Do we know how many classes'll be available at the release?

Post » Wed Feb 05, 2014 12:59 am

No. People are using released info.

There is a ton we already know, even with the NDA.

There are 4 classes, but they are open classes. So you don't need more than that. You can build many characters with those 4 templates.

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Alisha Clarke
 
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Post » Wed Feb 05, 2014 2:49 pm


I usually just lurk and read the posts. This quote made me actually create an account just to say "I see what you did there". One of the best episodes ever
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Nick Jase Mason
 
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Post » Wed Feb 05, 2014 1:29 pm

Exactly what I have in mind :clap:

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Dina Boudreau
 
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Post » Wed Feb 05, 2014 7:45 am

I'd love to watch the video that you linked, but the web site doesn't seem to be in the mood to cooperate. May I have a name, and I'll look it up on YouTube? Thank you.

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Farrah Barry
 
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Post » Wed Feb 05, 2014 12:27 am

It looks like quite a lot of us are choosing this path. :)

https://www.youtube.com/watch?v=jU07krDtruw

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Jessica Lloyd
 
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Post » Wed Feb 05, 2014 6:06 am

Well honestly its not really fair to just say well the game only has 4 classes and leave it at that. Its more like it has 4 base classes and how many different specs or builds you can make is virtually limitless.

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Mrs. Patton
 
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Post » Wed Feb 05, 2014 4:15 am

Thank you, Rosveen.

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Tyrone Haywood
 
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Post » Wed Feb 05, 2014 11:28 am

It's important to remember that ESO uses the word "class" in a different way than is traditionally done in MMOs. In ESO, your class just defines 3 of your skill lines, which as mentioned are only a few among many that you'll eventually have.

Your play style will have a much bigger effect on the things you would consider parts of being a certain "class" in another MMO. It is easier to understand with some examples.

Say you wanted to play a traditional warrior. Your class really wouldn't matter so much as what else you did. For example, you would probably equip mostly heavy armor, and depending on the type of warrior you wanted to be, a one hand weapon and shield, a two handed weapon, or two one handed weapons.

Or perhaps you might want to play a stealthy sniper assassin. In that case, you'd want to equip a bow and medium armor. A magic slinging wizard? equip a destruction staff and light armor. You might automatically assume that Sorcerer would be the first choice for such a character, but have a close look at the skill lines for the dragon knight, especially Ardent Flame, or the Dawn's wrath line of the Templar.

Now, there definitely are some play styles that will lean more towards one class than the others. For example, if you wanted to play a Paladin, you COULD just go with heavy armor with one hand and shield, and swap into a healing staff, but it would be much better to have some healing ability without the staff equipped, so a Templar would be the best choice. If you wanted to be a demon summoning warlock, your only choice is Sorcerer (at least as far as I know). A Shadow knight type character might actually work best as a night blade, given the siphoning abilities.

What about just a tank? Surely Dragon Knight or Templar are the best choices, right? They are definitely well suited, but consider some of the sorcerer abilities, like Lightning Form, Bound Armor, Conjured Ward, and Daedric Protection. Regardless of class, choosing Heavy Armor and especially sword and board is far more important for a tank than their choice of class.

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Prue
 
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Post » Wed Feb 05, 2014 4:39 am

that video was really good, very informative. thy for sharing

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Noely Ulloa
 
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Post » Wed Feb 05, 2014 1:21 am

Four...

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Sheila Esmailka
 
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