Your to critical, it's not about the attributes it's about the immersion and imo the attributes hinder the immersion. It's part of the reason why I just like running around on maps such as hunters life cause it's such an amazing spectacle to look at. If you want to see a game that goes over board with pen and paper check out http://www.mongoosepublishing.com/rpg/series.php?qsSeries=51 the original used calc, and this version some Also, IT'S 3 SKILLS, I mean, be reasonable sir! Those skills didn't do much for the game, and you know it...
Which is why I said I'm "on the fence" about the skills, meaning I don't know what to think of the matter till I get more info.
Also, some of us have different tastes in what we want in an RPG. Some want immersion (like you), and some want it to be a straight up RPG (me). Unfortunately, it's nigh impossible to combine the two, and if you try to focus on one, the other will be left behind.
The closest we got to somewhat of a good mix was Morrowind, as the world was very immersive and the skills actually meant something more than they did in Oblivion.
I don't see too many hardcoe RPGers liking Skyrim, but I see immersionists praising this game like no other. Well, we'll see if that's the case by release anyway.