"Legendary" weapons

Post » Sat May 28, 2011 4:31 pm

I would like to see more special items with unique appearances.
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Melung Chan
 
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Post » Sat May 28, 2011 11:47 pm

I don't think you should be able to find above averaged weapons, but I think you should make them.....

Example:

Lets say you want the best sword.... First you would need to get a really hard to get gem from a spire..... Then you need to go to a dungeon and get another really hard peice of the sword and another peice somewhere else.... Then craft them together with a soul from a soul gem to create the overpowered weapon...

A weapon i would like to see again is umbra....

I see it as a cool way to make a really good sword, however the daeric artefacts are given after completing quests for daedra lords. I don't see any reasons to change this.
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Tasha Clifford
 
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Post » Sat May 28, 2011 9:12 pm

I always prefer to craft my own unique weapons personally. I do quite like most of the deadric artifacts though.
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Anthony Diaz
 
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Post » Sat May 28, 2011 9:22 pm

It would also be cool if they randomised some of the 'special' items you can find. So that you can still be surprised in your second playthrough.
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Betsy Humpledink
 
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Post » Sat May 28, 2011 11:18 am

It would also be cool if they randomised some of the 'special' items you can find. So that you can still be surprised in your second playthrough.

Could be a good idea, could be a very very bad idea also though.
Just look at Oblivion's level scaling. The thought was good, but the implemetation was horrible.
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chloe hampson
 
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Post » Sat May 28, 2011 7:33 pm

Chrysamere!

Edit: Chrysamere, the Paladin's Blade and Sword of Heroes, is an ancient claymore with offensive capabilities only surpassed by its defenses. It lends the wielder health, protects him or her from fire, and reflects any deletory spells cast against the wielder back to the caster. Seldom has Chrysamere been wielded by a bladesman for any length of time, for it chooses not to favor one champion.

Now that was a weapon! And it fits the feel of Skyrim so far.

Now that was what I call a sword.



On another note, I don't want artifacts that make no sense for that time period. Much as I love the Cresent Blade, I don't want it to be forced in. I don't want to have to kowtow to the daedra for everything either. In 200 years, maybe some interesting new artefacts will have become legendary, or reappeared. Preferably much of it should have Nord origins, sometimes it didn't make sense in Morrowind to have all that Breton weaponry lying around while their own tombs were filled with dust.
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Stat Wrecker
 
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Post » Sat May 28, 2011 8:12 pm

Just some artifacts from Oblivion/Morrowind out of the top of my head:

Goldbrand/Eltonbrand
Mentor Ring
Chrysamere
Ring of Khajiiti (or something like that)
Azura's star
Mace of Molag Bal
Stendarr's Hammer
Lord's Mail
Ebony Mail
Helm of Oreyn Bearclaw
Umbra
Necromancer's Amulet
Sunder, Wraithguard, Keening, Ring of Azura, Trueflame, Hopesfire (Nerevarine would probably still have them)
Daedric Crescent
Auriel's Shield
Auriel's Bow
Magnus Staff (or something like that)
Crusader Relics
Escutcheon of Chorrol
Staff/Sword of Chorrol (forgot the name of the reward. Still know they are a staff and a sword)
Staff of Worms
Ring of Hircine
?Ring of Meridia (thought she had a ring, or was it someone else?)
Crosier of St. Lothis

Can't remember more, but this is already quite a list.
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Eve(G)
 
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Post » Sat May 28, 2011 1:28 pm

Does anyone else hope to see special weapons in skyrim? I know Oblivion had Umbra but that was about it. there isnt anything as satisfying as getting lucky and discovering an awesome weapon that gives you an edge over your enemies. or simply finding an above average sword as a prize for braving a challenging dungeon or cave. Same idea goes for armor. finding a unique helm or shield would be great also.


If you *played* the game, adventured your way through it rather than bash your way through the main storyline as fast as possible, chances are you might actually find something. Yeah, the fact that you only managed to stumble onto Umbra tells me that. Did you find it by accident, or did you do the quest for it? Yes, this game has quests beside the main quest. Amazing for a role playing game, don't you think? ;) Sorry for patronizing (?), but having only found one item - I'd say you're asking for it :D
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Trevor Bostwick
 
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Post » Sat May 28, 2011 2:07 pm

The artifacts are OK, but a lot of the time you can make better gear than them.... Pretty sure that Nerveshatter was badass though
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Richard Thompson
 
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Post » Sat May 28, 2011 8:38 pm

Maybe the Blades still have the Armour of Tiber Septim. Proper gear for the Dragonborn.


Good shout! Afterall, Martin only took a scraping of blood, right?
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Michelle Chau
 
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Post » Sat May 28, 2011 12:55 pm

One of the things I liked about Fable I & II was that the legendary weapons actually felt legendary, and that they were once used by strong warriors. I hope Skyrim can pull this feeling off :D and I hope that not all the legendary weapons are from Daedric shrines.

I do hope the daedric shrines and quests (and awesome rewards) are found in Skyrim but it would be awesome to find unique/legendary weapons in particularly difficult dungeons (like finding Mehrunes Razor in Sundercliff Watch but without the quest telling you it's there).
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Karine laverre
 
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Post » Sat May 28, 2011 6:26 pm

If you *played* the game, adventured your way through it rather than bash your way through the main storyline as fast as possible, chances are you might actually find something. Yeah, the fact that you only managed to stumble onto Umbra tells me that. Did you find it by accident, or did you do the quest for it? Yes, this game has quests beside the main quest. Amazing for a role playing game, don't you think? ;) Sorry for patronizing (?), but having only found one item - I'd say you're asking for it :D


I'd say the ability to go into a random dungeon and stumble upon an artifact weapon or armor out of complete randomness and luck is much more rewarding and role-play friendly.

Apart from that I'd like to see the Mace of Aevar Stone-Singer again. That thing did so much damage!
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Izzy Coleman
 
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Post » Sun May 29, 2011 3:36 am

I feel like Umbra and Goldbrand will return. Seeing as they've been in snce Morrowind. I really hope they bring back Eltonbrand though.

Eltonbrand is plain outdated tho. the joke has lost its power. it was named after a basketball player. and its just kinda old now. nothing special. so maybe they can name another item. idk wut exactly. maybe name a shield after jon wall lol.
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cutiecute
 
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Post » Sat May 28, 2011 3:02 pm

The entire artifacts list on UESP.
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GRAEME
 
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Post » Sat May 28, 2011 2:28 pm

I would love to see dawn/duskfang come back... u know wut...nvm no i wont... i want skyrim to have its own new sword. i know there apparently was some sorta elf guys the nords fought a while back. i know one had a pretty smangin sword. maybe u can find that. i think a sword with frost damage would be pretty redundant in skyrim lol. its like...ur using extra ice damamge on ice resistant foes. if they can maek fire cooler ...no scratch that..... give me a big one handed hammer called the hammer of thor. give it a bucketload of shock damage...that shuld be a beastly weapon on the game...
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Lauren Dale
 
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Post » Sat May 28, 2011 8:07 pm

Kagrenac's tools, Dragonbone cuirass, and Chrysamere. These are some of the few Artifacts that I would like to see make a reappearance in Skyrim.
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i grind hard
 
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Post » Sat May 28, 2011 12:39 pm

How about your so epic the weapon you use becomes legendary with the deeds that you do.
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Ann Church
 
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Post » Sat May 28, 2011 3:47 pm

Volendrung FTW!!!!!
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..xX Vin Xx..
 
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Post » Sat May 28, 2011 2:55 pm

These are a staple since Morrowind! Not just weapons but armour too. There will most definitely be named legendary weapons.

Edit: Since Morrowind for me, never played an earlier ES game.

They have been in since Arena (the first one), they should bring back all the artifacts fom Morrowind and Daggerfall that they culled
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Iain Lamb
 
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Post » Sun May 29, 2011 3:21 am

I'm certain our beloved Goldbrand and Voldrugn (sp?) will return along with the rest of the Deadric junk.
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Jason Rice
 
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Post » Sat May 28, 2011 9:53 pm

I'd like to see alot of the "legendary" weapons in Morrowind and Oblivion come back. Weapons such as:

  • Goldbrand (Or Eltonbrand....)
  • Daedric Crescent Blade
  • Scourge
  • Umbra
  • Stendarr's Hammer
  • Staff of Worms
  • And more others could probably name.


I'm really hoping to see Stendarr's Hammer back, with it's weight included. That would be something awesome to wield, if you could, and painful to watch when it hit your enemies.

And while I'd like to see some artifacts from past TES games come back, I'd LOVE to see new artifacts make an appearance, maybe even some weapons referenced in lore, but never to show up yet.
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Kelly Tomlinson
 
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Post » Sun May 29, 2011 3:34 am

I don't mind some of the artifacts being rewards for quests given by gods, however not all of them should be. Someone mentioned using rumors and lore to find some artifacts, which I think is a great idea. Give me more reason to explore. However, I would love to non-scaled artifacts. Getting artifacts at the lowest possible level and having them be scaled down svcked.

Also, I would like to see end-level loot, where in order to get it I need to have a very high skills in particular schools (like a fire item that requires me to have a 100 destruction skill) in order to be given a chance at getting it, i.e. someone telling me a rumor about it. And make getting these amazing artifacts extremely difficult, as a reward for incredible feats in battle.

Although the return of some old artifacts would be cool, the addition of fabled Nord artifacts would be SWEET.
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Camden Unglesbee
 
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Post » Sat May 28, 2011 12:45 pm

Stendarr's Hammer is bound to appear, as is The Ice Blade of the Monarch.
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Melung Chan
 
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Post » Sun May 29, 2011 12:01 am

Not just Umbra, how about dual wielding the Ebony blade and Goldbrand, that alone would be worth the price of the game.

Bingo. But yeah, a randomly found ultra weapon just smaks you in the face and you get it does make you feel pretty awesome, but if that does happen, it needs to be randomly generated. Otherwise, each playthrough it's "ZOMG, ILL RUN TO TEH CAVE TO MAH LEFT, IT HAZ A SUPUR LEJENDURY(i actually saw somebody keep spelling it this way on WoW once) WEAPON I CAN UZE TIL LEVUL 9001!!!"
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Tammie Flint
 
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Post » Sat May 28, 2011 4:15 pm

Staff of worms? chillrend? debaser? those were pretty awesome and unique. also i think there was dawn/dusk fang but that was expansion. And all those daedric quest items, skull of corruption and wabbajack. though i would like to see the return of some of these and new ones in skyrim.


those were pretty cool, but they were really weak. I used ordinary weapons and crafted them into better ones then those. I agree those were pretty cool, but I hope that the new ones will be stronger and harder to get. :D
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Amanda Leis
 
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