Does anyone know how to create a knockback effect in this game? I figured I'd try some experiments but I don't have my copy of the game with me right now. Anyway, I was thinking of making a custom spell that had some combination of demoralize, damage fatigue and fortify speed on target. The idea is that once the spell hits the enemy, they'll start to run (demoralize), they'll run really fast (fortify speed) and then they'll fall and hopefully go flying with all that momentum when their fatigue is at zero.