Absolutely. The different difficulty modes are all pretty pointless, since all it does is jack up the enemies health and damage to unreasonable amounts, meaning typical bandit marauder's iron sword almost instantly disembowels me while my daedric sword hits him like a pillow.
Increased health is not the same as increased difficulty, Bethesda.
Edit: Still though, the bug-fixes for the console users are nice, so the update is definitely appreciated.