- Faction Questline Length. Morrowind length seemed right to me, the individual house questlines were so epic.
And you got an awesome mushroom tower out of the Telvanni one (I loved that tower).
I admit though it makes sense to be able to buy houses as well. But yes, the house questlines were brilliant.
- Narrative and storytelling is somewhat weak, there are never any memorable characters in the TES games.
I don't agree there, but I guess it is subjective, so we'll agree to disagree.
- Companions, lack depth and personality. They have no quest chains, require no effort to romance them or befriend them and banter is a bit weak. If they could add another layer to game in the form of memeorable companions we can get attached to, this would really add to the game.
I'll give you that one. Ah, the nostalgia I feel for Baldur's Gate 2 companions. And Mass Effect series companions. And... still, I guess it is something new for TES, I'm sure Bethesda will learn and refine companions (and modders will help the ones here).