Legendary Museum

Post » Mon Jan 18, 2016 8:45 am

Too bad we don't have display cases and mannequins we can equip. I would definitely build a museum where I could place all of the Legendary weapons and armor I collect. It would also be kind of neat to have a museum equivalent of a stamp collector's listing of ALL the items available to be collected. "The game's not done until I've gathered ALL of these things in one place!"

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Laura Hicks
 
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Post » Mon Jan 18, 2016 4:48 am

Just to get your OCD going. What if you had to have ever permutation of upgrade across every permutation of legendary drop for every weapon.


See you in 1000 years :)
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Cheryl Rice
 
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Post » Mon Jan 18, 2016 6:12 am

Bethesda has always been a little behind when it comes to equipment and armor displays. It still has a long way to go.

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Nany Smith
 
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Post » Sun Jan 17, 2016 10:03 pm

It would be better if they added a little distinction between legendary weapons, and their regulars...like add a little faded or chipped paint...otherwise your museum would look like it's full of just normal weapons and armor...

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Jynx Anthropic
 
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Post » Mon Jan 18, 2016 9:50 am

Just add a fill-in-the-blank plaque to each display to allow players to place descriptions. Sort of like the display plaques in the Museum of Technology in FO3. "This Legendary Thingamajig was collected by Whatshisname at the site of Someplaceorother."

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Lauren Dale
 
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Post » Mon Jan 18, 2016 1:39 am



I would prefer unique looks. I mean displays with regular looking weapons and stuff sounds lame to me. Even with a small plaque next to it would still look boring.
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Krista Belle Davis
 
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Post » Mon Jan 18, 2016 7:35 am

I always wondered why Beth didn't do that here. There are so many mannequins around! You'd think you could use a few to display things. But No!!!!

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TWITTER.COM
 
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Post » Sun Jan 17, 2016 11:31 pm

I would hazard that you don't go to museums much. Collections of pretty much everything -- book libraries, DVDs, CDs, weapons, et al -- are most often samples taken from populations of thousands/hundreds of thousands/millions. Example: http://cdn0.wideopenspaces.com/wp-content/uploads/2014/05/221.jpg Here, we are discussing weapons and armor that are supposedly one-of-a-kind. Off-hand, I couldn't say if Bethesda gave every Legendary item one-of-a-kind graphics, but just that "Legendary" label is something of a collector's item. Still, just how would you show that a "Furious" weapon causes Frenzy (in those targets that don't die outright)? Or what about a "Mutant" piece of armor that reduces damage from Supermutants? Pretty much, the label says it all.

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Robyn Lena
 
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Post » Mon Jan 18, 2016 2:43 am

It would have been nice if Legendary and Unique weapons and armors looked different from the standard models.

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Lil Miss
 
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Post » Sun Jan 17, 2016 8:07 pm

Rather than showcase, I wish they let us to make a set of internal clothing and armor pieces for convenience.

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Lyd
 
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Post » Sun Jan 17, 2016 11:13 pm

Or they could just fix the damn bug that prevents you from simply placing stuff on a table or shelf with any hope it will stay there....

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The Time Car
 
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Post » Sun Jan 17, 2016 10:39 pm

You do understand that in a musuem are "unique" items? So even the replica of a book is not just a random book from the next super market. It is designed like original. For example if you watch old war equipment(not every showcase shows replicas....) chances are slim that each and every piece looks the same. Im just a regular guy but even i have been able see differences between pieces of the same model in different showcases. There are scratches, parts are broken/burned etc which does tell a story.


And not just some regular wal mart shirts or spoons with a plaque which tells me this stuff was bla bla bla. So from my point of view that example pretty much works against you buddy.


Like i said when every piece of gear looks the same i dont see a reason to showcase legendary items. Then you could simply place regular items and if it makes YOU happy put a plate next to it where you can write how you killed a mirelurk queen by throwing baseballs on itand retrieved that item.


So in short, i dont see a reason to showcase stuff that looks like everything else. You have a different oppinion on that matter, get over it.
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ONLY ME!!!!
 
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Post » Mon Jan 18, 2016 7:42 am

Apparently you don't understand museum exhibits. What you see there is the one example that the museum has in its possession. The few exceptions are prototypes that were superseded by improved models and custom-built one-of-a-kinds (e.g. the sarcophagus of Pharoah So-and-so) and Art museums. (There is, after all, ONE Mona Lisa.) For example, http://media2.s-nbcnews.com/j/MSNBC/Components/Photo/_new/1000721-Florida_Muscle%20City-hmed.grid-4x2.jpg every car you see there are different from all the others. But NONE of those cars are truly unique. Each is just one example of that particular make and model of that particular year.



Exhibits of historical significance are not so much unique for what they are, but rather that they are the ONE that was used by a famous person and/or used for a historical event. Owner customization by the owner can make an item unique, e.g. King Arthur's sword, Excaliber (if it should ever be found to prove that it actually exists).



But when it comes right down to it, just how unique are weapons and armor, one from another? http://www.dreamstime.com/royalty-free-stock-images-collection-swords-sabers-image25961129 "Form follows function" and that applies to most weapons and armor. A sword consists of pommel, hilt, quillons, and blade. You can spice it up by encrusting jewels or adding engravings, but in the end the way they work is to "stick the pointy end in the other guy." With firearms, you can get a decent amount of variety: Anything from http://thehouseontherock.com/p7hg_img_1/fullsize/Guns_on_wall_fs.jpg to http://www.123rf.com/stock-photo/assault_rifle.html The more modern the weaponry, the fewer differences. Also, the less likely it is to find any one-of-a-kind weapons.



But in the end, what you believe would be interesting to see on display, and what others might like to see undoubtedly differ. "To each his own." "Different strokes for different folks." "Vive la difference!"

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GEo LIme
 
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