I've played both Morrowind and Oblivion like many people I was hooked onto the idea of an sandbox fantasy game where you could be anyone and do anything. But after playing each one extensively I realize that while you can do so much in each game, there's very little reason to do it
Does anyone else get the feeling? You can loot dungeons, join guilds, steal stuff and level up but if I was in the situation of my character I would honestly just steal an deadric sword, sell it buy a house and live a nice peaceful life. I feel that the game should incorporate some element to make a necessity to level up, loot dungeons, join guilds, do quests or you would die. Simple as that.
In Oblivion there were many random dungeons around and basically they were means of leveling and loot, but leveling just meant to game got harder and loot was only as useful as the stuff you could buy with it. But what if the player was forced to level up and become stronger and you needed money to survive (much like you do in real life).
My idea is that basically throughout the game, there's an shady organization that wants to kill you, and you must level up so you can fend of their increasingly vicious attempts at your life and money is an absolute necessity so you can afford the means to defend yourself,
Does anyone else get the feeling? You can loot dungeons, join guilds, steal stuff and level up but if I was in the situation of my character I would honestly just steal an deadric sword, sell it buy a house and live a nice peaceful life. I feel that the game should incorporate some element to make a necessity to level up, loot dungeons, join guilds, do quests or you would die. Simple as that.
In Oblivion there were many random dungeons around and basically they were means of leveling and loot, but leveling just meant to game got harder and loot was only as useful as the stuff you could buy with it. But what if the player was forced to level up and become stronger and you needed money to survive (much like you do in real life).
My idea is that basically throughout the game, there's an shady organization that wants to kill you, and you must level up so you can fend of their increasingly vicious attempts at your life and money is an absolute necessity so you can afford the means to defend yourself,
Where's the fun in a peaceful life?
After selling your daedric sword and retiring to a comfortable house for a peaceful existance... you find yourself out of cash once you buy too many luxuries. Or, you see MUST HAVE SHINY luxuries... how to get cash? You could get a job, and maybe a handful of drakes a day.... or you can pick up your sword again, and go kick ass and loot bodies reeling in more than a single-ticket lottery winner.