Lag Compensation in BRINK?

Post » Mon Nov 22, 2010 4:23 am

Ive been playing multiplayer FPS games for a couple of years now and ive noticed something. In games with dedicated servers (which most people cry to have for reasons unknown to me. im sure there is some advantage to them that i dont know about) there is a little thing called LAG COMPENSATION that kills me in alot of the games. Especially COD. For HALO its not that much of an issue due to the fact that it actually takes time to kill someone.

The simple fact that weapons in COD kill almost instantly, and a lot of other similar titles weapons kill almost as fast, allows lag compensation to break the game for me. (and please dont blame my connection. its pretty good /p.s. i play on xbox)

In COD someone will come around the corner, insta kill me with their AR/SMG and i will only be able to get off a few shots. aimed right at them. But on the killcam he comes around the corner and im just standing there like an idiot. he aims down the sights, emptys a third of his clip into me, and i die without firing a shot.

I would take this as just being part of the game if it didnt happen almost every match i play on every COD game after the first MW. The games i dont get lag compensation i go top of the leaderboard. The games i do get it, I have trouble going positive.

I played Crysis 2. Which i believe is P to P. And apart from the ocasional frame rate lag (which is to be expected online) its great. no lag compensation whatsoever.

I know brink is P to P so i think that this will help me out alot if my theory about lag compensation on dedi servers is correct.

So. do you guys have problems with lag compensation on COD or other FPS games. and do you think it will be a problem, if it is there, in brink?

Oh ya. I still cant find a legit info source on the problem of lag compensation, if you have any info please tell me.
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D IV
 
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Post » Mon Nov 22, 2010 1:07 am

That sounds like just plain lag, not lag compensation. And CoD doesn't have dedicated servers on the 360 or PS3. It uses peer to peer, just like Brink will. So the real problem then is CoD's terrible netcode, which just makes lag worse.
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Albert Wesker
 
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Post » Sun Nov 21, 2010 7:15 pm

No idea how it works. Truth is I have the opposite. I have a crummy connection but had no issues on CoD or Homefront, but with Crysis 2 I had some heavy, heavy lag. It was almost unplayable.
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Myles
 
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Post » Mon Nov 22, 2010 2:54 am

That sounds like just plain lag, not lag compensation. And CoD doesn't have dedicated servers on the 360 or PS3. It uses peer to peer, just like Brink will. So the real problem then is CoD's terrible netcode, which just makes lag worse.

i was a little confused then. but ya. ive heard its a think that they implemented in cod. but ever since COD4 came out (which had a little bit) it has been game breaking for me. and no its not regular lag. i know what that looks like. this just seems like im .5 to 1 second behind what the enemy is seeing.
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rebecca moody
 
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Post » Sun Nov 21, 2010 10:33 pm

No idea how it works. Truth is I have the opposite. I have a crummy connection but had no issues on CoD or Homefront, but with Crysis 2 I had some heavy, heavy lag. It was almost unplayable.

from what ive heard. its made to try to level the playing field between people with different connections. it decreases the visable lag. but the players hit boxes (where their "eyes" are) are in a different spot than their player model. (the guy you shoot at). so when there is lag compensation. their invisable hit box comes around the corner a split second before the player model does. meaning they see you before you see them. every time.

from what ive heard the people with decent connections get the short end of the stick. and the people with crappy connections/ the secret info about how to prevent lag compensation/ make it go in their favor come out on top every time

another example of lag compesation that ive seen is when your gettin shot at and yourun behind a wall/go prone behind cover. and on your screen you complete this action. but you still die. and on the killcam(enemies screen) you didnt get behind the wall in time/ go prone at all
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Marilú
 
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Post » Sun Nov 21, 2010 10:19 pm

I'm no expert on lag, but I've got that problem too. My connection is pretty much the worst connection you can possibly have while still showing three bars. And I'm almost always .5 seconds behind other people.

But I do know that one of the reasons everyone wants dedicated servers is because it reduces lag. Homefront, for example, has dedicated servers, and I've heard people saying that you can have a one-bar connection and still not be at a disadvantage.

And again, netcode is a factor. Not sure how that works either, but from what I gather a good netcode will help to mitigate the effects of lag, while bad netcode won't help at all. I should look into these things......
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saharen beauty
 
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Post » Sun Nov 21, 2010 5:22 pm

I'm no expert on lag, but I've got that problem too. My connection is pretty much the worst connection you can possibly have while still showing three bars. And I'm almost always .5 seconds behind other people.

But I do know that one of the reasons everyone wants dedicated servers is because it reduces lag. Homefront, for example, has dedicated servers, and I've heard people saying that you can have a one-bar connection and still not be at a disadvantage.

And again, netcode is a factor. Not sure how that works either, but from what I gather a good netcode will help to mitigate the effects of lag, while bad netcode won't help at all. I should look into these things......


Well I'm in South Africa and only recently have our connections been able to handle online play. Currently I'm always on that red bar, yet with Homefront I experienced no lag whatsoever (it crashed while I played more times than I care to comment on...but no lag) So P to P is probably going to be hell for me :sadvaultboy:
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alicia hillier
 
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Post » Sun Nov 21, 2010 11:50 pm

I'm no expert on lag, but I've got that problem too. My connection is pretty much the worst connection you can possibly have while still showing three bars. And I'm almost always .5 seconds behind other people.

But I do know that one of the reasons everyone wants dedicated servers is because it reduces lag. Homefront, for example, has dedicated servers, and I've heard people saying that you can have a one-bar connection and still not be at a disadvantage.

And again, netcode is a factor. Not sure how that works either, but from what I gather a good netcode will help to mitigate the effects of lag, while bad netcode won't help at all. I should look into these things......



Well Hatter I have had the same prob on Black Ops when I have a 4 to 5 bar connection. I dunno just saying, it would be awesome if they did have a dedicated server so everyone could play with almost no lag instead of oh look a person, crap he just jumped half way across the map :bolt:
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Austin England
 
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Post » Sun Nov 21, 2010 4:15 pm

I'm no expert on lag, but I've got that problem too. My connection is pretty much the worst connection you can possibly have while still showing three bars. And I'm almost always .5 seconds behind other people.

But I do know that one of the reasons everyone wants dedicated servers is because it reduces lag. Homefront, for example, has dedicated servers, and I've heard people saying that you can have a one-bar connection and still not be at a disadvantage.

And again, netcode is a factor. Not sure how that works either, but from what I gather a good netcode will help to mitigate the effects of lag, while bad netcode won't help at all. I should look into these things......

i really do agree with you on that. i dont play homefront anymore because without the lag compensation holding me up, i do so amazing that the game is just not challenging enough for me. i now only play it with my friends. when i can go top of the leaderboard in TDM with a 20+killstreak i realize that i really do have skill in these games. its just the lag compensation that holds me back in the newer cods.
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Lucy
 
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Post » Mon Nov 22, 2010 3:20 am

oh ya. have any of you ragequit the newer cod and went back to its predicessor (spelling?) and did amazing

i did this going from mw2 back to mw along with my friend. we ended up not even having to try to do good. we were fighting for top spot on the leaderboard. i had a game that i went like 87 and 5 on hardcoe headquarters. sniping. while capturing of course
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Danial Zachery
 
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Post » Sun Nov 21, 2010 2:58 pm

i really do agree with you on that. i dont play homefront anymore because without the lag compensation holding me up, i do so amazing that the game is just not challenging enough for me. i now only play it with my friends. when i can go top of the leaderboard in TDM with a 20+killstreak i realize that i really do have skill in these games. its just the lag compensation that holds me back in the newer cods.

Hahahaha, yeah. I often joke about that with my friends when I play. I usually do really well in CoD even with my crappy connection, so I occasionally wonder aloud how god-like I would be without lag holding me back. :frog:
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Michelle Serenity Boss
 
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Post » Mon Nov 22, 2010 4:37 am

Hahahaha, yeah. I often joke about that with my friends when I play. I usually do really well in CoD even with my crappy connection, so I occasionally wonder aloud how god-like I would be without lag holding me back. :frog:

yeah. no lag compensation=MVP / lag compensation= -20 k/d
:gun: :bolt:
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R.I.P
 
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Post » Mon Nov 22, 2010 2:10 am

So the real problem then is CoD's terrible netcode, which just makes lag worse.


This.

I dedicated an earlier thread to netcoding and latency issues. It was a grand adventure full of magic and wonder.
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Eileen Collinson
 
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Post » Sun Nov 21, 2010 11:44 pm

This.

I dedicated an earlier thread to netcoding and latency issues. It was a grand adventure full of magic and wonder.

link?
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Janette Segura
 
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Post » Mon Nov 22, 2010 5:05 am

link?


http://www.gamesas.com/index.php?/topic/1178220-netcoding-and-p2p-school/page__p__17428886#entry17428886

Though I must warn you, it degenerates into a turtle filled apocalypse the likes of which your mind may never recover. Have fun stormin' the castle!
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Katie Pollard
 
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Post » Mon Nov 22, 2010 1:05 am

http://www.gamesas.com/index.php?/topic/1178220-netcoding-and-p2p-school/page__p__17428886#entry17428886

Though I must warn you, it degenerates into a turtle filled apocalypse the likes of which your mind may never recover. Have fun stormin' the castle!


Wow, that did regenerate into a turtle fest but thanks for the post. Still seems like I'm going to be suffering with the slow connection, but to hell with it...it's Brink, I'll deal with it.
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Matthew Barrows
 
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Post » Sun Nov 21, 2010 7:20 pm

Wow, that did regenerate into a turtle fest but thanks for the post. Still seems like I'm going to be suffering with the slow connection, but to hell with it...it's Brink, I'll deal with it.


Not possible to grab a http://s.play.me/p/cspv/02-35-78-10-00-AudioPreview-Cover-JPEG256x256/daft-punk/harder-better-faster-stronger.jpg?ts=1236735324 connection? Though it does depend predominately on the netcode, if you're a console user, getting a better upload speed for P2P helps us all out.
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adame
 
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Post » Mon Nov 22, 2010 4:21 am

Not possible to grab a http://s.play.me/p/cspv/02-35-78-10-00-AudioPreview-Cover-JPEG256x256/daft-punk/harder-better-faster-stronger.jpg?ts=1236735324 connection? Though it does depend predominately on the netcode, if you're a console user, getting a better upload speed for P2P helps us all out.


Ok, so on a console (ps3) my internet speed affects the entire game with P2P? The guilt I'm experiencing right now is tremendous :brokencomputer: Can't really get faster, it's pretty much the "latest" and quickesthere. But it's cool, I'm sure I can find a few people online here, so I'll just have to gun them down. But hey, at least I'm online so I'm all smiles :celebration:
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Trent Theriot
 
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Post » Mon Nov 22, 2010 2:16 am

I have had some lag problems wit CoD. Like I ran round the corner and the bullets came and got me but for the most part its usually pretty good.

BUT I had one of the worst experiences last night playing Naruto Ult. Ninja Storm 2 online.
I'm thinking hey I'm king beast on this game so I go to try my 1st online beastin and Maannnn, I was swingin at dudes it'll freeze then unfreeze and Im in the middle of an ultmate jutsu and all kinds of stuff. Worst online exp ever. I left thinking "dang bruh I svck..... or.. somethin?" lol
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Anna S
 
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Post » Mon Nov 22, 2010 5:19 am

That sounds like just plain lag, not lag compensation. And CoD doesn't have dedicated servers on the 360 or PS3. It uses peer to peer, just like Brink will. So the real problem then is CoD's terrible netcode, which just makes lag worse.

The netcode in the most recent CoDs is a completely waste in general.

Even on dedicated servers you will constantly get killed "around corners". And if you can ping a server at 16ms, the best ping you'll get on it is still over 50ms.
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Jessica Lloyd
 
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Post » Mon Nov 22, 2010 4:37 am

The netcode in the most recent CoDs is a completely waste in general.

Even on dedicated servers you will constantly get killed "around corners". And if you can ping a server at 16ms, the best ping you'll get on it is still over 50ms.

like ive told donner. the black ops net code looks like ther rummaged through the IW shredder, found the MW2 netcode, pasted it together. and sold millions.
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Emerald Dreams
 
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Post » Sun Nov 21, 2010 11:42 pm

Living in New Zealand I have insane lag on ANY game... I'm really not getting my hopes up for Brink, and I'll probably spend a good portion offline.
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Amy Smith
 
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Post » Sun Nov 21, 2010 10:23 pm

As long as I don't put half a clip into a guy, and they don't even put 4 bullets into me and they kill me, or I clearly stab a guy in the chest with a frickin knife and it doesn't register ( :banghead:), I'm ok with a little lag.
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Rachie Stout
 
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Post » Mon Nov 22, 2010 12:11 am

As long as I don't put half a clip into a guy, and they don't even put 4 bullets into me and they kill me, or I clearly stab a guy in the chest with a frickin knife and it doesn't register ( :banghead:), I'm ok with a little lag.

Sounds like my life in FPS games 24/7... haha. Srsly though, try a full clip every now and then. No jokes.
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Erika Ellsworth
 
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Post » Sun Nov 21, 2010 8:12 pm

Sounds like my life in FPS games 24/7... haha. Srsly though, try a full clip every now and then. No jokes.


I also unload a full clip :gun: I hate seeing the kill cam and knowing that the other player really thinks you svck.
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Honey Suckle
 
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