Lady Rowenas & NNWs Ayleid Ruins Expanded Project

Post » Fri Dec 09, 2011 10:28 pm

To Many Creatures => And thats why only Lady Rowena use FCOM and MMM. NNW Francescos LC-IM & Optional More Wilderness and I Frans & Optional Chance of more Enemies. :angel:

Spoiler

Yes, we are 3 Modders. 2 Women (Lady Rowena & I =>Testing and Improvements) and 1 Man (NNW, the Dungeon Creator)


Ah, the new spawns must be where I'm getting the vanilla creatures. I saw those elite skeletons.


Ups. you misunderstood me... =>5 Unique Spawns / some New Statics and 2 Elite Unique Skelleton Warriors.

Belda Vabria:

I will tell NNW to alter the Spawns in Belda Vabria and fill them better with Undeads only.

Is it me tired after 48 hours hard work or Dungeon 4 is simply enormous?


Its not so big as Aba Agea & Nagastani Adona Agea.

Maybe, you worked to much the week, so playing Oblivion is very stressful too?



R3NNW
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Anna Kyselova
 
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Post » Fri Dec 09, 2011 8:50 pm

Finished Telepe, found the special chest, noughty, noughty! and big fat thank you, my char looks fabulous in this set!
Thanks! Now forward to #6!

Your 7 ruins are the Magnificent Seven!

When will be next batch ready? Like Dirty Dozen for example? :D
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RaeAnne
 
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Post » Fri Dec 09, 2011 6:01 pm

How did I miss this in my pursuit of more Ayleid stuff to do??? :)
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Bryanna Vacchiano
 
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Post » Fri Dec 09, 2011 6:38 pm

Ups. you misunderstood me... =>5 Unique Spawns / some New Statics and 2 Elite Unique Skelleton Warriors.

Aha. So the ogres, minotaurs, and such are supposed to be there? :confused:

Its not so big as Aba Agea & Nagastani Adona Agea.

Abas Agea is HUGE. It took me a couple hours to get through it.

Maybe, you worked to much the week, so playing Oblivion is very stressful too?

Playing Oblivion, stressful? Never! :D Oblivion's good for stress relief (at least, most of the time, for me). Of course, for really good stress relief, I prefer a good first-person shooter.
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Kelly Tomlinson
 
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Post » Fri Dec 09, 2011 10:45 pm

[5.04 AM]

Aha. So the ogres, minotaurs, and such are supposed to be there?


We will alter same spawns to preserve this.

How did I miss this in my pursuit of more Ayleid stuff to do???


I dont know.... :)
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Yvonne Gruening
 
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Post » Fri Dec 09, 2011 2:44 pm

Version 2.1 is available

http://www.gamesas.com/bgsforums/index.php?showtopic=982664#
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Rodney C
 
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Post » Sat Dec 10, 2011 2:51 am

Sweet! Thanks for the update.
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Hilm Music
 
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Post » Fri Dec 09, 2011 9:57 pm

:D Thanks for 2.1 :D

At Ondo found couple of your speciall skeletons with some miscelaneous items with mising names,
when threw them in the floor - lo and behold - WTF I am a missing mesh message,
now am in the middle of reinstall and update, will report further if problem is fixed.

Thanks for the great work.
When will be Serie 2 ready? :D (Ain't I modest and humble?) :D
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Naughty not Nice
 
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Post » Fri Dec 09, 2011 1:41 pm

:D Thanks for 2.1 :D

At Ondo found couple of your speciall skeletons with some miscelaneous items with mising names,
when threw them in the floor - lo and behold - WTF I am a missing mesh message,
now am in the middle of reinstall and update, will report further if problem is fixed.


We will take a look....
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Spooky Angel
 
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Post » Sat Dec 10, 2011 5:21 am

Blade is back with completely finished dungeons.

1. Great mod!

2. The thing in Misc in the inventory of the Ayleid EliteWarrior is still missing name (and mesh) which did not stop me to enormously enjoy your high quality work!

3. Nice little glitch: When I kill all Ayleid EliteWarriors and FCOM NPC/creators in any level, then leave the level and come back 5 minutes later,
all Ayleid EliteWarriors have HUGE amount of enchanted jewelery rings, necklaces etc. worth at least a million in each killed warrior.
Same applies for WarCry NPCs killed - only it is elite weapons and armor! More or less worth the same million.
Now, I think I will keep 1 set of armor/weapons and 1 jewel of each kind, the rest will have to sell. But thanks, anyway, I think you made me virtually rich man. :D

REQ: Can you repeat this in real life? :D
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Sabrina Schwarz
 
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Post » Fri Dec 09, 2011 10:12 pm

:D Thanks for 2.1 :D

At Ondo found couple of your speciall skeletons with some miscelaneous items with mising names,
when threw them in the floor - lo and behold - WTF I am a missing mesh message,
now am in the middle of reinstall and update, will report further if problem is fixed.

Thanks for the great work.
When will be Serie 2 ready? :D (Ain't I modest and humble?) :D

That's an MMM bug with Looting NPCs - sometimes they loot an item, and the game can't register said item, so it becomes "Missing Item". There's nothing they can do about it.
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Neko Jenny
 
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Post » Fri Dec 09, 2011 11:22 pm

Thank you Blade.

thanks for the great work.
When will be Serie 2 ready? biggrin.gif (Ain't I modest and humble?) biggrin.gif


Then, when the German Version is complete.

Dungeon 3, 5 and 6 are still WIP.

We had an RL too, and a work and Familys... :D
To be continued

R3NNW (Dan)
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R.I.P
 
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Post » Fri Dec 09, 2011 2:37 pm

Had to search to find this, since no one's posted in awhile...

I had some problems with Nagastani. Specifically, the extra parts aren't connected to the main dungeon (at least, not any way that *I* could see). I had to TCL through the wall down into the other dungeon; I found the orb, but I still haven't figured out what else I'm supposed to do/find down there, so I just left. You might want to add journal updates or something so that we can remember where to go next (for those of us who don't do them all at once, or play infrequently).
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Campbell
 
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Post » Fri Dec 09, 2011 4:26 pm

Had to search to find this, since no one's posted in awhile...

I had some problems with Nagastani. Specifically, the extra parts aren't connected to the main dungeon (at least, not any way that *I* could see). I had to TCL through the wall down into the other dungeon; I found the orb, but I still haven't figured out what else I'm supposed to do/find down there, so I just left. You might want to add journal updates or something so that we can remember where to go next (for those of us who don't do them all at once, or play infrequently).


There is a special "Welkynd Stone Holder" on a Pedestal in Nagastani Sedor Sel without a name, so it looks like all the other there....
This Activator opens a "Hidden" Door.

To activate "The Orb" you need the 4 Crystals from the 4 Bosschests in Aba Agea Sel. The Popup Message, should give you a Tip, when you didn't have they in your Inventory.


Look in the 3 original Dungeons (Telepe, Nagastani and Ondo) for "New" Statics and Objects, so you find the right way easily...

When you have Problems to continue, so please contact us in the German Release Thread on http://www.ei-der-zeit.com/board/index.php?page=Thread&threadID=3345 too.


R3NNW (Tasha)
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Nick Jase Mason
 
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Post » Sat Dec 10, 2011 2:32 am

There is a special "Welkynd Stone Holder" on a Pedestal in Nagastani Sedor Sel without a name, so it looks like all the other there....
This Activator opens a "Hidden" Door.

Ah.

To activate "The Orb" you need the 4 Crystals from the 4 Bosschests in Aba Agea Sel. The Popup Message, should give you a Tip, when you didn't have they in your Inventory.

You mean Crystalkeys? I had 2-3 of those, and I didn't know what they were for. I lost them when I updated my Keychain mod and it wiped out all the keys I had. I didn't get any pop-up messages.
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Samantha Wood
 
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Post » Fri Dec 09, 2011 11:15 pm

1)We have uploaded some Screens from Series 1...

2) Series 2 EV is now WIP

R3NNW (Tasha)
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MatthewJontully
 
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Post » Fri Dec 09, 2011 5:47 pm

Is this only in German?
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Jerry Jr. Ortiz
 
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Post » Fri Dec 09, 2011 11:19 pm

1)We have uploaded some Screens from Series 1...

2) Series 2 EV is now WIP

R3NNW (Tasha)

Sweet! Looking forward to it.


Is this only in German?

No, there's an English version too. It's even got all the German words removed from it. :D
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Charles Weber
 
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Post » Sat Dec 10, 2011 2:18 am

1)We have uploaded some Screens from Series 1...

2) Series 2 EV is now WIP

R3NNW (Tasha)

Come to daddy, you beautiful baby! make them 7x7, guys!

And thanks.
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Eve Booker
 
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Post » Sat Dec 10, 2011 4:17 am

Series 2 EV translation state:

Masterfile and Dungeon 1- 4 are complete translated.
The readme follows next WE.

R3NNW (Tasha)
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X(S.a.R.a.H)X
 
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Post » Sat Dec 10, 2011 5:12 am

Oooh. :drool: If you want some help with editing, I'll once again offer my services. :) I had to start a new game, though, so it'll be awhile before I can play through this one. :(
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Trevor Bostwick
 
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Post » Sat Dec 10, 2011 4:04 am

Series 2 EV translation state 01.08 :

Masterfile, Dungeon 1- 4 and the Readme are complete translated.
Now it will be tested.

R3NNW (Tasha)
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Hella Beast
 
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Post » Fri Dec 09, 2011 10:34 pm

How do you start this mod? By reading the Black Horse Courier or reading the Mission Report? My character is currently near Skingrad, so having to go to the Black Horse Courier in the IC would be rather inconvenient.
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Charlotte Lloyd-Jones
 
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Post » Fri Dec 09, 2011 6:40 pm

This is a Paperchase without Queststages or -markers....
The only thing you should do is read the Report, to get the Info, where you find the first Dungeon ;)

R3NNW (Dan)
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Curveballs On Phoenix
 
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Post » Fri Dec 09, 2011 11:37 pm

This is a Paperchase without Queststages or -markers....
The only thing you should do is read the Report, to get the Info, where you find the first Dungeon ;)


Sehr gut!
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josh evans
 
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