[RELz] Lazy's Grand Solstheim

Post » Fri May 27, 2011 4:19 pm

Lazy's Grand Solstheim

This final version will complete Raven Rock, update Skaal Village, and make slight changes to my solstheim landscape and add a few more textures. Most textures are 2048x2048 High-res.

Download
http://www.tesnexus.com/downloads/file.php?id=25770
Screens
http://i607.photobucket.com/albums/tt151/Ragnarok7/oblivion/01.jpg-http://i607.photobucket.com/albums/tt151/Ragnarok7/oblivion/02.jpg-http://i607.photobucket.com/albums/tt151/Ragnarok7/oblivion/03.jpg-http://i607.photobucket.com/albums/tt151/Ragnarok7/oblivion/04.jpg-http://i607.photobucket.com/albums/tt151/Ragnarok7/oblivion/05.jpg-http://i607.photobucket.com/albums/tt151/Ragnarok7/oblivion/06.jpg-http://i607.photobucket.com/albums/tt151/Ragnarok7/oblivion/07.jpg-http://i607.photobucket.com/albums/tt151/Ragnarok7/oblivion/08.jpg-http://i607.photobucket.com/albums/tt151/Ragnarok7/oblivion/09.jpg

These are the latest of textures Im deciding to release. Over time if I make any changes that I feel look good, I will release them. Thanks to CGtextures and Real Life for providing awesome photos and shots.
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kristy dunn
 
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Post » Fri May 27, 2011 10:35 am

Congrats! Downloading now.
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Ebony Lawson
 
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Post » Fri May 27, 2011 7:21 am

holy hell LG, #7 looks amazing...
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Chloé
 
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Post » Fri May 27, 2011 4:38 am

Two releases in one day. :celebration:

Will we be seeing the summer of LazyGhost ? :goodjob:
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Tracey Duncan
 
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Post » Fri May 27, 2011 11:36 am

"the final version will..."

so is this not the final version?
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Marcia Renton
 
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Post » Fri May 27, 2011 2:34 am

this is. It says this final version will not the.

:rolleyes:
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oliver klosoff
 
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Post » Fri May 27, 2011 1:05 pm

this is just awesome, thank you for sharing this wonderful texture pack! :goodjob:
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Milad Hajipour
 
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Post » Fri May 27, 2011 6:34 am

This is so excellent! So much thanks for this, you rock! :)

EDIT: I believe you forgot about the tomb doors, and the second rock type (like rock_bm_70). Otherwise though, this is excellent. (Now that I'm at it, did you replace all snow types?

EDIT2: Ignore me about the extra rock, I was using an older landscape mod that diversified the rock types using replacement meshes. You did forget the tomb textures though, but I'm making me a nice alternative.
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Alkira rose Nankivell
 
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Post » Fri May 27, 2011 12:39 am

Is this going to be compatible with the LGNPC Bloodmoon addon?
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Wayne W
 
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Post » Fri May 27, 2011 1:33 am

Of course, this is merely a texture mod.
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Tiffany Holmes
 
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Post » Fri May 27, 2011 2:15 am

Well done as usual LG, I can't thank you enough for helping to make Solsthiem look so good! :D
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JD bernal
 
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Post » Fri May 27, 2011 9:30 am

Downloading now, thank you! :tops:

@Sslaxx: LGNPC is an .esp mod that affects NPCs. This is a texture replacer, and (I haven't check yet, but I'm pretty sure) doesn't use an .esp - therefore, no conflict. And even if it does use an .esp, the two plugins would not edit the same game contents.
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[ becca ]
 
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Post » Fri May 27, 2011 5:41 am

Very nice. I like it. Thanks for mod. ^_^
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Laura Tempel
 
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Post » Fri May 27, 2011 10:09 am

this is. It says this final version will not the.

:rolleyes:

stupid english language. thanks for pointing that out to me. I'll definitely be playing with this soon.
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Niisha
 
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Post » Fri May 27, 2011 12:52 pm

Wow! I have been waiting for a Solstheim. Those shots look great.
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Angela Woods
 
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Post » Fri May 27, 2011 11:53 am

Ya I did decide to forget some textures because they didn't UVmap good to the original objects and I didn't really wanna release a mesh replacer too.
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jaideep singh
 
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Post » Fri May 27, 2011 10:33 am

Downloading now, thank you! :tops:

@Sslaxx: LGNPC is an .esp mod that affects NPCs. This is a texture replacer, and (I haven't check yet, but I'm pretty sure) doesn't use an .esp - therefore, no conflict. And even if it does use an .esp, the two plugins would not edit the same game contents.

This is just a texture replacer and no esp is included. The only problems it would have is if you already have a previous bloodmoon texture replacer installed before. Then my textures would replace those.
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LittleMiss
 
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Post » Fri May 27, 2011 5:56 am

Thank you LazyGhost.

:foodndrink:
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R.I.p MOmmy
 
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Post » Fri May 27, 2011 7:57 am

This is just a texture replacer and no esp is included. The only problems it would have is if you already have a previous bloodmoon texture replacer installed before. Then my textures would replace those.

For example, Vality7's ice caves?
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Jani Eayon
 
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Post » Fri May 27, 2011 3:49 am

For example, Vality7's ice caves?

Doesn't have new textures in it.
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Eileen Müller
 
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Post » Fri May 27, 2011 7:27 am

For example, Vality7's ice caves?


No, thats a Mesh Replacer. A Mesh replacer will replace the objects of a game and the texture replacer will replace the pretty wallpaper that goes on the object.
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David Chambers
 
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Post » Fri May 27, 2011 8:13 am

Zackg is correct.
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Jennifer May
 
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Post » Fri May 27, 2011 8:52 am

Doesn't have new textures in it.

Yes it does, I will explain below/

No, thats a Mesh Replacer. A Mesh replacer will replace the objects of a game and the texture replacer will replace the pretty wallpaper that goes on the object.

While Val has said it's a mesh and not texture replacer, it's not really a mesh replacer since it doesn't really edit the meshes at all. What it does though is adds pseudo-normalmap textures to all the meshes (hence it requiring meshes) to create the shiny effect that it has.
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Monika
 
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Post » Fri May 27, 2011 5:05 pm

That is true but also to add in, people may think its replacing the ice textures but its not really. The ice textures in the cave replacer are .tga files not .dds
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Andrea Pratt
 
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Post » Fri May 27, 2011 1:33 pm

That is true but also to add in, people may think its replacing the ice textures but its not really. The ice textures in the cave replacer are .tga files not .dds

I never said it was a texture replacer, I just said it wasn't a mesh replacer, and what does the format matter?
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Keeley Stevens
 
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