This one I strongly disagree with. One-handed/two-handed skills make way more sense then a skill for each weapon type. In Morrowind it made no sense that I was a master of the long blade but put a short blade in my hand and I can barely kill a rat. There needed to be some level of transferability and the change to one-handed/two handed addresses this. Also with the perk tree system you will be able to specailize in each weapon type so it is still complex (actually more complex then OB) its just structured differently.
I agree that it a makes more sense, except for having an axe, a mace and a sword combined... which is just wierd... But I'm talking about what's more fun, at least for me
MY Perfect Skyrim.