Glaring error not so much. It is done fully intentional, to show you the action when shooting (bolt action will be in your line of sight) Is it stupid? Absolutely in my view, but I guess some designers / suits deemed it ok for the sake of something happening on the screen while shooting your gun *shrug*
Yeah I got nothing else, just edited this as it was the same explanation as above (slow typer). Though it would be messed up that all the guns were left hand shooters as they are not that common in todays world. I mean they are out there just a heck of alot more right hand shooters.
Well, treat it like those action movies. All of the things happening in those regarding firearms are also wacked out, but anything for sales I guess
Considering you can be shot with rifles, mini-guns, missiles, be chased by a suicide nuke mutant, take radiation damage while being chewed on by some glowing mutant hound, hot brass doesn't seem so bad. Oh and take a molotov to the face.
Welcome to my (wrong handed) world. I am, and also shoot left handed. I have been a bit wary of shooting rifles since the idea of brass pelting me in the face when I'm shooting isn't exactly my idea of fun. Recently, when I was in the market for a shotgun, one of the reasons why (correction, the single biggest reason why) I chose an Ithaca, was for the fact that the shells both load and eject from the bottom. No shells pelting me in the face, they all land at my feet.
But for the problem of the animations being backwards...this has been brought up previously but other people, and it was (IIRC) concluded that it was indeed intentional, to actually show the animation. I don't think that Beth is alone in this inaccuracy in firearms.
Unrelated: Another thing which bothers me about firearms in Fallout 4 is Arturo consistently referring to magazines as clips. For crying out loud, the vast majority of people have never even seen a clip, let alone actually use one with a weapon. Every time I hear him say that, I want to [censored] smack him with one of those rolled up newspapers we find around the commonwealth.
But one would like to think the ARMS DEALER would at least have a clue.......
With all do respect, it's not basically slang, it's fundamentally wrong. Most people, I believe, use the term clip when referring to a magazine mostly, out of ignorance on what they really are. That's okay, I get that, but it gets annoying when the term gets repeated over and over even though the person(s) saying it ought to know better...especially those who are in the business of selling weapons and armor.
Irregardless of whether the NPC's know the difference, Bethesda, the ones who developed the game, know...or ought to know. They should to be doing research on the subject, and this kind of oversight (intentional or not) is inexcusable.
Slang has no respect for it's original language. Gay and joyous used to mean the same thing a century ago. English evolves and I doubt the average person today knows the original meaning of 'clip' or 'gay'.
The game was made by artists & programmers, not military marksmen. So I figure that all the weapons & their animations were made to "look good", not be technically correct. And to be simple & straightforward - like, all the animations being made around the gun being held in the right hand. Which means that the left hand has to be doing all the stuff - like working bolts, replacing magzines, etc.
(And yeah, this thread has popped up at least every couple weeks since the game came out, all started by gun enthusiasts who are very knowledgeable about how Guns Really Work.? )
Eh, as someone who did some target shooting back at Scout camp in the '80s, and a little in college? "Own quite a few and shoot them fairly regularly" seems like the definition of enthusiast to me.
It's just one of those things that only bug a certain smaller demographic of their customer base. Like how I'm sure some scientists/engineers would get pissed off by small problems in the game (not the obvious huge ones that we all know are [censored].)
We notice it because we're familiar with guns and it contrasts what we've seen and know, and so it irks us a bit. I've gotten over it as I don't spend much time looking at the general animations anymore like I did when I first started playing.
Funnily enough, though. I've never heard anyone complaining about the use of 10mm ammo, which was invented in the late 80s if memory serves, which is after our timeline 'splits' with the Fallout universe, so it makes no sense to me that the caliber would exist in that universe, let alone as widespread as it is. Probably just the devs wanting to have something different than the 9mm that is ever-common in any game involving guns.
edit: invented in 83, not late 80s. my mistake.
Thing is though its an alternate world. How do you know someone else didn't invent it at some point? There are things that bug me in the game, I live in Mass and see things that just aren't right with the area, but I just chalk it up to the alternate reality.
isn't that how the majority of shooters look nowadays?
and as someone who never had a gun in his hand, I really don't care tbh
they're not supposed to be realistic... this isn't an Arma game
Well, technically there are clips in other FO games, because some of the weapons used in those games use clips, like the M1 Garand, which is in FOT and I'm not sure if it in FO 1 or 2 or not, can't remember. Also, some of the hunting rifles may use clips. We just pick up the ammo those in those games and don't carry around clips or mags. But anyway
Yeah well, the games are supposed to be a simulation of the FO Universe, and thus what is in the game should be considered realistic to the FO World, and consistent. Seeing how the FO Universe has forever had "realistic" guns that parallel our universe, and include weapons from our universe, I can fully understand why this bothers people, me included.