I'm now at the point where I need to give Ilplanderin some stuff after breaking up a wedding.
I've been to the fort and done all that - nobody there has anything useful to say to me any more. And I'm fairly certain that I've done everything else according to the rules up to this bit.
It appears that I'm supposed to talk to Ilplanderin at Willow, but neither that one, nor the one at the teleporter, have anything (at all) to say.
The previous threads seem to indicate that I need to wait for v2.0 to fix this. Is that so, or is there a workaround?
You didn't give the items to Ilplanderin at Willow Bank yet, right? Are you sure you have all the items you need? You need the potion of cure drunkeness, the sunbird feather (If you didn't show it to Marana first you should have an update to the Sunbird Feather quest as it would then be gone. If not it should be under the ingredients section of your inventory), and the books Mysticism and Varieties of Daedra.
I just checked my changelog and yes, if the feather was stolen and you recovered it, you would be unable to hand over the ingredients. If this is the case I'll check if there's a workaround.
I could use some help, as I am pretty stuck.
Spoiler I would be very grateful if anyone could give a tiny pointer towards where the final item in the 'Vampire Rising' quest is. It's supposed to be a scroll, somewhere in the Imperial Sewers, but I have a mod which expands the sewers adding new sections and what not. I've assumed it's in one of the original sewer corresponding to the various disticts. But I've traversed all of them and I can't find this scroll anywhere.
Thanks in advance.
Spoiler It's in the 'South East Tunnel' of the sewers (The cell ID is ImperialSewerSystemSE) on top of a crate in the last room before the exit to the outside. (I think it's the only exit that leads directly outside, in the original that that is)
Progress is good. It's too bad that most of the things that need doing are rather boring, so those aren't going very fast. But we're getting there. After that it's just a whole lot of replaying quests. And it helps to have a 60 hour long music playlist on random in the background.

After the release I will turn my attention to a pretty cool FO3 mod idea (I will continue to provide support for KDQ of course), so stay tuned FO3 fans!