Knock out effect

Post » Wed Jun 30, 2010 10:10 am

I remember in the Main quest
Spoiler
after you get the GECK in vault 87 you get knocked out

I've been looking at this effect and and I want to use it in a mod. What script should I remove to stop the
Spoiler
colonel Autumn with Enclave soldiers entrance
and what should I add to transport the PC to a custom made cell??
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Crystal Birch
 
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Post » Wed Jun 30, 2010 11:40 pm

To move the player into a new cell, have him activate a hidden door with a command like:

MyDoorRef.Activate Player

The teleport door marker can be anywhere and the door itself can be hidden from view and set to not show up on the local map. I'm not sure what script you want removed though.
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Alyce Argabright
 
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Post » Wed Jun 30, 2010 9:54 pm

It is all in MQ08CaptureSCRIPT and it involves the use of a special AI package used on the player (its a very uncommon and special AI package), and lighting changes, and eventually a moveto.
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QuinDINGDONGcey
 
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Joined: Mon Jul 23, 2007 4:11 pm


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