- During VATS the PC takes 75 % of the damage inflicted instead of only 10 %.
- The bonus of critical chance has been reduced from 15 to 5 %.
Sure, VATS in NV isn’t the demigod-mode anymore it was in Fallout 3, but in my opinion it still feels powerful and makes the game more of a role-playing experience and less of a shooter. So, let’s build a character that excels in VATS-supported combat. My goal is NOT to blindly concentrate on VATS at all cost, but to create an extremely powerful build which is heavily utilizing VATS.
Any input highly welcome!
(Permanent) AP:
95 AP (AG 10) + 10 AP(Kamikaze-perk) + 30 AP (2 x Action Boy/Girl-perk) = 135 AP
The only suits of armor which add AP are the Armor of the 87th Tribe (+10 AP) and one variant of the Courier duster (+15 AP), both from Lonely Road. General Oliver’s uniform (+20 AP) is no real option since it’s not available for 99,9 % of the game. Personally, I don’t think that any of these make up for the +5 % crit bonus of Ulysses’ Duster.
Traits:
The only traits which deal with VATS are:
- Kamikaze
10 bonus AP for the price of -2 DT. Probably worth it.
- Fast Shot
A double-edged sword! Reduces AP costs by 20 % which allows for an absurd amount of shooting during VATS, especially in conjunction with Math Wrath and Plasma Spaz. On the other hand it decreases accuracy by 20 % and caps the maximum VATS-accuracy on 76 % (at least on consoles) which can AFAIK only be overcome by the perks Sniper, Gunslinger and Commando.
Has anyone played around with this trait to see if it’s worth it? Does the AP reduction work with automatic weapons in VATS even though Fast Shot has no accelerating effect on automatic weapons out of VATS?
Perks:
- Decent: Action Boy/Girl, Math Wrath, Plasma Spaz (if using a plasma weapon, of course), Sniper, Commando/Gunslinger (depending on weapon choice), Grim Reaper’s Sprint, Nerves of Steel
- Doubtful: Mysterious Stranger, Concentrated Fire (Probably better with Fast Shot.), Center of Mass
- Downright bad: Sneering Imperialist, Miss Fortune, Hobbler
By the way, does Ain't Like That Now modify AP cost like Fast Shot?
Weapons:
As always in New Vegas the choice which weapons to use is a hard one. Has anyone done the math which guns or energy weapons dominate VATS?