Lack of content in Skyrim?

Post » Mon Oct 10, 2011 6:22 am

Lack of Content in a Bethesda Game? You should do Stand-Up Humor. :tongue:

Even Fallout 3 with "31 Quests" do not suffered IMO from "Lack of Content".
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Blackdrak
 
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Post » Mon Oct 10, 2011 10:04 am

In Oblivion, there 199 TOTAL quests (main and side) and there are 367 TOTAL locations on the map. This is excluding all dlc.

In Fallout 3, there are 31 TOTAL quests (main and side) and there are 161 TOTAL locations on the map. This is excluding all dlc.

In Skyrim, we have been told that the main quest will be "approx. 30 hours" and that there will be "more than 130 dungeons" and "over 100 points of interest". If we assume that the dungeons and points of interest are separate, we could conclude that there are potentially a minimum of 230 locations. This is HEAVILY speculatory as the dungeons and points of interest could be combined and average playthrough length is very much relative. If indeed dungeons and points of interest are combined, then that would mean we would potentially have a minimum of 130 dungeons/points of interest.

Also, according to recent interviews with Bethesda employees, we have heard that the amount of quests in Skyrim is "5x the quests that Fallout 3 had", which would mean that Skyrim would potentially have 150 TOTAL quests, 50 less than Oblivion.


I'm excited about Skyrim and I will pick it up regardless, but is anyone else concerned that there might be somewhat less or significantly less content than Oblivion?




Nope. People judge the game quantitatively and that's a fool's assessment. As I've said many times before: I've never seen a review take points off because there wasn't enough half-done missions. I have however, seen countless reviews take points away because what there was to do, was [censored].

It's seriously not that hard to ... realize that taking a game's content down a notch quite often means, especially with games this AAA, that the content that's in is being focused on way more than the previous, more numerous iteration.

Skyrim's philosophy is to reduce slightly the number, and significantly up the quality of that number. You also didn't even mention random events. There's no evidence that Bethesda has quantified them at all. Plenty of random things happen in the previews and they lead to missions. But when those missions are completed, there's nothing stopping them from continuing as Red Dead style random events that just don't lead to bigger things.

Entertainment's biggest axiom is how good it is. Now how MUCH of it there is.
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Skivs
 
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Post » Mon Oct 10, 2011 3:11 pm

Depends on how many subquests are in each quest.
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Poetic Vice
 
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Post » Mon Oct 10, 2011 10:03 am

Oblivion = 200+ hours of content
Skyrim = 300+ hours of content

Oblivion = 350+ locations
Skyrim = 500+ locations

There certainly won't be a lack content, but Skyrim, given it's size, might feel a bit cramped.
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Amie Mccubbing
 
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Post » Mon Oct 10, 2011 2:49 pm

http://www.youtube.com/watch?v=L2SeEW3Bf5w&feature=player_detailpage#t=198s
About 3:20


:celebration:
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Paul Rice
 
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Post » Mon Oct 10, 2011 11:29 am

Don't forget that Radiant Story can provide pretty much unlimited amounts of quests.


Did you play Arena?

Remeber the side quests? It will be that bad.

Honestly though I still can't believe Bethesda thought Fallout 3 was okay with 30 quests. None of them were even that long
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Darrell Fawcett
 
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Post » Mon Oct 10, 2011 5:21 am

There's going to be plenty of "content" but I hope there are plenty of quests, actual quests because that's what I like doing. I get bored exploring dungeons if there's no point to it, I get bored exploring the world if there's no point to it. I like quests... a lot of them. That's the problem I had with Fallout 3. The quests it had were good, but once I did them (and got over the overall awesomeness of the gameworld) I started to get bored clearing out dungeons for loot I didn't need, and exploring the map when I knew I wasn't going to find anything more to do.

150 quests sounds ok. It would have been nice if they'd tried to outdo Oblivion but as long as I don't see the aversion to quests that Fallout 3 seemed to have then I'll be happy.
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Samantha Jane Adams
 
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Post » Mon Oct 10, 2011 11:22 am

Did you play Arena?

Remeber the side quests? It will be that bad.

Honestly though I still can't believe Bethesda thought Fallout 3 was okay with 30 quests. None of them were even that long

For someone I see here everyday.............
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Vickytoria Vasquez
 
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Post » Mon Oct 10, 2011 4:45 am

does the actual number of dungeons matter, are you going to visit all of them?
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John N
 
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Post » Mon Oct 10, 2011 12:04 pm

Stop whining about it...
Pete said that there is more than OB... He actually said that there he doesn't have a real number, but it's over 7 times of what there is in FO3. And this is more than Oblivion
Todd also said that...
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Natasha Callaghan
 
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Post » Mon Oct 10, 2011 6:03 am

Bethesda said they stopped counting at 300 hours... AND Skyrim's map is supposed to be the same size as Oblivion, but with more content and less empty spaces.
So no reason to worry.
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biiibi
 
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