I know how Skyrim should be!

Post » Sat Jun 18, 2011 12:49 pm

I want everything they did in morrowind only with more immersion.
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MR.BIGG
 
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Post » Sat Jun 18, 2011 10:19 am

Skyrim should simply be the best aspects of Morrowind and Oblivion mixed together in a new setting, with only a few things which were bad in both being changed (like character models, AI, etc)

What worries me is Skyrim seems to have a lot in common with Fallout 3, Fable, and Dragon Age, etc. and doesn't seem to be the middle-ground between Morrowind and Oblivion they promised.
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Beast Attire
 
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Post » Sat Jun 18, 2011 12:47 am

Well the perfect one for me would be very nice but I'm happy with what we're being given, I expect this for TES X: The province we haven't done yet

  • Realistic size province but still containing interesting and diverse environments
  • Fast travel system from Morrowind but with more options(depends on setting)
  • Large number of skills but only if they have a discernible use
  • The Combat from Skyrim without the forced 3rd person finishing moves
  • A complex political system that I can become involved in
  • A world which feels like this one with people living without you therefore making whatever effect on them you have more profound
  • The magic system we have but more spells and spellmaking
  • Armour customisation from Morrowind but only for those skilled in armour , they can also customise armour, hard to explain...
  • Every single NPC to have their own voice actor
  • Actual Artificial Intelligence


And so many more things which are hard to explain or just too much to write.

But I'm still very exited for Skyrim and don't care if I never get to have a game like this, then I would just play one video game for the rest of my life, perfection is boring. Skyrim should just be the best aspects of Morrowind and Oblivion, which it looks like.

Edit: Bad maths :facepalm:
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Crystal Clear
 
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Post » Sat Jun 18, 2011 7:33 am

I'm pretty sure that was just Todd changing the camera perspective so that viewers could see the finisher in 3rd person.


Well I hope so but why did the camera go to the side and not from the back? Well whatever just hope for the best : D and what ive seen I will be using 3rd person view cause now the 1st person view looks bad in my opinion for the sake that you dont see your LEGS... and no head popping, one good example of a well made 1st person view is Mirrors Edge and Crysis, ArmA and maybe now Battlefield 3, its just more realistic =)
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Robert Jr
 
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Post » Sat Jun 18, 2011 12:34 pm

and everything you said is why you would be an horrific game designer
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Susan
 
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Post » Sat Jun 18, 2011 7:25 am

and everything you said is why you would be an horrific game designer


And so would you, I think his point was that we don't know whats best for the game because we're not devs.
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Helen Quill
 
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Post » Sat Jun 18, 2011 1:22 am

Perfect Skyrim for me?

Besides the 4 factions already confirmed I'd like several political factions, several religious factions, joinable Daedric cults, vampires, werecreatures, a great MQ with multiple paths and endings, more sidequests than you can swing a khajiit at, lore that you uncover during quests rather than just read in a book, and some surprises.

Gear wise crossbows, throwing weapons and spears, umpteen different armours with their own merits and flaws that you can craft yourself and customise their appearance. So long as helms, gauntlets and boots remain seperate I'm not too worried if cuirass/greaves get merged. Clothing wise I really want some decent hats, not just hoods.

Character creation - Well looks like bethesda have done a fine job on appearance already. Stats wise birthsigns back, some sort of background system that gives minor bonuses to appropriate skills depending on profession and social class (and social class should be the only type of class in the game), and maybe some sort of advantage/disadvantage system so every character created can be as unique in stats as they are in appearance.

Mechanics - I hope the alchemy system keeps the variety of ingredients and effects that MW and TES had. Having bombs as well as poisons and potions would be a nice touch.
Level scaling sounds much improved on Oblivion. I'm hopeful they've got the balance right here.
Levelling - Fine with the system they're going for.

Basically simple but flexible mechanics.

I know I won't get all or most of this but even so from what we already know I'm confident Skyrim will be a better game than Oblivion.
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Honey Suckle
 
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Post » Sat Jun 18, 2011 3:15 am

I want the Devs to make Skyrim in the same mindset they made Daggerfall and Morrowind.

Daggerfall in that they were just making a game, and did all they could to make the best game they could not catered to any one group.
Period.

Morrowind in that even though its the first mainstream title, and the first to go with new tech, they didnt really pull any punches on content and still
hand still seemt to have the mindset of, lets make a game.

both games sold and Morrowind put them on the map, not because the goal was to "make it more accessible" or whatever garbage, but because those that wanted
something like Daggerfall/Morrowind came for it without needing bait....those games require you to learn about the world your in.

Oblivion, anyone can just jump in, kill the MQ in a few hours and be done with it, shoot I just found out not to long ago after 5 freaking years that you dont have to stop all the gates around the cities, you can just skirt through bruma and get mercs to help on the final battle :lmao: Oblivion to me offers no reason to understand the world, none, nore its people, even the most important ones like martin,Jauffre, Baurus, you dont learn diddly squat except face value :shrug:

Your own Publisher said don't put in a feature that you think we expect, just make the game.


So why the F do I keep hearing since Oblivion, we are trying to garner a wider audience? in this sense, If you build it, they will come rings so effing true....so please for the love of TES, just make the game, not for Noobs, newcomers, Pros, Forumers, long time fans, no...just make the game......Morrowind and Daggerfall was not geared towards anyone......
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Ownie Zuliana
 
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Post » Sat Jun 18, 2011 4:44 pm

and everything you said is why you would be an horrific game designer

I actually did develop a few games in the past :) And not one of them got the feedback you're giving me.

Perfect Skyrim for me?

Besides the 4 factions already confirmed I'd like several political factions, several religious factions, joinable Daedric cults, vampires, werecreatures, a great MQ with multiple paths and endings, more sidequests than you can swing a khajiit at, lore that you uncover during quests rather than just read in a book, and some surprises.

Gear wise crossbows, throwing weapons and spears, umpteen different armours with their own merits and flaws that you can craft yourself and customise their appearance. So long as helms, gauntlets and boots remain seperate I'm not too worried if cuirass/greaves get merged. Clothing wise I really want some decent hats, not just hoods.

Character creation - Well looks like bethesda have done a fine job on appearance already. Stats wise birthsigns back, some sort of background system that gives minor bonuses to appropriate skills depending on profession and social class (and social class should be the only type of class in the game), and maybe some sort of advantage/disadvantage system so every character created can be as unique in stats as they are in appearance.

Mechanics - I hope the alchemy system keeps the variety of ingredients and effects that MW and TES had. Having bombs as well as poisons and potions would be a nice touch.
Level scaling sounds much improved on Oblivion. I'm hopeful they've got the balance right here.
Levelling - Fine with the system they're going for.

Basically simple but flexible mechanics.

I know I won't get all or most of this but even so from what we already know I'm confident Skyrim will be a better game than Oblivion.

You're describing the perfect Skyrim to me :P And yes, I agree that Skyrim will be a great game.
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alicia hillier
 
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Post » Sat Jun 18, 2011 9:15 am

For a start I would forget all about Morrowind and Oblivion. Take very little from Daggerfall either. I would start with designing the spell system, combat, character progression and creation, all from scratch, making what I thought was good in and of itself, then I would turn it into an Elder Scrolls game with appropriate setting, lore, and enemies. Then tweak the mechanics to fit the world. Then make the npc's and quests, then tweak the mechanics to fit the world again.
Kind of what they have done, but I would leave out the dragons and spend the time on mounted combat.
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:)Colleenn
 
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Post » Sat Jun 18, 2011 1:18 pm

people just seem to want all future games to be morrowind with a different cover
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Jamie Lee
 
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Post » Sat Jun 18, 2011 3:12 pm

You would make all that your a talented guy.
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Lyndsey Bird
 
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Post » Sat Jun 18, 2011 4:19 pm

and what ive seen I will be using 3rd person view cause now the 1st person view looks bad in my opinion for the sake that you dont see your LEGS... and no head popping, one good example of a well made 1st person view is Mirrors Edge and Crysis, ArmA and maybe now Battlefield 3, its just more realistic =)

What? Are you sure? He never looked down in the trailer, did he? :/
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SUck MYdIck
 
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Post » Sat Jun 18, 2011 12:43 am

What? Are you sure? He never looked down in the trailer, did he? :/

It's pretty much confirmed that we won't see our legs or body... Don't get you hope's up, they will only be CRUSHED O.O

You would make all that your a talented guy.

I know I am!
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Bedford White
 
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Post » Sat Jun 18, 2011 9:06 am

It's pretty much confirmed that we won't see our legs or body... Don't get you hope's up, they will only be CRUSHED O.O

I've never heard anyone say that, so do you have any source on that? I can't believe it, five year old fps games have legs, and Skyrim, 2011, doesn't? That svcks too much to be true! :sadvaultboy:
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k a t e
 
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Post » Sat Jun 18, 2011 5:47 am

A lot of people here want morrowind with better gameplay or a mix of morrowind and oblivion......i want skyrim, give me a whole new game to compare with the other 2..

also Morrowind's travel system = Oblivion's fast travel + longer wait + 20-100 gold ??
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W E I R D
 
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Post » Sat Jun 18, 2011 6:56 am

I would take Skyrim as is... but with better draw distance on the grass, EVEN IF it meant scaling back the detail. I hate bad draw distance.
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Ludivine Dupuy
 
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Post » Sat Jun 18, 2011 3:44 am

So with every new info that's been given to us, there are more and more enragement threads being created. There are always the same answers, but one of these answers caught my eye: "You're not a developer, you don't know what it takes for them to implement this feature in the game", this statement is an example ofcourse, and refers to absolutely no specific topic.

So, here you get the chance to become the devs. How would YOU create the perfect Skyrim?

I'll start by giving my own "PERFECT" Skyrim as an individual:
For me the "Perfect" Skyrim is a Skyrim with Morrowind's fast travel system, Morrowind's armor customization and Morrowind's feeling of discovery.
The battle system for me is perfect, but I would not force finishing moves into 3rd person.
For me the more complexity the better. I would've stayed with a skill for each weapon rather than one-handed weapons and two-handed ones.
I would've made the world bigger, with more content concerning depth of storyline and opposite guilds, which includes guild-wars.
I would create an artistic 2D map, a drawn one. Plus, I would get rid of quest markers completely.
I would add lots of horror features to the game and add a feeling of attachment and heroesm for some of the main characters.
I would create a somewhat political world with contreverses and conflicted wars.
I would add raids on villages, in which there are hordes of rebels/gangs raiding the cities/villages and robbing/killing everyone, while you have to help them or watch from afar.

I would make the cities opened, but leave out levitation. I would make the horse-riding system similar to the one in Shadow of the Colossus.
I would include an arena which is HUGE and populated, with lots of battles and kinds of battles and traps, tournaments etc.
I would've made battle shouts destroy environments as well, same goes for the landscape.

I would make the snow pile up and fill even the characters in game, the grass, the creatures, etc.




So yeah, that's my interpetation of Skyrim as a perfect game for me, regardless of limitations or experiences. Just remember I think Skyrim will be an AWESOME game and I'll surely fall in love with it, just saying what features would make this game the perfect game for me :)

What is it for you?

Like that stuff. The only thilngs I could add are most likely not possible yet--a few years later, maybe.
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MR.BIGG
 
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Post » Sat Jun 18, 2011 2:52 am

I'll start by giving my own "PERFECT" Skyrim as an individual:
For me the "Perfect" Skyrim is a Skyrim with Morrowind's fast travel system, Morrowind's armor customization and Morrowind's feeling of discovery.
The battle system for me is perfect, but I would not force finishing moves into 3rd person.
For me the more complexity the better. I would've stayed with a skill for each weapon rather than one-handed weapons and two-handed ones.
I would've made the world bigger, with more content concerning depth of storyline and opposite guilds, which includes guild-wars.
I would create an artistic 2D map, a drawn one. Plus, I would get rid of quest markers completely.
I would add lots of horror features to the game and add a feeling of attachment and heroesm for some of the main characters.
I would create a somewhat political world with contreverses and conflicted wars.
I would add raids on villages, in which there are hordes of rebels/gangs raiding the cities/villages and robbing/killing everyone, while you have to help them or watch from afar.

I would make the cities opened, but leave out levitation. I would make the horse-riding system similar to the one in Shadow of the Colossus.
I would include an arena which is HUGE and populated, with lots of battles and kinds of battles and traps, tournaments etc.
I would've made battle shouts destroy environments as well, same goes for the landscape.

I would make the snow pile up and fill even the characters in game, the grass, the creatures, etc.


I would play this.

I think my ideal TES game would be a standard TES game with a bunch of my own preferences. Of which the former is FAR too much to list.
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Dina Boudreau
 
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Post » Sat Jun 18, 2011 2:37 am

I've never heard anyone say that, so do you have any source on that? I can't believe it, five year old fps games have legs, and Skyrim, 2011, doesn't? That svcks too much to be true! :sadvaultboy:

You gave yourself your own answer, FPS games have them. In FPS games you don't change armors, leggings, boots, helmets, etc. There are so many clutter issues with that perception that it's just not really possible (realisticly) adding in a game such as Skyrim. And if I'm wrong, I am willing to buy all the forum members their own copy of Skyrim (yes, I said it).
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Tiffany Carter
 
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Post » Sat Jun 18, 2011 5:18 am

Like that stuff. The only thilngs I could add are most likely not possible yet--a few years later, maybe.

You're not limited by anything :) what would you add to the game? Let's say you had infinite time and budget to make the game with all the possibilities in the world, how would you make Skyrim?
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His Bella
 
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Post » Sat Jun 18, 2011 4:35 am

You gave yourself your own answer, FPS games have them. In FPS games you don't change armors, leggings, boots, helmets, etc. There are so many clutter issues with that perception that it's just not really possible (realisticly) adding in a game such as Skyrim. And if I'm wrong, I am willing to buy all the forum members their own copy of Skyrim (yes, I said it).

I see your point, but didn't they merge cuirasses with greaves to prevent clipping issues? I won't give my hopes up just yet :/
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tiffany Royal
 
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Post » Sat Jun 18, 2011 6:09 am

I would agree with OP about the perfect Skyrim, and here is my take on it:

I do not a Morrowind 2, but I want a remake of TES games with Morrowind's high standards ported into 2010s decade.

I want it's sense of unique and oddly breathing world, with the torrents of emotional conflicting undercurrents, with lots and lots of guilds, each living it's own life, which would no doubt conflict with other guilds, because of their conflicting ideals, and targets.

I want Morrowind's atmosphere, which would svck me into it, and would keep my attention fully occupied, trying to solve it's mature puzzles, and no distracting hand holding, which would insult my intelligence.

I want Morrowind's level of customization of my character, combined with Skyrim's additional beards, war paints, scars, and so on...

I want current Skyrim's character development system, hopefully with my suggested additions, with Skyrim's level scaling, hopefully with my additional suggestions again, and Morrowind's unique and hand placed monsters and loot in odd places.

I want Morrowind's sense of wonder and surprising discoveries, and if I would not be flamed, Might and Magic VII's amazing sense of character development, and the the satisfaction that I got from that development.

I want a world as big as Fuel for instance, full of procedurally generated life, events, quests and stories combined neatly and inseparably with fully hand designed and hand placed content, in a way that would never lose it's freshness and surprises.

I want to be able to solve each challenge in any way that I liked, like Deus Ex, with flexible mechanisms and quests that would adapt to my specific approach.

I want main quests that would not really reach their end and finish but come as chapters after chapters, with new themes and bigger challenges, and could be continued later within DLCs.

I want fully procedurally generated voice-overs for each character that could result in absolutely no limit in how much content we could put in the game, regarding quest details and AI, no I was exaggerating, less limits.

I want even more, from my ideal game, and could go on, but I know that this is no time place to go into more detail about them, so I would stop now.

And I know that with such a great advancement rate that we have with hardware horse power and software finesse, all of my suggestions are achievable in near future and I have some definite ideas about how we could reach there software-wise.
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Sheeva
 
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Post » Sat Jun 18, 2011 3:57 pm

For me the more complexity the better. I would've stayed with a skill for each weapon rather than one-handed weapons and two-handed ones.


This one I strongly disagree with. One-handed/two-handed skills make way more sense then a skill for each weapon type. In Morrowind it made no sense that I was a master of the long blade but put a short blade in my hand and I can barely kill a rat. There needed to be some level of transferability and the change to one-handed/two handed addresses this. Also with the perk tree system you will be able to specailize in each weapon type so it is still complex (actually more complex then OB) its just structured differently.
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tiffany Royal
 
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Post » Sat Jun 18, 2011 1:20 pm

You know what I find annoying?

People on this very forum telling other people "They aren't making Skyrim to cater to your personal preference" or "the forum doesnt represent the entire fanbase, you guys are just a small vocal group"

and I think to myself the level of asinine that exists in these statements, everyone on this forum here right now, at this very moment, was apart of the group that was not apart of the forums but still liked one TES game or another, as such thier views are variable and they have differing opinions...so why all of a sudden are they the forumers with differing opinions, no longer the majority in the TES fanbase?

How is the forumers here not representative of the TES Fanbase at large? is there some kind of advanced and differing logic that exists with people not on the forumsers? are their interests so different from people on the forums?........when people on the forums were once among them as well? do you not see how inane such statements are that only serve to undercut people and nothing more?


don't give me that crap.
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Juan Suarez
 
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