I don't see the issue here. They didn't say they were to actually remove the cutscenes from the games and sell them separately.
Well, there wouldn't be much point in selling them separately if you're NOT going to remove them from the game, since people could just watch the cutscenes in the game too. Granted, people already sell video game soundtracks, but the thing here is that for soundtracks, you might want to listen to them separately from the game, while you're browsing the internet or something, generally speaking, game soundtracks are the sort of thing you can enjoy even when heard out of context, as while their primary purpose is to enhance the atmosphere of the game, if the music is good, you might also want to listen to it as you would any other piece of music. For cutscenes, on the other hand, you usually want to watch them in context, as part of the game's story, as generally, cutscenes serve the purpose of advancing the story, thus while watching them out of context, you might just end up being confused. Sure, they might look cool, but that's not reason enough for me to pay money for something that's already included with the game I bought. Plus, I'm pretty sure some games keep a record of cutscenes you've seen so you can watch them at any time if you want to see them again, thus, there's no need to pay to watch them. In the end, if I wanted to watch a video game movie, I'd watch an actual movie based on a video game, well, I would if there were good ones to watch, but that's a different matter entirely.
Either way, I'd say this is a bad idea, because if they don't take the cutscenes out of the game, it's a waste of effort on the designer's part, I can't see selling out of context cutscenes that already appear in-context in the game being something there will be a high demand for. And if they actually take the cutscenes out of the game to sell them seperately, then they're giving me less when I buy the game so that they can charge me more for what should have been part of the standard package later, and I will make my thoughts known on such a practice by refusing to buy their games. In the end, if you really want more of my money after I've bought the game, then just release an expansion or something, that's something I'm willing to pay for.
I disagree with Kotick's business ethics and I won't buy any of Activision's games, so I don't see why I'm jumping on a bandwagon to dislike him because it's ''popular''. It's because I don't like the direction he is working towards the industry going, because it's not good for us, the consumers. You can say it's business all you want, but if they want my money, they're going to have to work for it, and I can only hope other people speak with their wallets too.
Quite a good point. While I'm sure that there are those who do indeed jump on the bandwagon and hate something because it's popular (I've seen examples myself, after all.) not everyone who doesn't approve of what the developers of popular games are doing is hating them because it's popular. It could sometimes be because they just don't like the impact their business practices have on the industry, or their games don't appeal to them. And while you could say that businesses are free to create whatever products they like or use whatever sort of business practices they like (As long as they don't break any laws.) I also don't have to approve of their methods, or support them with my money. I have nothing against businesses wanting to make money, but if they want mine, they have to earn it by providing products that I'm willing to pay for, after all, I also have the freedom to not buy any products I don't like, and I exercise that freedom.