I have a problem when I want to rebuild my bashed patch in Import Cell With All Natural - Indoor Weather Filter For Mods.esp
I have this bug :
Error in Kvatch Rebuilt.esm
Traceback (most recent call last):
File "D:\Jeux\Oblivion\Mopy\basher.py", line 5304, in Execute
patchFile.initData(SubProgress(progress,0,0.1)) #try to speed this up!
File "D:\Jeux\Oblivion\Mopy\bosh.py", line 16990, in initData
patcher.initData(SubProgress(progress,index))
File "D:\Jeux\Oblivion\Mopy\bosh.py", line 18863, in initData
masterFile.load(True)
File "D:\Jeux\Oblivion\Mopy\bosh.py", line 5101, in load
self.tops[label].load(ins,unpack and (topClass != MobBase))
File "D:\Jeux\Oblivion\Mopy\bosh.py", line 4114, in load
self.loadData(ins, ins.tell()+self.size-20)
File "D:\Jeux\Oblivion\Mopy\bosh.py", line 4713, in loadData
raise ModError(self.inName,'Interior cell <%X> %s outside of block or subblock.' % (cell.fid, cell.eid))
bosh.ModError: Unknown File: Interior cell <1020C4C> KRStage5TheWolfsHead outside of block or subblock.
Traceback (most recent call last):
File "D:\Jeux\Oblivion\Mopy\basher.py", line 5304, in Execute
patchFile.initData(SubProgress(progress,0,0.1)) #try to speed this up!
File "D:\Jeux\Oblivion\Mopy\bosh.py", line 16990, in initData
patcher.initData(SubProgress(progress,index))
File "D:\Jeux\Oblivion\Mopy\bosh.py", line 18863, in initData
masterFile.load(True)
File "D:\Jeux\Oblivion\Mopy\bosh.py", line 5101, in load
self.tops[label].load(ins,unpack and (topClass != MobBase))
File "D:\Jeux\Oblivion\Mopy\bosh.py", line 4114, in load
self.loadData(ins, ins.tell()+self.size-20)
File "D:\Jeux\Oblivion\Mopy\bosh.py", line 4713, in loadData
raise ModError(self.inName,'Interior cell <%X> %s outside of block or subblock.' % (cell.fid, cell.eid))
bosh.ModError: Unknown File: Interior cell <1020C4C> KRStage5TheWolfsHead outside of block or subblock.
This is my load order (all French version) :
Spoiler
Active Mod Files:00 Oblivion.esm01 All Natural Base.esm [Version 1.2]02 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]03 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]04 Francesco's Optional New Creatures Add-On.esm [Version 4.5bSI]05 Selles_et_sacoches_destrier_OBSEv3.esm06 Mart's Monster Mod.esm07 Kvatch Rebuilt.esm08 Correctif.esp09 DLCShiveringIsles.esp0A CorrectifSI.esp++ LoadingScreens.esp** LoadingScreensSI.esp0B Naturel_Habitat_by_Max_Tael.esp0C All Natural.esp [Version 1.2]0D All Natural - SI.esp [Version 1.2.1]0E Enhanced Water v2.0 HD.esp0F AmbientTownSounds.esp10 All Natural - Real Lights.esp [Version 1.2.1]11 WindowLightingSystem.esp12 Book Jackets Oblivion VF.esp13 ChaseCameraMod.esp14 ClocksOfCyrodiil_vf.esp++ VA_BetterGold_2.0fr.esp15 DarNifiedUI Config Addon.esp [Version 1.4]16 DropLitTorchOBSE.esp [Version 2.4]17 Quick Wardrobe.esp18 Streamline 3.1.esp19 Map Marker Overhaul.esp [Version 3.9]1A Map Marker Overhaul - SI additions.esp [Version 3.5]1B Marqueurs des maisons achetees.esp1C MarkerExplore_VF.esp1D Enhanced Hotkeys.esp [Version 2.1.1]1E DLCHorseArmor.esp1F DLCOrrery.esp20 DLCVileLair.esp21 DLCMehrunesRazor.esp22 DLCSpellTomes.esp23 ANB_Portable_Bedroll_vf.esp24 Belles Bouteilles.esp [Version Shivering]25 Equipement Rouille.esp26 EquipementFerQualite.esp27 Thieves Arsenal.esp28 Selles_et_sacoches_destrier_OBSEv3.esp29 MD Saddlebags v3.0 Alternative Trader Script.esp2A DLCThievesDen.esp2B Francesco's More Wilderness Life.esp2C Francesco's Optional Chance of Stronger Bosses.esp2D Francesco's Optional Chance of Stronger Enemies.esp2E Francesco's Optional Dungeon Chest Loot.esp2F Francesco's Optional Dungeon Chest Locks.esp30 Francesco's Optional Leveled Guards.esp31 Francesco's Optional House Chest Loot.esp32 Francesco's Optional New Adventurers.esp++ Francesco's Optional Vendor Tweaks.esp33 Francesco's Optional Chance of More Enemies.esp34 Francesco's Optional Leveled Quests.esp35 Francesco's Optional Leveled Arena.esp36 Alluring Potion Bottles v3.esp37 Mart's Monster Mod for Fran.esp++ Mart's Monster Mod - Shivering Isles.esp38 Mart's Monster Mod - Additional Enemy NPC Vars.esp++ Mart's Monster Mod - Diverse Imperial Armor.esp39 Mart's Monster Mod - Gems & Gem Dust.esp3A Mart's Monster Mod - Hunting & Crafting.esp++ Mart's Monster Mod - Looting NPCs & Creatures.esp3B Mart's Monster Mod - Zombies for Body Meshes.esp3C Mart's Monster Mod - Durability & Damage.esp3D Mart's Monster Mod - Fran's leveled quests.esp++ Mart's Monster Mod - Less Bone Loot.esp++ Mart's Monster Mod - Safer Roads.esp++ Mart's Monster Mod - Spawn Rates - Reduced.esp3E Mart's Monster Mod - Safer Quest Locations.esp3F Mart's Monster Mod - Dungeons of MMM.esp40 Mart's Monster Mod - More Wilderness Life.esp41 Mart's Monster Mod - City Defences.esp42 Mart's Monster Mod - Extra Wounding.esp++ Mart's Monster Mod - Friendlier Factions MMM+Fran.esp43 Mart's Monster Mod - Farm Animals.esp44 Mart's Monster Mod - Diverse WaterLife.esp++ Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp45 Kvatch Rebuilt.esp46 Kvatch Rebuilt Weather Patch.esp47 DLCFrostcrag.esp48 Knights.esp49 Correctif Knights.esp [Version 1.0.9]4A Mart's Monster Mod - Knights.esp4B xuldarkforest.esp [Version 1.0.4]4C xulStendarrValley.esp [Version 1.2.2]4D xulTheHeath.esp [Version 1.1.1]4E FranMWL-TheHeath patch.esp4F MMMMWL-TheHeath patch.esp50 XulEntiusGorge.esp [Version 1.2]51 xulFallenleafEverglade.esp [Version 1.3.1]52 xulColovianHighlands_EV.esp [Version 1.2.1]53 xulChorrolHinterland.esp [Version 1.2.2]54 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4]55 xulBravilBarrowfields.esp [Version 1.3.3]56 xulLushWoodlands.esp [Version 1.3]57 xulAncientYews.esp [Version 1.4.2]58 xulAncientRedwoods.esp [Version 1.6]59 xulCloudtopMountains.esp [Version 1.0.3]5A xulArriusCreek.esp [Version 1.1.3]5B xulPatch_AY_AC.esp [Version 1.1]5C xulRollingHills_EV.esp [Version 1.3.2]5D MMMMWL-RollingHills patch.esp5E xulPantherRiver.esp [Version 1.1]5F xulRiverEthe.esp [Version 1.0.2]60 xulBrenaRiverRavine.esp [Version 1.1]61 xulImperialIsle.esp [Version 1.6.4]62 xulBlackwoodForest.esp [Version 1.1.0]63 xulCheydinhalFalls.esp [Version 1.0.1]64 KvatchRebuilt-CheydinhalFalls patch.esp65 xulAspenWood.esp [Version 1.0.2]66 xulSkingradOutskirts.esp [Version 1.0.1]67 xulSnowdale.esp [Version 1.0]68 MMMDungeons-CliffsOfAnvil patch.esp [Version 1.0]69 Cartographe_portails.esp [Version 1.1.0]6A Medium_FPSFIX_Natural_Vegetation.esp++ Visually Realistic Lava.esp6B Attente Immersive.esp++ Leviathan Soulgems.esp6C P1DkeyChain.esp [Version 5.00]6D SkipTutorialv3.esp6E SupremeMagicka.esp [Version 0.89]6F SM_ShiveringIsles.esp [Version 0.86]++ SM_DLCSpellTome.esp [Version 0.80]++ SM_MMM.esp70 SM_EnchantStaff.esp [Version 0.80]++ SM_UnlockSpells.esp [Version 0.70]++ SM_Scrolls.esp [Version 0.84]++ SM_SigilStone.esp [Version 0.83]71 Deadlier Traps.esp72 RenGuardOverhaul.esp73 RenGuardOverhaulShiveringIsles.esp74 Denock Arrows.esp++ Francesco's Slower skills x1.5.esp75 Idles.esp76 HTS.esp [Version all]77 Francesco's 10 days respawn time - 1-20 day lenght rescale.esp++All Natural - Indoor Weather Filter For Mods.esp78 Bashed Patch, 0.esp
Kvatch Rebuilt is the french 1.1 version and all natural is the 1.2 french version
I have the same bug if I "Remove World Orphans" in Kvatch Rebuilt.esm with Wrye Bash
Maybe is there a solution with tesedit, tesgecko or TESC but I do not know how.
Thanks.