Translation: FO1 and FO2 are clearly inferior games only cherished by a small but solid fanbase purely because of nostalgia goggles. Bethesda's millions and millions of miles of aesthetically identical underground dungeons / metro tunnels make for a much better game. : |
I don't think so, Jim. I can go back and do a full replay of FO2 just about any time I feel like it.
I always end up quitting FO3 prematurely because I can't stand trudging through linear corridors shooting feral ghoul after feral ghoul... after feral ghoul.
Maybe YOU shouldn't speak for "fans."
I wish there were emoticons that I could use for those "I AM RAGING RIGHT NOW" moments.
This is not what I'm saying. I'm saying Obsidian could have easily implemented plenty of "dungeons" and immersive, cool stuff that reward exploration without it feeling similar. Probably over HALF of the areas I've explored in Fallout: New Vegas are so ridiculously token and otherwise serve no point to even exist other than to break up the tedium of walking along the highway all of the time it's not even funny. I know it's a good selling feature when the back of the box says, "has over twice as many explorable areas and quests as FO3!" but those quests and explorable areas are so insignificant they're not even worth mentioning really. Why would I ever care if I can fast travel to "miscellaneous powder ganger camp consisting of a tent and bunch of tin cans
South?"
Like I said, Bethesda could have cut back on the subway tunnel crawls a lot-- especially the aspect where you're
forced to use the tunnels to even travel to different areas in the D.C. ruins-- I definitely won't disagree there, but if you're going to tell me exploring something like the Dunwich building and revealing the unofficial quest related storyline there, Oasis or the Springvale school ruins is boring in comparison to quests such as "Keep your Eyes on the Prize," "Can You Find it in Your Heart?" or "Booted," I think you need to look up what fun means.
Even ignoring all of the bugs and whatever comparisons you can make to FO1 and 2, FO3 did a much better job at immersion than NV does. If you're going to strip that from the game as a throwback or whatever and put more emphasis on survival then it should at least do that, but NV doesn't. The original games had a cool atmosphere and charm to them that FO3 struggled to capture but they're so different-- different engines, different development teams, different perspective, more emphasis on this, less emphasis on that, you can't even reasonably compare them. Comparing FO1 and 2 is reasonable, as comparing FO3 and NV is reasonable. With that said, I don't think NV does that much of a better job at capturing the old atmosphere really than FO3 does, while simultaneously failing to capture the cool stuff about FO3.
I was a fan of the Fallout universe long before FO3 came out and I still think overall, FO3 is a better game than the old Fallout games. It has problems, sure-- but FO1 is so old and archaic I can't even play it for anything other than the story and lore at this point. If you can honestly tell me you're playing FO2 right now or have within the last year, start to finish nonstop and had a blast, I'd have a hard time believing you-- and if I were to believe you, I think at that point, no matter what, you'd dislike FO3 (and thus, you reasonably should dislike NV as well since it's significantly more like FO3 than it's like FO1 or 2) and nothing on the face of this planet would be able to change your mind. You'd hate it no matter what because it's different and even then, more than likely, you still complained more than your fair share about FO1 and 2 when they were still new or you first started playing them (though you wouldn't admit that now). I mean, why even bother picking up NV at all, if FO1 and 2 are so much better than FO3 in every conceivable way and you know damn well NV is just FO3 with a new paint-job more or less?
This is why I mentioned nostalgia being a powerful force.
Hell, I remember picking up Doom 2: Hell on Earth when that first came out and played the crap out of that game. I was involved with the Doom mod community for many years, working on various maps and projects with source ports and while I still love the old Doom games, I'm not about to say they're better games than Half-Life 2 or whatever. I still love the atmosphere and I still have a soft spot for the fast-paced gameplay but they're nowhere near as immersive or as fun as many games I've played more recently. I'm still not going to say Doom 2: Hell on Earth is crap however-- it's just old and comparing Doom to something like Left 4 Dead simply isn't fair, even if the idea behind both games is precisely the same (gun down 1,000 enemies, some easy, some harder and make your way to the exit area; repeat until you win).