» Wed Oct 20, 2010 5:28 am
Let's start off with " This was bad, good old fashioned bad! "
* - A number of AI fixes and improvements (single-player campaign) - maybe
* - Improved anti-cheat protection - maybe
* - Fix for missing and corrupt sounds - partially
* - Fix for music tracks repeating when they shouldn’t, and two different tracks occasionally playing at the same time - partially
* - A range of networking improvements, including fixes to host migration - No networking improvements, host migration works
* - Fix for Capture the Relay where the CELL team would occasionally not be able to pick-up the relay in the second round - fixed
* - Addressed a bug with the “Show All” radar option when players would intermittently not be shown - fixed
* - Ammo crates now disappear from tactical hints when they’re emptied (single-player campaign) - haven't checked
* - Fix for a number of After-Match Awards not being correctly allocated - seems to be fixed
* - Fix for inaccurate audio being played during the kill replay camera - Not fixed
* - Smoothed the transition into and out of the kill replay camera - Check
* - Fix for the battle announcer audio occasionally reporting inaccurate Support Bonus information - Fixed
* - Fix for the Deflection bonus staying permanently active if held by a player at the end of a round - Fixed
* - Fix for menus scrolling continually if a direction is held on the left anolog stick during load - Fixed
* - Various Skill Assessment fixes so stats are tracked correctly - Not fixed
* - Leaderboard fixes for data occasionally being shown in the incorrect column - Fixed
* - Fix for an issue with shadow rendering - Haven't Checked
* - Fix for crouch and zoom being on the same button in one of the alternate control schemes - Fixed
* - Added additional announcer signposting when approaching the score limit in game modes - Not fixed
* - Fix for players of rank 50 being shown as rank 51 in-game - Fixed
* - Improved ledge grab transition speed - Check
* - Reduced lag when switching weapons - Partially
* - Fix for a Stealth Kill bug where, if performing a kill on a moving target, pressing the button would sometimes drag players along behind that opponent instead of performing the kill - Partially
* - Fix for explosions occasionally not rendering in the kill replay camera - Fixed
* - Fix for an issue when trying to switch weapon during a slide, where players were sometimes left in a no-weapon - Seems fixed
NEW BUGS AFTER 1.02
- Connectivity is horrible - on at least 50 percent of all games, you get stuck in the lobby and the game just stays at " Match starts in 1 or Match starting... " Before the patch, it maybe happened on about 10% of all games.
- One Hit kills have become more frequent. On Killcam, i see that i take some shots, but in game, only one hit registers and i'm dead. No time to react or anything. This was in before, but not so frequent.
- Connectivity Issues have even become more apparent in the pre-game lobby. Way more error messages stating " Connection to host lost " etc. Worked better before the patch.
- Sometimes when in-game, you can't fire your weapon or do anything to kill the opponent. You can cloak, put armor on etc. but you can't fire your weapon or melee. The only way to get out of this misery is either dying or stealth killing an enemy, after that weapons will work again.
There are a lot more little bugs that only occur here and there but i don't get paid for beeing a beta tester.
Overall, the patch made it worse than before.