» Fri May 27, 2011 7:15 pm
I think the limits of the engine should be pushed to their limit - occassionally. So, probably about what we saw in Oblivion, if not slightly bigger battles, and slightly more infrequent.
Morrowind was kind of a let down, it seemed a lot of people talked about war going down at red mountain, but in the end you were as alone as ever. It really wounds the scale of the story to think only one person would be fighting (and even then, not fighting very many people).
Large scale sieges and wars are nice, but don't lend themselves well to the TES style game I don't think. I'd really love a nice big one if they could squeeze it in, and I certainly have no problem with large-scale battles occurring in-game (if handled properly), but I have just as little problem with not seeing any. There are upsides and downsides to both, and in the end I really don't care.