Legion's strategy

Post » Wed Dec 14, 2011 9:43 pm

The Legion's stragety of taking down the NCR was ingenius. Set up offensive forces at Cottonwood to enslave and terrorize Southern Nevada and Eastern California, stop the NCR's easy supply line by way of I-95 thus under supplying Forlorn Hope...really great move. If it weren't for the Searchlight explosion the Legion would have had no other way into the region. After that little things like the support of the Omerta's helped and taking Nipton to demoralize the NCR was great too but past that...there are some big problems.

The Legion put's to much into the Hoover Dam. We all know Caeser wants the Hoover Dam to be his grand victory in life, but there are better ways to go about doing so.
A. Destroy Novac and occupy Novac after destroying Ranger Station Charile.-That station was the only thing stopping them from rolling into Novac. Once it's gone Novac is easily for the taking. If taken during the day Boonie would be in the dinosaur tower and wouldn't be a threat. Novac saw the Legion threat coming from the East in Nipton but in truth it would be the south. Novac is important for two reasons. First owning it AND Nipton means stopping all supply lines through I-95. Secondly the remaining Searchlight troops would become easy prey. The whole of Southern Nevada would then become Legion terrority. The remaining Ranger stations simply waiting for they're desturction.
B. Now Forlorn Hope is easier to take
Forlorn Hope HAS to be destroyed if the Legion is to win the Battle of the Hoover Dam. If the NCR still has forward operating forces in Forlorn Hope, and can still help it's wounded, organize a response within the larger military. This means even if the Legion takes the Dam they still get pushed back like last time because so many of there top troops died in the assulat, meaning they can't organize. If Forlorn is taken out by an assulat by Legion in Novac it's game over.
C. Don't weaken the Powder Gangers, help them.
The Legion rightfully hated the Powder Gangers, instead they should of given them weapons and intelligence reports. Any further killing of NCR troops and caravans on the I-15 is a plus but a good one.
D. Only the lowest of troops would fight at the Hoover Dam. The Khans would fight there too. In that case after that counter strike is enacted, and the NCR loses the dam. The same story would happen at the Golf.

The rest is history.
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jasminε
 
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Post » Thu Dec 15, 2011 12:39 am

The Legion's stragety of taking down the NCR was ingenius. Set up offensive forces at Cottonwood to enslave and terrorize Southern Nevada and Eastern California, stop the NCR's easy supply line by way of I-95 thus under supplying Forlorn Hope...really great move. If it weren't for the Searchlight explosion the Legion would have had no other way into the region. After that little things like the support of the Omerta's helped and taking Nipton to demoralize the NCR was great too but past that...there are some big problems.

The Legion put's to much into the Hoover Dam. We all know Caeser wants the Hoover Dam to be his grand victory in life, but there are better ways to go about doing so.
A. Destroy Novac and occupy Novac after destroying Ranger Station Charile.-That station was the only thing stopping them from rolling into Novac. Once it's gone Novac is easily for the taking. If taken during the day Boonie would be in the dinosaur tower and wouldn't be a threat. Novac saw the Legion threat coming from the East in Nipton but in truth it would be the south. Novac is important for two reasons. First owning it AND Nipton means stopping all supply lines through I-95. Secondly the remaining Searchlight troops would become easy prey. The whole of Southern Nevada would then become Legion terrority. The remaining Ranger stations simply waiting for they're desturction.
B. Now Forlorn Hope is easier to take
Forlorn Hope HAS to be destroyed if the Legion is to win the Battle of the Hoover Dam. If the NCR still has forward operating forces in Forlorn Hope, and can still help it's wounded, organize a response within the larger military. This means even if the Legion takes the Dam they still get pushed back like last time because so many of there top troops died in the assulat, meaning they can't organize. If Forlorn is taken out by an assulat by Legion in Novac it's game over.
C. Don't weaken the Powder Gangers, help them.
The Legion rightfully hated the Powder Gangers, instead they should of given them weapons and intelligence reports. Any further killing of NCR troops and caravans on the I-15 is a plus but a good one.
D. Only the lowest of troops would fight at the Hoover Dam. The Khans would fight there too. In that case after that counter strike is enacted, and the NCR loses the dam. The same story would happen at the Golf.

The rest is history.


The goal Caesar wants is to capture Vegas not the dam

A. Novac is neutral thus it is not important in destroying the trade route. There is only one small squad near searchlight that is not important to the legion. Also if they sent forces thought Cottonwood Cove the rangers from Ranger Station echo would be all over it, even with Hanlon trechery they would be able to get their point across.
B. There is a quest for the Legion where you wipe out Forlorn Hope because it is so weak, just how the NCR can retake Nelson.
C. Powder Gangers are not to be trusted and are loyal to themselves. I've never heard Caesar hates them, but it seems likely as they are low life criminals
D. The NCR would destroy them if onlt recruits fought. The NCR can still supply through NV to boulder city to the dam. The NCR obviously has intentions on keeping the dam so they aten't going to be an easy opponent that is why they have most of their troops there.

So I think Caesar knew what he was doing from the start.
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bimsy
 
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Post » Wed Dec 14, 2011 6:05 pm

Straight from my old post:

Send more troops via Cottonwood Cove.

Get Dead Sea to take Novac and Helios One instead of occupying Nelson; establish a base at Novac.

Offer Helios One to the Bortherhood in exchange for no interference.

Send rafts to assault Camp Golf and burn it down, than hopefully the remain troops is enough to raid 155 and rally at Novac; otherwise they can hide in Eastside and raid NCR farm.

Send Vexillary to Westside for a foothold in outer Vegas.

Direct electricity to the Fort to active Securitrons.

Than during 2nd Battle for Hoover Dam, use assault on Hoover as faint, while main force cross Lake Mead and directly strike McCarran; Force at Novac would take Boulder City to prevent NCR reinforcement return to McCarran. Without Camp Golf co-ordinating intelligence this should be easily achievable.

Once McCarran is down, NCR at Hoover would be sandwiched, un-supply and supported.
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Enie van Bied
 
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Post » Wed Dec 14, 2011 8:07 pm

There is a ranger station watching cottonwood cove that would stop that.

Novac is almost useless being neutral, it wouldn't stop the NCR from doing anything.

The Brotherhood lost faith in Helios One and would likely not return becaue they are unaware of Archimedes II. They would think Helios is useless.

Lake Mead is not connected to the Colorado, by you guessed it Hoover dam, they would have to make a new port which would be noticed. Without a port it would still go noticed seeing Red guys slowly floating accross a lake which would be almost free targets just sitting their, as lake mead has no current.

Mr. House probally knows what he is doing so that the securitrons won't just turn on him,

And Lake mead would be a mistake again as they would be floating targets. If they had real boats then maybe.
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Budgie
 
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Post » Thu Dec 15, 2011 12:18 am

Well since were changing in game strategy here let me just throw mine out there too. Kimball actually takes the Mojave campaign a little more seriously than he is and sends in troops that have had more than two weeks training.
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Jessica Phoenix
 
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Post » Wed Dec 14, 2011 8:52 pm

Well since were changing in game strategy here let me just throw mine out there too. Kimball actually takes the Mojave campaign a little more seriously than he is and sends in troops that have had more than two weeks training.


I think if he could do that he would. The problem is however, that those troops simply aren't available. The NCR has made the mistake of biting off more than they were ready to chew, they've expanded too fast and now have difficulty holding the territories they do have. I would surmise that the majority of the NCR's "crack troops" are back west, trying to protect and patrol the NCR's homelands. Eventually, Kimball does pull NCR Vet rangers out of Baja, but they still aren't enough, as Caesar matches this in kind by bringing up crack reserves from Arizona.
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Alkira rose Nankivell
 
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Post » Wed Dec 14, 2011 11:32 pm

Now who in the Legion would reprogram the Securitrons? Caesar doesn't want his own people going in there and seeing all the high technology because he doesn't want his carefully fabricated lie to unravel.

Well since were changing in game strategy here let me just throw mine out there too. Kimball actually takes the Mojave campaign a little more seriously than he is and sends in troops that have had more than two weeks training.


This. The typical NCR grunt has a service rifle while the typical Legion grunt has.... a lawnmower blade. The only reason the Legionnaire is a match is because the typical NCR trooper didn't get enough time to learn their war face in basic.
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Travis
 
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Post » Thu Dec 15, 2011 3:19 am

Well since were changing in game strategy here let me just throw mine out there too. Kimball actually takes the Mojave campaign a little more seriously than he is and sends in troops that have had more than two weeks training.

Changing the stra. won't change the fact the NCR doesn't have enough trained troops. Simply making reinforcements for the region take longer won't change the tactical reality on the ground.


A. Novac is neutral thus it is not important in destroying the trade route. There is only one small squad near searchlight that is not important to the legion. Also if they sent forces thought Cottonwood Cove the rangers from Ranger Station echo would be all over it, even with Hanlon trechery they would be able to get their point across

Novac's neutrality isn't what's important. What's important is stopping all NCR supply lines along I-95. With Novac you can do that. Also soldifying Nelson helps lower Forlorn hope's moralle further. The one small squad is important to take out for securing I-95 permantly. Further you wouldn't need to bring more troops until AFTER Novac is taken. If the Legion can destroy the Ranger Station Novac will be a piece of cake. Also remember Novac thinks, even after the Ranger Station is destroyed, that if the Legion invades it will be from Nipton. They won't be prepared for a southern attack. Lastly if Hanlon is already lying about Cottonwood and other things why would anything change? His goals haven't. And once Novac is taken all the bases in the area will be FURTHER under supplied and that same Ranger Station Echo will find itself surrounded for attack.
B. There is a quest for the Legion where you wipe out Forlorn Hope because it is so weak, just how the NCR can retake Nelson.

Easily. One Ranger could snipe Nelson into stravation. It's not as if they can retreat, or go forward. Nor will they get any reinforcements because the Rangers have the river on lock down. And even if the NCR doesn't pose a threat to Nelson that doesn't mean they can take Forlorn without the magical courier. How would they? They can't go by I-95 because they don't hold Novac. They can't go through the valley because they'd be sniped to death. The ONLY way to get Forlorn hope is to take Novac. Once the ranger stations are gone, they can easily role into Forlorn. Even IF they don't take out the Ranger stations Echo won't be able to stop them bringing more troops.
.
C. Powder Gangers are not to be trusted and are loyal to themselves. I've never heard Caesar hates them, but it seems likely as they are low life criminals

It doesn't matter if they're loyal to the Legion, they can be destroyed later. What matters it that they hate the NCR. They stopped all supply lines from Primm to Sloan, and halted railroad construction. Quite the the move for some low life criminals. As long as the Powder Gangers are there they mean that the NCR is screwed. The NCR then can't focus on the bigger problem of the Deathclaws and they have NO supply route into the Mojave. How would they move troops, gear and food? I-15 is backed up my criminals with explosives, giant [censored] ants, deathclaws,and Fiends. Highway 93 would be under Legion control and they'd be unable to resupply there forts. Hell helping the Powder Gangers would mean making sure the NCR loses the war before the first battle.
D. The NCR would destroy them if onlt recruits fought. The NCR can still supply through NV to boulder city to the dam. The NCR obviously has intentions on keeping the dam so they aten't going to be an easy opponent that is why they have most of their troops there.

D. It doesn't matter what the NCR intends if they can't back it up. See point C. How would they supply to NV? Before or after the Fiends slaughter them at Mccaran? Before or after they open up I-15? If the Legion uses it's top troops for the Dam they'll have no one to command them when they counter strike from Novac though Boulder City. Given the command structure of the Legion army if they through there best at the Dam it'll be harder. Though they'd still win either way. The NCR at the Dam would have no reinforcements. Golf, full of recruits, would be slaughtered. Mccaran would almost fall under the Fiends. The Powder Gangers would still stop supply lines. And the Omertas would have had pulled off their coup. The Legion would win, but it would be an easier win, and one that would leave the upper ranks of the Legion's command structure intact. There bet would be guarnet
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joseluis perez
 
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Post » Thu Dec 15, 2011 12:01 am

This. The typical NCR grunt has a service rifle while the typical Legion grunt has.... a lawnmower blade. The only reason the Legionnaire is a match is because the typical NCR trooper didn't get enough time to learn their war face in basic.

Actually, the Legion Recruit has a gun, the Cowboy Repeater, which is the same gun used by the Rangers, so if you want a decent comparison, a Legion grunt equates to a basic NCR Ranger.
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Gemma Woods Illustration
 
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Post » Wed Dec 14, 2011 6:02 pm

Actually, the Legion Recruit has a gun, the Cowboy Repeater, which is the same gun used by the Rangers, so if you want a decent comparison, a Legion grunt equates to a basic NCR Ranger.


Mako cmon man you know your smarter than that.
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Javaun Thompson
 
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Post » Wed Dec 14, 2011 9:21 pm

The typical NCR grunt has a service rifle while the typical Legion grunt has.... a lawnmower blade. The only reason the Legionnaire is a match is because the typical NCR trooper didn't get enough time to learn their war face in basic.


The average recruit also has a ranged combat weapon, the Cowboy repeater is actually used by some rangers, not only does it have more stopping power than the Service rifle it also much more accurate. The service rifle overall is a better weapon however the legionaries have a great sharpshooter weapon ideal for small raids and ambushes. And when they need to get down and dirty they have machetes to slice through any opposition. The problem with the NCR is that they rely on weapons with a high rate of fire rather than training. IRL you can have a fantastic M16 assault rifle, i can be armed with a crappy old lever rifle and a combat knife. If i am better trained and use the terrain to my advantage i could kill an entire squad of men with ease.
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City Swagga
 
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Post » Thu Dec 15, 2011 2:09 am

You could do each of these supposed new strategies with the NCR as well.

A. Mojave Outpost sends troops at Nipton, barely any Legion if any at all NCR takes it
B. NCR can take Novac and would have Legion surrounded at Nelson and Cottonwood Cove.
C. NCR take Nelson
D. NCR attacks from 3 sides at Cottonwood Cove, pushes Legion out of this area.
E. NCR stations additional troops with their restored supply root


See how it doesn't work, you can't just switch up the strategies the game has given you. If you make a new Legion strategy then you have to make a new NCR strategy, you can't just leave one with the same tactics against the Legions new strategies.
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BrEezy Baby
 
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Post » Wed Dec 14, 2011 7:31 pm

There is a ranger station watching cottonwood cove that would stop that.

How can a single Ranger Station stop troops gather via Cottonewood Cove?

Novac is almost useless being neutral, it wouldn't stop the NCR from doing anything.

It is however a good position to cut connection between McCarran, Boulder City and Forlon Hope.

The Brotherhood lost faith in Helios One and would likely not return becaue they are unaware of Archimedes II. They would think Helios is useless.

Not true at all, the Brotherhood would hold on whatever Pre-war tech they can.

Lake Mead is not connected to the Colorado, by you guessed it Hoover dam, they would have to make a new port which would be noticed. Without a port it would still go noticed seeing Red guys slowly floating accross a lake which would be almost free targets just sitting their, as lake mead has no current.

?
Camp Guardian is out, there is not way NCR know what the Legion is doing around the fort. Not to mention NCR have no effective way to spot at night time, and Crimson is very close to black at low light.

Mr. House probally knows what he is doing so that the securitrons won't just turn on him,

That's assume the Courier supports the Legion and killed House.

And Lake mead would be a mistake again as they would be floating targets. If they had real boats then maybe.

Again, timing.
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Hilm Music
 
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Post » Thu Dec 15, 2011 12:28 am

Mako cmon man you know your smarter than that.

In terms of weaponry and training, the Recruit-Prime Legionary and NCR Ranger are basically on the same tier, the Ranger does have better armor, though.
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Ella Loapaga
 
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Post » Thu Dec 15, 2011 1:36 am

Actually, the Legion Recruit has a gun, the Cowboy Repeater, which is the same gun used by the Rangers, so if you want a decent comparison, a Legion grunt equates to a basic NCR Ranger.


Not all recruits use comboy repeater, they could have a 9mm pistol or a varmit rifle. Even though NCR recruits have less training they have superior armor and weapons, making them essentially equal.
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Kate Schofield
 
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Post » Wed Dec 14, 2011 5:31 pm

Not all recruits use comboy repeater, they could have a 9mm pistol or a varmit rifle. Even though NCR recruits have less training they have superior armor and weapons, making them essentially equal.

NCR Troopers also have 9mm pistols and varmint rifles, i don't see your point.
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Veronica Martinez
 
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Post » Wed Dec 14, 2011 3:35 pm

?
Camp Guardian is out, there is not way NCR know what the Legion is doing around the fort. Not to mention NCR have no effective way to spot at night time, and Crimson is very close to black at low light.


Ranger Station Bravo watches The Fort. And a ranger stations report this, even with Chief hanlon being himself, there is always the possibility he already killed himself. And once again if you changed the Legions startegies you have to change the NCR's strategies.
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Aman Bhattal
 
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Post » Wed Dec 14, 2011 2:14 pm

NCR Troopers also have 9mm pistols and varmint rifles, i don't see your point.


NCR troopers don't use pistols, but the recruit legionary tops at cowboy repeater, where an NCR go go to hunting rifle and even to a sniper rifle. When the Legion gets cowboys repeaters NCR has a mix with Service rifles and hunting rifles making them more formidable. And again NCR has better armor, but less training, so they equal out in the long run.
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Lou
 
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Post » Wed Dec 14, 2011 2:48 pm

You could do each of these supposed new strategies with the NCR as well.

A. Mojave Outpost sends troops at Nipton, barely any Legion if any at all NCR takes it
B. NCR can take Novac and would have Legion surrounded at Nelson and Cottonwood Cove.
C. NCR take Nelson
D. NCR attacks from 3 sides at Cottonwood Cove, pushes Legion out of this area.
E. NCR stations additional troops with their restored supply root


See how it doesn't work, you can't just switch up the strategies the game has given you. If you make a new Legion strategy then you have to make a new NCR strategy, you can't just leave one with the same tactics against the Legions new strategies.

Except really you can. The NCR's stragety of wait and see doesn't change...and Oliver is damn predictable. Add that the Rangers leader is giving wrong info...and nothing changes the fact the NCR's supply lines are [censored]....that said the NCR stragety would have to be more than that to win because of the supply line issue.

The NCR's a worse shape and thus more would have to be done.
A. Remove all troops from Camp Mccarran
-It's obvious to everyone who's played F:NV that even with Mccarran the NCR hasn't taken down the Fiends, secured Westside, Northside or Freeside and hasn't even made those places better economically. All mccarran does is send a bad message to the New Vegas community that the NCR is ineffective and doesn't care about their interest. The only troops in Vegas would be the MP on the strip. Some people have noted that the NCR is what keeps the Fiends from taking over but I feel like that's exaggerated. Sure they took on a group of rangers but I can't see the Fiends becoming strong enough to kill off Westside. Since the NCR is bad at stopping them anyway I doubt a lack of NCR presence would make a difference.

B. Relocate Mccarran troops to secure I-15 and NCRCF
-This would be one of the easiest things and best things the NCR could do. The prison break was simply a result of an understaffed prison, but with more troops from Mccarran the Powder Gangers wouldn't get free and even if they did the massive NCR presence would stop the rebellion fast. Even the small divison outside of Primm could in the game so all the troops from Mccarran would mean it would be easier. Besides that with I-15 secure the deathclaws wouldn't move in and they could deal with Tabieth and use the radio equipment for NCR propaganda.

I-15 is the most important highway for trade and commerce, and if it was safe, the communities of Primm, Goodsprings and a lesser extent, Nipton would gain more in trade and delevop more positive relations with the NCR. I'm not sure why the NCR doesn't simply appoint a sherieff in Primm or just dispatch one troop to the town for protection. I don't understand why they need a whole division posted outside and why they must put it under matrial law. Hell Primm is probably the most profitable tourist trap in the Mojave outside of New Vegas and it's not even under threat from a Legion or House take over! You all now the Quarry is needed for further fortifcation of Forward Operating Bases and like I said no Powder Gangers=No deathclaws. Plus with Powder Gangers still making the railroad once that's done they'd have an even better position for fast deployments in the region.

-With a full Bat. along I-15 the brotherhood would be in a squizze. There is no way they could take on that many troops and more and more they'd be under threat of being found out. That said I see only a dipolamatic solution or the BOS Mojave falls. I'm about to get off of I-15 but before I do now that I think of it why not just use the two rangers at the Mojave Outpost to secure Primm and Goodsprings?

Goodsprings would receive a one simply to deal with the Cazadors problem and to make sure the Great Khans don't try to move south (though the Cazadors probably solve that). But like I said they don't even need MANY troops. In Primm a robot was able to secure the town. With I-15 secure trade, people, and goods could move into Vegas and Primm and while the Fiends would be a problem the further away you got from the Quarry you could simply take the eastern route by way of I-215 to Highway 93 and go though Freeside.

C. Clear out the Mojave Outpost and secure Nipton highway to searchlight
The road to and from Niption was full of Jackals, mutants and the town was raided by the Legion. Niption itself was a bad place but for supply line reasons and the railroad bridge the NCR needs to keep that highway safe. Remember the canyon with the traps? That shouldn't of happened. The troops at the Mojave Outpost should be relocated to the aboaned farm to reinforce the front line from the Legion (especially with Searchlight gone) and make sure caravans can get to Highway 95 easily.

D. Attack Cottonwood.
-You know the Legion slave camps in Nevada? Or the Ranger station they took on? That wouldn't of happened without Cottonwood. As a matter of fact if Cottonwood didn't exist I doubt they could hold Nelson or that mine. In short without Cottonwood the Legion would have a highly weakened offensive. There would be NO way they could take Nipton under those circumstances. They already had Rangers that could have good sniping positions on Cottonwood and I'm sure that First Recon plus the remnants of the Searchlight would be able take it. It's not as if the Legion could get rapid redeployment from Arizona. And I know that Cottonwood had an outlook too, hell just post some rangers there and pick um off. Overtime they'll run out of supplies and it would fall. Without Cottonwood, the legion would be out of Nevada basically.

-Some of you are probably thinking but what about the Legion simply crossing the Colorado at other points? But where? Just talk to the Rangers the Legion can't hardly send scouts into Nevada without them being shot. I doubt they could move a large force and get past the Rangers. With Cottonwood gone the Legion raid Camp would be surrounded. Rangers to the north, Niption NCR to the west, Cottonwood to the east and no way out to the South.

E. Annex Novac
-For simple cannon reasons lets suppose that the Legion would still take Nelson. The large NCR community in Novac would already boost relations with the citizens. I'd remove almost all troops from Hellios One and reposition them at the I-95/Novac overpass. This would be for many reasons, the first would be to secure I-95 for travel. The raiders along the highway wouldn't be able to survive, and to deal with the random creatures along it that would disturb trade routes. Honestly highway 95 is more important than I-15 simply because it's the main way you reinforce the dam, golf, ranger stations, searchlight, Cottonwood etc.

With Novac under control the ghouls wouldn't be much of problem, just have someone spot and make sure they don't venture into the town. As far as Nelson is concerned just send the Novac NCR forces into the town and kill the Legion. But realistically looking at Nelson even with just one Ranger you could take the town. Thinking about it logically the Legion was doomed in Nelson. Forlorn stopped them from advance, the ranger from Novac, and the rest of the Ranger stations from retreat. That in mind just strave them out. Post a ranger and snipe the Legion until they strave. The troops on the cross would probably have to die from mercy killing but that's the safest way to take back the town short of a magical courier storming in guns a blazing.

More importantly and something that I'll touch on later is this, with I-95 secure, Novac generating trade and the Legion back on defense Forlorn Hope could much easily deploy during the second battle at the Hoover Dam.

F. Scavenge Hellios one
Without the Courier Hellios one was basically a giant waste of time, they could only find one skilled worker for the place (no not Fantastic the followers guy) and even if they had more they would still have to destroy all the robots in the place. I don't see why you'd waste the manpower for such an operation. They already have all the power they need from the Hoover Dam and all it is is a target for the BOS, and to a less extent Legion. Would the BOS try to retake it? Not if you take every working part you can from the place and make it unusable. Besides with the whole Bat. Stationed on I-15 the BOS wouldn't be able to.

G. Leave Golf the same
Besides moving a few Rangers from Golf I really wouldn't do much differently about the place, except maybe trying to give some better training to them, besides that Golf is actually a pretty good defensive position for Lake Mead and it keeps the Legion from a direct attack on Vegas itself. Hell if they could just get better training.

H. Allied Technology and other outer Vegas positions
-While I'm for getting rid of Mccarran Interstate 93 is the final link for NCR citizens to get to Vegas and caravans. That said the Highway 93 and Highway 95 intersection is a great place for NCR troops to be stationed though they need to take a more active role in keeping the highway clear of gangs from the intersection to Novac. The random NCR troops along 93 are fine and in general they do need a NCR refugee center. In general the NCR shareropping operation is fine and the need for the water pipeline to remain intact means ALL troops shouldn't be removed from outer vegas because Crimson Caravan supply lines are critical to trade too.

I.Bitter springs and other Northeast positions
All the refugees from Bittersprings should have been relocated to Allied Technology and Highway 93, that way they can be moved deeper into NCR terrority or something, that refugee camp is simply too vulnerable to attack from a raid. The network of ranger camps would need to be reinforced and that's where I would reposition some of the Camp Golf elits too. If there was any place the Legion could still attack it would be from the Northeast section of the map. But you know it could easily be done, without Bittersprings as a point of attack I don't see how a Legion raiding party could take on some first recon shooters or in general a forfeited group of Rangers.

J. Other things that would have to be done for the offense
In game there are what 2 offical locations in Arizona the Legion operates from. The Fort and Legates camp. If you've gotten rid of Cottonwood and gotten the supply lines down the Legion is outnumbered, as no offense, and there sitting ducks for a nice artillery bust. If the only two places the Legion operate from are those two places then in a Battle they'd lose outright. The reinforcements from Forlorn Hope would overwhelm them, and even IF they took the Dam after an artillery blast most of the rank and file are dead. Hell even if they win that battle if you send in the Bat. From I-15, troops from I-93, rangers up and down the river and finish them.

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Chris Duncan
 
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Post » Thu Dec 15, 2011 4:52 am

NCR troopers don't use pistols, but the recruit legionary tops at cowboy repeater, where an NCR go go to hunting rifle and even to a sniper rifle. When the Legion gets cowboys repeaters NCR has a mix with Service rifles and hunting rifles making them more formidable. And again NCR has better armor, but less training, so they equal out in the long run.


At the dam legion troops can be seen with Sniper rifles, as well as Marksmen carbines.

In real combat situations you dont need to be carrying around an arsenal, especially if you are scouting, a pistol and a knife will do. Ceaser's raids have gone unchecked against the NCR mainly because they have no means of dealing with them.
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Minako
 
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Post » Wed Dec 14, 2011 10:38 pm

At the dam legion troops can be seen with Sniper rifles, as well as Marksmen carbines.


The recruits don't they just sit behind blocks. The centurions and decanus's have those.

But you also see each strategy had to come into consideration when making the game. They can't make one side completely overpowered as you are making them. And another thing you are forgetting is Mr. House. And in three of the 4 endings the Legion loses. They constantly say NCR supply lines are down, but that never seems to stop them. So, the Legion is obviously doing something wrong, where they lose to the NCR three times out of 4 and then the NCR loses to securitrons 3 times and the Legion once.
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Dan Scott
 
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Post » Wed Dec 14, 2011 2:51 pm

The recruits don't they just sit behind blocks. The centurions and decanus's have those.


Veterans as well.
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Neil
 
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Post » Thu Dec 15, 2011 2:03 am

NCR troopers don't use pistols, but the recruit legionary tops at cowboy repeater, where an NCR go go to hunting rifle and even to a sniper rifle. When the Legion gets cowboys repeaters NCR has a mix with Service rifles and hunting rifles making them more formidable. And again NCR has better armor, but less training, so they equal out in the long run.

NCR Troopers do use 9mm Pistols and Varmint rifles at low levels, the same time Legionaries do.

And I've been looking around in the GECK, and I'm really pissed at Obsidian for the stats of Legionaries, the base health of a Veteran Legionary was 10! 10! Can you believe that!?
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Oyuki Manson Lavey
 
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Post » Wed Dec 14, 2011 6:12 pm

Veterans as well.


I'm pretty sure you knew what I meant.

Also, incase you getting pretty angry at me (I know you are) I would have supported the Legion if you had a topic about the NCR, just feel everyone deserves their chance.
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Tiffany Castillo
 
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Post » Wed Dec 14, 2011 10:24 pm

The game is set up to be a dead heat. There are a million things both sides should have done, but then it wouldn t appear to be a dead heat.
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JUDY FIGHTS
 
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