Let's discuss Politics.

Post » Mon May 31, 2010 4:06 pm

Not really, I meant in game politics :laugh:

So in the end, who do you feel is the best faction to have control of the Vegas area, and why?


Obviously I feel Mr. House is the best choice. My reason is that he will keep Vegas Independant and over time will reignite humanity to the right course it was unfairly derailed from. Sure Mr. House doesnt exactly give a warm heartfelt hug to you, I think Mr. House being such a genius he could use his intellect to make the Freeside area into a glittering gem just like The Strip, lights and comfort to the wastes. :foodndrink:
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Alexx Peace
 
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Post » Tue Jun 01, 2010 12:21 am

Yes man and I.

I will start a "Constitutional Empire" and combine Freeside, Westside, the Strip, and North Vegas into one city called New Vegas (duh.) The Strip will be the downtown core.
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Nuno Castro
 
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Post » Mon May 31, 2010 11:04 pm

Yes Man,

hands down to the robot who wants to be more "assertive" in his new role in Vegas
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Steve Fallon
 
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Post » Mon May 31, 2010 5:57 pm

Yes man and I.

I will start a "Constitutional Empire" and combine Freeside, Westside, the Strip, and North Vegas into one city called New Vegas (duh.) The Strip will be the downtown core.

Thats my idea punk :stare: (Except I work for Mr.House)

But I think Vegas should slowly get rid of its junk walls and have brick or concrete walls, purging any threat to the city from the sewers, and having armed securitrons to the entry of Vegas. I'd also get rid of 'New Vegas' and encourage the use of the word 'Las Vegas' again. Basically turn New Vegas into a Pre-War city where the city is cleansed, crime is harshly punished (Freeside Thugs come to mind), attempt to rid the city of drug use, and make it as utopic as possible.
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WTW
 
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Post » Mon May 31, 2010 11:07 pm

Mr. House?
Have you not sided with him yet?

Spoiler
The guy can't stand the people of the wasteland. Thinks of them as scum. It's in his will.

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Alkira rose Nankivell
 
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Post » Tue Jun 01, 2010 3:35 am

Thats my idea punk :stare:

But I think Vegas should slowly get rid of its junk walls and have brick or concrete walls, purging any threat to the city from the sewers, and having armed securitrons to the entry of Vegas. I'd also get rid of 'New Vegas' and encourage the use of the word 'Las Vegas' again. Basically turn New Vegas into a Pre-War city where the city is cleansed, crime is harshly punished (Freeside Thugs come to mind), attempt to rid the city of drug use, and make it as utopic as possible.


Wow! Those are exactly the same ideas that I have! Except for the Las Vegas part.

I wouldn't make it utopic, I would turn it into a capatalistic city where business is everything. I would then conquer the enire Mojave Wasteland and start a new nation called....New Mojave :D
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Maria Leon
 
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Post » Mon May 31, 2010 12:07 pm

My view is that all those people on the west of the map, and the NV "sides" should form an emerging state much akin to Shady sands in FO1.
Food, water, trade routes, a combination of Mutants, Gangers, Khan, for protection and to keep the fiends in a state of drug induced compliency as cannon fodder.

It would not be pretty, but letting them sort things out without outside influence, is not beyond the realm of the games story.

As NCR has too much to keep stable already, Legion were once minor raiders at worst and possible emergant cultures like shady sands before "caesar" little c on purpose.
Now they're left with every worst aspect from history as a blueprint with no thought for themselves, Legion is a doomed plaything for an idiotic narcicist.
The strip, money, wierdos looking to control everyone, sixual slavery and an army of automatons every citizens dream.
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Bethany Short
 
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Post » Mon May 31, 2010 3:45 pm

Mr. House?
Have you not sided with him yet?

Spoiler
The guy can't stand the people of the wasteland. Thinks of them as scum. It's in his will.


He doesnt see them as scum, he sees most of them as largely undriven degenerates, and on the large scale, thats why I feel Freeside is in the state it is in. (If you don't know me, my House loyalty can't be pursuaded otherwise :laugh: )

@Madoc- Your plan is largely sound, save for Fiends, they are largely insane from chem use, an unreliable ally or force. I think chem addicts should either be reabilitated and sobered, or executed. Freeside junkes? Rehab. Fiends? Firing squad.
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Fanny Rouyé
 
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Post » Mon May 31, 2010 7:13 pm

this should go to the spoiler part because we talking about the end of the game
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RUby DIaz
 
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Post » Tue Jun 01, 2010 4:15 am

this should go to the spoiler part because we talking about the end of the game

I dont think its about spoilers, it's about personal interpretations of who we feel is the best, as well as what we would do to help our faction make it better (or worse)
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Zosia Cetnar
 
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Post » Mon May 31, 2010 11:37 pm

Wow! Those are exactly the same ideas that I have! Except for the Las Vegas part.

I wouldn't make it utopic, I would turn it into a capatalistic city where business is everything. I would then conquer the entire Mojave Wasteland and start a new nation called....New Mojave :D

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NAkeshIa BENNETT
 
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Post » Tue Jun 01, 2010 3:42 am

Every time I see House I think "Clark Gable!" and then I can't take him seriously. :whistle:

I'd pick NCR, because I like law & order. I don't consider the NCR to be "good" or ideal by any means, but I do like rational/practical vs. emotional, order over chaos etc. & I tend to see them as the best chance for such. Ideally I'd likely want some kind of combo of NCR and the Followers, I think, because you need a balance of empathy and practicality. But that's not an option in the game that I could see.
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loste juliana
 
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Post » Mon May 31, 2010 9:12 pm

@Madoc- Your plan is largely sound, save for Fiends, they are largely insane from chem use, an unreliable ally or force. I think chem addicts should either be reabilitated and sobered, or executed. Freeside junkes? Rehab. Fiends? Firing squad.


I can't disagree, but the Khans are the link here no chems no fiends, keep suppling chems in exchange for 2 things.
Caravans linked to the state are protected..
The worst offenders Cook - cook are to be hunted and killed no protection to their allies.

Motor runner actually seems strong and smart enough to enforce this, if monitored imo.

@ Lady crimson: thanks I forgot the Followers, give them a permanant base, in the AFSN, to educate and provide neutral grounds.
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JD bernal
 
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Post » Tue Jun 01, 2010 2:31 am

Every time I see House I think "Clark Gable!" and then I can't take him seriously. :whistle:

I'd pick NCR, because I like law & order. I don't consider the NCR to be "good" or ideal by any means, but I do like rational/practical vs. emotional, order over chaos etc. & I tend to see them as the best chance for such. Ideally I'd likely want some kind of combo of NCR and the Followers, I think, because you need a balance of empathy and practicality. But that's not an option in the game that I could see.

Ehhh, the NCR in spirit has the idea, but the incompetent politicians in power fail to realize they are repeating the many failures of the Pre-War government, I feel it may be a black humour foreshadow of a future Fallout showing the NCR on the verge of or having collapsed.
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k a t e
 
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Post » Tue Jun 01, 2010 12:18 am

Ehhh, the NCR in spirit has the idea, but the incompetent politicians in power fail to realize they are repeating the many failures of the Pre-War government,

I guess the problem I have is that I see that as a general human race failing...not a type of government failing. War never changes, humans (likely) will never change. All societies eventually crumble, even if not directly from war, usually from their own short-sightedness/greed. I just pick what I'd prefer to live with until then. ;)
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quinnnn
 
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Post » Mon May 31, 2010 8:23 pm

I guess the problem I have is that I see that as a general human race failing...not a type of government failing. War never changes, humans (likely) will never change. All societies eventually crumble, even if not directly from war, usually from their own short-sightedness/greed. I just pick what I'd prefer to live with until then. ;)

Well, I see Mr. Houses Autocracy as the best chance for humanity rebuilding. I mean, Mr. House lived it, and he has the dreams, in realism terms, I'd side with him not just because his ideas sound good, but hes smarter than I could ever be, he is the best course of action IMO.

@Madoc- you raise a good point, I think that very large buidling thats just outside of The Strip (The big grey building that you go around for the guy who fakes attacks) should be opened up and cleaned up and turned into a functioning hospital, those who come in have to either pay or work off their medical debt to the Followers, failure to pay it off results in jail time.
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Dominic Vaughan
 
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Post » Tue Jun 01, 2010 4:48 am

Obviously, me; Yesman is just there for the day to day securitron management.

Actually I would invited Marcus to be Head of Security and Super Mutants as bouncers for the Strip and send securitron patrol the highways;

The Brotherhood would be a problem, but I guess I can use my influence to make Veronica Elder.

But House is still just one man, and sometimes they tend to forgot lesson learned when they are too busy working.

I also thinks House didn't accept the world have changed; he looks like he wants to restore everything back to pre-war.....and we all know how THAT ends.
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Jonathan Windmon
 
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Post » Mon May 31, 2010 9:57 pm

I wonder in which way the Courier rules New Vegas?, without Yes Man and/or Mr House
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Ryan Lutz
 
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Post » Mon May 31, 2010 1:53 pm

I'm going to have to side with the NCR. My hope is that after what could have been a great disaster for them at Hoover Dam and the Mojave in general will be a wake up call to the people in charge that they need to stop just grabbing land and start taking care of what they have and expand as they get bigger and not grab land and not have the ability to control it.
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Nitol Ahmed
 
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Post » Tue Jun 01, 2010 3:01 am

Me, when I am in control, the FotA and the BoS would become state-supported. I'd provide ample resources for the BoS to begin researching methods for PRODUCING PA and weaponry, then I'd have them provide information for said production and would create an police/military force to replace securitrons. These soldiers would also have stealth technology built into their armor, this is made feasible through Dr. Henry's research.
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Frank Firefly
 
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Post » Tue Jun 01, 2010 1:24 am

The old world burned to the ground and Mr. House was the last guy to show up with a fire extinguisher. Yes man all the way.
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kiss my weasel
 
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Post » Mon May 31, 2010 2:46 pm

Mr. House is my ideal solution. He has a plan to really get humanity back into Golden Age territory. My main character Surtur and I are all about acting in the interest of rebuilding civilization. Nothing else is important enough, and House agrees.
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keri seymour
 
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Post » Tue Jun 01, 2010 1:51 am

I support the NCR.
In every playthrough (three to date) I always end up supporting the NCR, despite my plans at the start of the game. Why? I suppose it's because the NCR represents the non-Enclave aspect of the pre-war U.S. Government. To my understanding, that is definitely how the NCR is portrayed in the game.

There is no way I could support Mr. House or Yes-man or any other type of dictatorship. Put whatever bells and whistles on the idea that you like but the end result is the same. It is a proven aspect of human behaviour that "absolute power corrupts absolutely" ... there is a reason that a cliché becomes a cliché: it's fundamentally true.

I could never support the Legion because leadership through domination, again regardless of how you dress it up, never works. It's another edge of the same sword as that of Mr. House/Yes-Man/The Courier. It's basically an unchecked autocracy. No society can exist for long on the whims of a single individual. I believe that has been proven throughout history and why modern "monarchies" tend to exist within the framework of a parliament or some other such containing body.

Nope.
For me, the NCR represents the best of the alternatives. No Republic is perfect ... hell, no government at all is ever perfect ... but Courier narcissism aside, the best hope for New Vegas and the Mojave Wasteland is not a (for the time) "benevolent" dictatorship. Neither is it submission to an invading force of narrow minded and sycophantic (to Cesar) slavers. The best hope for the wasteland is the restoration of a freely elected government, as imperfect and flawed as such may be.

I ask you ... how would citizens of the Mojave Wasteland prefer it? Secure townships and trade routes via the blood of our family and friends or secure townships and trade routes via taxation? Civilization can not be rebuilt on the blood of the unwilling; such efforts contaminate the entire process and doom such "civilization" to an endless cycle of death and destruction ... never ending warfare and revolution.

*Off topic*
Heh, sorry for my slip in to roleplay there at the end ... it was just hard not to!
:)
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Kristina Campbell
 
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Post » Mon May 31, 2010 2:23 pm

edit:I'd take over and monitor the NCR's progress in the locations they currently hold, if they get there act together I would enter into discussions with them about annexing New Vegas. They would need to stabilise the economy, set up more protection more caravan routes, etc. On top of this I would have to remain as a kind of senator (is that what it is in America?) for New Vegas.

If not i'd slowly build my power up making key alliances (BoS, Powder Gangers, Great Khans (if I could reach them after the migration) etc.), if the fiends could be reasoned with i'd extend a truce to them, then working on improving my securitrons even further, give freeside a facelift and i'd also work on a way of integrating the outer-suburbs to hold the increased influx of immigrants (the aerotech offices would be the 'slums' so to speak). Create a 'council' type thing. Eventually after a long time (probably when i'm a very old man) i'd begin my push into Arizona or maybe NCR territory.

This would probably be my 'council'
- Me (as the head)
- Cachino (Gomorrah)
- Swank (The Tops)
- Mortimer (The ultra-luxe)
- The King (Freeside)
- Julie Farkas (FotA)
- Doc Mitchell/Trudy (Goodsprings)
- Elder Mcnamara (BoS)
- Eddie (Powder Gangers)
- Papa Khan (Great Khans)
- Johnson Nash/Meyers (Primm)
- Crandon (North Vegas)
- Marco (West Vegas, formerly westside)
- Cliff Briscoe (Novac)
- Marcus (Jacobstown)

of course these are the people I believe would be elected to represent their town/faction
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Lexy Corpsey
 
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Post » Tue Jun 01, 2010 3:46 am

I would have to say the NCR. They have the most stable society, and a "competent" military; they also seem to be better as individuals, rather than large groupings, i.e. certain members, such as Chief Hanlon, are more understanding of the trials faced than the politicians back in safe territory.

Still, I think the NCR has the most realistic and most stable long term goals; they are just trying to expand and make a stable society.
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Rob
 
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