Lack of faction paint for most power armor sets

Post » Wed Dec 16, 2015 4:29 pm

Am I the only one annoyed by this? Why isn't there a faction paint for each power armor set? It's especially disappointing with the X-01 suit. Why does it only have Institute faction paint?
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rebecca moody
 
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Post » Wed Dec 16, 2015 4:55 am

I have a garage with 14 sets of Power Armor

in different configurations and paint jobs.

Seems plenty.

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Oscar Vazquez
 
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Post » Wed Dec 16, 2015 6:16 am

Honestly, some factions should not have power armor paint jobs at all *looking at Minutemen and Railroad factions*.

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mimi_lys
 
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Post » Wed Dec 16, 2015 4:14 am

As long as I get Silver Shroud, Grognak, Madam of Mystery, Manta Man, Mecanist, and Antagonizer paint down the road I'm not complaining. Hot Rodder Hubris Comics Edition.

This too.

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Eoh
 
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Post » Wed Dec 16, 2015 10:32 am

I mean raiders have their whole own set of armor :P

I need a steampunk style set for the Railroad :3

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Amiee Kent
 
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Post » Wed Dec 16, 2015 5:55 am

  

The problem is specifically the X-01 power armor. It really is like: dull green, dull dark grey/blue, various shades of grey, 1 you only get from the Institute ending, and the over the top hot rodder ones. I want something halfway between "mind-crushingly boring" and "car show." The only one that fits that bill you only get from the Institute. The Red flames one is the only one I can even kind of stand.

Also, why shouldn't factions have power armor paint? All sorts of nobodies - including Raiders - have power armor in these games. It doesn't take a large leap of logic for a character to take a stencil and some spray paint and stick a faction symbol on the chassis. The only one where this doesn't make sense is arguably the Railroad who are trying not to have their cover blown, but considering they already stick easy to decipher rail signs which nobody apparently understands everywhere, it doesn't seem like much more of a leap.
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Rudy Paint fingers
 
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Post » Wed Dec 16, 2015 7:11 am

There is no logical reason why paint should be restricted to any mark regardless of faction. Is there some magical force preventing you from drawing the Minutemen symbol on T-60? Nope, just Bethesda lacking a stance of logic when designing games. The fact that each faction has paint for only 1 model of armor is literally the stupidest thing i can think of in terms of faction bonuses. So i guess Bethesda is trying to tell us that the Institute is the best and the Minutemen is the worst faction based on what armor they can "claim". Also Raider armor not being able to get any paint is orbital facepalm levels of silly...Raiders! Literally gangs of criminals and misfits are the only group who refuse to paint their armor? Laughable job Beth, just laughable

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DAVId MArtInez
 
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Post » Wed Dec 16, 2015 5:48 pm

I think it has more to do with how technologically advanced the faction is. The Institute is the most advanced technologically, so Todd's crew decided to give them the most advanced power armor.

Still a faction with little tech and one based around subterfuge (stealthily helping runaway toasters) should not be running around in power armor.

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Jeffrey Lawson
 
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Post » Wed Dec 16, 2015 3:53 pm

It is paint...they arent wearing the armor, the player is literally the only person in the RR, MM, or Institute who wears PA and yet they are not allowed to slap PAINT on metal (ceramic, composite, etc) because that faction isnt "advanced" enough to be worthy of that model of armor? You cannot seriously be buying into Bethesda's madness

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Kortknee Bell
 
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Post » Wed Dec 16, 2015 1:29 pm

I do not buy into it. It is just logical representation of how advanced they are technologically. Honestly, the MM and the RR should not even have power armor paints in the first place. The MM are citizen soldiers, and I highly doubt that the MM all have t-45 power armor just laying around. the RR do not seem like the type that would advertise themselves that way.

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Alexandra walker
 
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Post » Wed Dec 16, 2015 2:45 am

But the armor does not belong to them, it is the player's armor that they paint to represent their allegiance. The MM dont paint the armor, they just "give permission" to the player to do so (still silly)

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Cathrine Jack
 
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Post » Wed Dec 16, 2015 6:18 am

You do not seem to listening so I will explain slowly.

  • Minutemen are the least technologically advance faction. T-45 is the least advanced power armor. Bethesda may have chosen to limit to the t-45 because they are both the least advanced.
  • Institute and X-01 are the most advance in their categories, so the paint may have been limited to that power armor for that reason.
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El Goose
 
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Post » Wed Dec 16, 2015 5:51 am

How am i not listening? This is a stupid explanation and serves no purpose, it doesnt matter if it is true or not, it still makes no sense and takes away from the game rather than adding to it

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Kat Stewart
 
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Post » Wed Dec 16, 2015 6:09 am

Honestly, I think it is stupid as well, but it is about the only explanation we have that is not "bethesda is just stupid and hate everyone".

If the paint jobs added more bonuses other than looking cool, I would want to have them on more armors. Minutemen and Railroad still should not have any PA paint jobs.

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Lexy Dick
 
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Post » Wed Dec 16, 2015 8:17 am

well man i wouldnt say "stupid and hates everyone"...more along the lines of "lazy and thinks everyone is woefully dim". I have to assume that they just could not be bothered to put the paint schemes on the other models which is definitely an indication of laziness since the color patterns are already in the game but are just not applied to the other models

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Marnesia Steele
 
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Post » Wed Dec 16, 2015 11:29 am

There's BoS paint for the X-01 on the nexus if you're on PC.

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michael flanigan
 
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Post » Wed Dec 16, 2015 5:58 pm

Honestly, the paints do not really add any value than to make the armor look cool, other than the titanium, prism or winterized power armor paints, that actually add resistances/power armor health.

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Amy Cooper
 
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Post » Wed Dec 16, 2015 3:55 pm

it isn't about practical value, it is about having the armor you want and representing the faction want
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Bek Rideout
 
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Post » Wed Dec 16, 2015 7:08 am

If I am going to use power armor, I want it to actually do something, not just look nice on a rack.

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Kim Kay
 
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Post » Wed Dec 16, 2015 11:13 am

each faction paint has a bonus, but even then that is irrelevant. Most players appreciate the RP value of paint schemes
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Tyrel
 
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Post » Wed Dec 16, 2015 5:29 pm

Railroad should not have a paint job at all. Why? The game basically has you find them. they are secretive/paranoid. It makes no logical sense to "represent" them on power armor.

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Lauren Graves
 
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Post » Wed Dec 16, 2015 4:24 pm

Heavies are a soldier unit in the RR that fight out on the open (and in Glory's case with massive guns) and your character takes this rank when they join so I don't see the issue personally
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Anna Watts
 
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Post » Wed Dec 16, 2015 7:42 am

Glory does not wear power armor. The only factions that actually wears them are the BoS, and the Atom Cats. The logic only really makes sense for those two factions. The minutemen, power armor painted with their crest or not, does nothing to "represent" the minutemen as people will always ask if they sent you, even if you are wearing the general's uniform.

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Kat Ives
 
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Post » Wed Dec 16, 2015 3:56 pm

so? YOU the player are the only person who is gonna wear that armor. You aren't shipping 100 units of t-45 to the MM around the commonwealth, YOU wear PA if you want and also are part of a specific faction and therefore want to represent that faction. How is this so hard to understand?
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Samantha hulme
 
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Post » Wed Dec 16, 2015 3:19 pm

Yeah, I really like that particular mod. The patterns are really well done, specially the Sentinel paint job.

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WYatt REed
 
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