offshoots concerning the project, (Ra'vér, Hexagonica, LuaVII) And some additional stuff I've come to realize many things. Among them is that this is my home. There is no place I'd rather be then these Forums, and I don't care if I really ever finish any of aforementioned projects but these last few days have made me realize how much I love my vision, and I want to try to live up to it.
Future:
I plan to keep going at my own pace. There is many things that I'd like this project to be in the future but I can honestly say now and feel good saying that I would be surprised if the project ever move beyond a graphical representation of the world I started to imagine all those years ago. For that I need a team and honestly I'm not ready for a team yet. I've just started learning how to work as a team and I just started learning about responsibility (At my age of 23). I have never had to adhere to responsibility yet now I can not just look away. I'm gonna have fun making this!
Rough timeline:
1,Hexagonica (Creation myth/story)
2,Ra'vér (Prophecy about one who will save the entire cosmos)
3,Exhibeo (Unfinished story of life, post apocalypse of Iviaros)
4,LuaVII prequel (Unfinished prequel story, character origin)
5,LuaVII (A story about life on a space station after the war on Iviaros(original human planet))
6,Kinscavion (Some of these threads clash and lead to the beginning of Kinscavion)
FAQ:
Q: What is Kinscavion?
A: It's a planet unlike others. An original alternative world of fantastical fiction.
Q: When will it be done?
A: It will be done when and if it's done But hopefully I can do something similar as I did with Hexagonica, releasing Landscape first then addons.
Q: Who's on the project
A: Me and only me. Anyone wanna help? Feel free I don't count on it tho.
Q: Can I use your models/textures in my own project(s)?
A: Yes, I'd like however that you include my name in the credits.
Q: Can I rip/change or edit any of your work?
A Yes, in fact I encourage it! dissect away and make something beautiful, credit where credit is due.
Q: Will this require MGE?
A: No but expect the mod to look a bit odd without MGE since it is crated with MGE in mind.
Screenshots:
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Lore:
Space reserved for lore.
Various document and resources:
1,Rule of Kinscavion
2,Kinscavion heightmap
3,Kinscavion regionmap
4,LuaVII - The Commentaries
5,Unfinished Magica Lexicon (The language to combine and perform magic)
6,Locations of Kynskavion (Obsolete area description)
7,Mercenary lore
8,Vampire lore
9,NPC relations map
10,Vanquisher, Falwen, Asanthus, Hyjaek, Nikolaus, Blind, John Barxley, Thina & Rhy and many more NPC descriptions
11,Ancient Asotholian Lore
12,Leotaur nametable
13,Political lore
14,Drins Andrews and AOFs concept Art
15,Ae di Drae'chm (A whole new location in my ever expanding cosmos)
Resource pack 1.3:
http://www.4shared.com/file/hw0LYLax/Resourcepack13.html
Cleaned up this release lots. Still using some resources from Vurt. Many thanks (mostly textures for trees because I svck so badly at foliage and bark still). There's some fancy new stuff and a cleaner pack all in all. Enjoy!
Cheers!