Let me draw your player characters

Post » Sat Jul 12, 2014 4:19 pm

Hello!

I haven't touched my stylus for nearly a year now and I am pathetically rusty. Please allow me to draw or paint your player characters for entertainment and practice!

I ask nothing in return, just post a link to a screenshot or a description of your character and tell me what you'd like it to be (sketch, line drawing, painting, whatever). Within reason, of course-- I can't give you a 20-hour masterpiece (I don't have twenty spare hours for a start). You are absolutely welcome to use this work however you like-- roleplay, avatars, signatures, anything you like, so long as it's non-profit. Also, please do not ask for nudity, obscene content, or anything which violates the forum guidelines.

I do regretfully want to point out, however, that seeing as I work a 50-hour week I don't always have a lot of time on my hands (which is how I got so rusty in the first place; teenagers, don't grow up, you will regret it). Therefore if lots of people ask, I might not be able to draw every single request. In this scenario, you are overwhelmingly more likely to get your character drawn if your character:

  • has unusual or striking looks (ugly, old, scarred, non-gender-normative, just plain strange-looking)
  • is a lady in practical armor
  • has a really interesting outfit which fits well into their game's aesthetics
  • is not wearing a chainmail bikini and/or modded into a terrifying anime kidult
  • has a really interesting backstory. Especially if it gets deeply confusing and metaphysical. Especially especially if there's a convoluted lore reason behind it. Tell me all about it! I love hearing other people's PC backstories.

If I am going to draw them, I will tell you so, and then I will later on post a link to DevArt or Tumblr where I will host the artwork. It might take anywhere from a day or two to a while because I am busy (see above). Please give me the indulgence of your patience.

If you want to see what my artwork looks like first, a small selection is http://frankierain.deviantart.com/gallery/. What you see there came from anywhere between 2013 and 2010, so it's not very representative of anything I might do now. (In particular I'm trying to get over my lazy aversion to figure-drawing.)

Finally, I love you and I can't wait to see and hear all about your characters.

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Yama Pi
 
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Joined: Wed Apr 18, 2007 3:51 am

Post » Sat Jul 12, 2014 12:04 pm

Oh, this sounds like it will be a blast, and how generous of you to do so for other people!

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Colton Idonthavealastna
 
Posts: 3337
Joined: Sun Sep 30, 2007 2:13 am

Post » Sat Jul 12, 2014 3:09 pm

You work is great! I'd love to take you up up on your offer, I've recently gotten a CS accepted in an RP here and the character is wearing a rather differen outfit. I don't necessarily need a portrait of her face, but I'll PM you with details.

It's really great of you to do this out of the kindness of your heart, too.
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Vahpie
 
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Joined: Sat Aug 26, 2006 5:07 pm

Post » Sat Jul 12, 2014 3:46 pm

If you insist.

From Tales of Two Moons.

Spoiler
Name: Tumiiel Adonis.

Gender: Male.

Birthsign: The Atronach.

Race: Altmer. Or "High Elves" to the humans.

Age: 406.

Apparent age: Mid to late 40s.

Appearance: Tumiiel has a intimidating presence. He stands at 6'9. Quite tall even for Altmeri standards. His skin is pure gold it seems. Almost everything about his looks is literally gold and blond. From his skin, which even other Altmer takes not of, to his hair, which is regularly kept short way above the neck. And even his eyes Irene in his eyes, which is the color gold in it is so bright that some say it blinds you, which of course, is not true. Just an exaggeration. And his ears are so sharp that he could cut it off and uses it as a blade if need be.

In Summerset, he would clothes typical of Altmeri noblemer, however, he is not in Summerset. As he is fighting a war in Elsweyre, he is wearing a heavy set of armor reserved for generals in the Dominion military. Coated in Blue, the armor is clearly elven in design. (Though standard elven armor is in gold/yellow.) All over the armor is symbols for Atlmeri culture. With an Eagle with it's wings spread on the chest plate of it. He has a golden cape with a dragon, representing Auri-El, coated in black. And his helmet, also coated in blue, is designed to look a head of an eagle, with even the visor looking the face of one. And on the top of the helmet, are feather combs.

Personality: Ever since the Oblivion Crisis, Tumiiel has been expressionless, humorless, and grim. Look into his eyes and you will see nothing but a blank, soulless stare. No one has never even seen him publicly smile. Before that, he was known for being a silent type, until he married Tarlia from House Loreius. Which she managed to open him up, until her death giving birth to her second set of twins, which set him back, and even after what he saw in the Oblivion Crisis, which to this day he does not speak about. Regardless, this is one reason why some fear him. When he says something, good or bad, you know he is serious.

Occupation: Lord of Firsthold, and a general in The Aldmeri Dominion army.

Faction: The Aldmeri Dominion. (Within it, the Thalmor.)

Bio: First you must know who the Adonin family is. While they have been amongst the oldest families in Alinor, they have been irrelevant throughout it's history. Often they just had ownership of a small farm within Firsthold's domains, and often had no say in even the region's politics. That would, in fact, all change when Tiber Septim unleashed Numidium onto the city of Alinor. The Aldmeri Dominion was no more. Tiber Septim then began removing those who would cause trouble from power, including the Lord of Firsthold. Of course, while the Altmer wanted to rebel for that already, especially after Numidium was destroyed shortly after the siege of Alinor. However, the Empire had the bulk of it's legions stationed in Alinor. Rebellion was impossible. Seeing this as an opportunity, Tumiiel's father, Ungcano, had managed through scheming and dumb luck earned the title of Lord of Firsthold from the Empire. Of course, the Empire is unpopular. And so the Tumiiel family, while having a higher status, is now unpopular among the province.

Over the next few decades, Ungcano bore two sons, Ocato, Tumiiel's older brother and whom would be the Third Empire's future Potentate, in 3E 12. Tumiiel himself was then born in 3E42. Ungcano, due their difference in age, had sent them to two different places of education for noble families. The one Ocato went to was "sponsored" by the Imperial government, and is where Ocato was influenced to be Imperial mentally. Tumiiel, without the knowing of his father and the Imperial administration of Summerset, was owned by the Thalmor under the guise of a noble family's sponsorship. While the Thalmor was the representative body of the Bosmer and Altmer in the old Aldmeri Dominion, the Thalmor reformed into a secret society dedicated to overthrow the Imperial administration in Alinor and to eventually destroy the Empire that rules over them. Of course, not all the students knew. They would only contact the brightest and youngest of them. And Tumiiel was both intelligent, and very young. Despite coming from a pro Imperial family, Tumiiel showed no signs of Imperial support and was young enough for them to mold his mind. And it would work. He was influenced by the Thalmor through private "tutoring" on the subject of history. And by the time he graduated, he was committed to free his people.

Shortly after Tumiiel graduated in 3E 64, his father passed due to illness, though rumors were said that he was assassinated due to his unpopularity. And so Ocato was nor crowned Lord of Firsthold. Privately, the two brothers had simple disagreements about certain policies. But for the next 15 years, they butted heads on the issues the Imperials were involved then. Their relationship had burn to ash by 79, when Ocato left Firsthold for the Elder Council. Tumiiel and Ocato never spoke again.

While Ocato was still Lord of Firsthold, Tumiiel was the defacto ruler while his brother was gone. With being the first major lord with anti Imperial beliefs, even if it's secret, he suddenly became a useful asset to the Thalmor, who was plotting Ocato's death for Tumiiel to take over. From there, Tumiiel discreetly schemed against the Imperials without them knowing. He was able to increase his personal power in Stormhold over the rest of the first century. And he also pretended to be an Imperial friend. Eventually the Imperial Administration saw him as a close ally by 98, and Legion presence was drastically decreased in the region of Firsthold.

By the year 104, he married Tarlia Loreius, daughter of a major vassal of his that was also secretly hated the Empire. So he could have a strong ally to keep his other subjects and vassals in line. And while the marriage was a political one, the two couple came to love each other. Tarlia even managed to open Tumiiel up, Giving him a sense of personality few people seen. And then by the year 235, she bore a set of twin, something that happens extremely rare to an Altmer. The twins were a male named Ungcano, after his father, and a female named Elenrie, after his mother.

Other than that, the second and third century was more about the Thalmor increasing their powerbase in the province without the Empire's knowledge, to which Tumiiel helped a lot. Over the next two centuries, various nobles supportive of the Imperials were either intimidated, or die of a "mysterious illness." Over time, the Thalmor manipulated the political climate of Alinor. And while not all the anti Imperial nobles were Thalmor or even knew of them, the nobility slowly grew to dislike the Empire. Where even the King and queen too were killed "mysteriously" and the new one was influenced (Without knowledge) by the Thalmor. By then the Empire finally became suspicious, and the Blades investigated. They would set back progress for a time, but the Thalmor would eventually adapt to the situation.

Things for Tumiiel came crashing in the year 327, when Tarlia was giving birth to another set of twins, which was pure dumbluck for that to happen twice. However, the process was bad. Despite the advanced healers, Tarlia died giving birth to the first child, a male. The same infant even had strangled the second infant wit his umbilical cord. And so Tumiiel lost a wife and a newborn son to another newborn son. Tumiiel changed again that day. That was when he became more colder as a person. And to this day, he resents his youngest son, who he cannot disowned due to being family. And it is why he named his Ocato. After the brother he despises. As a mockery. The young Ocato would become the black sheep of the Adonin family.

This did not, however, impede on Tumiiel's work. Rather it made him better at it. While he maintained a fake relationship with the Empire, he became more ruthless as both a rule and a schemer. And this continued on until 433, when the Oblivion Crisis struck Alinor. The entire province faced heavy losses. Including Firsthold. However, Tumiiel face relative success compared to the other cities. When an Oblivion gate first opened outside his city, he took 4,000 and an entire Imperial legion attacked the gate itself. While only 300 came out alive, Tumiiel still closed the gate. This would prove vital as Lord Tumiiel was one of the first to close a gate in Alinor. After a few months of closing gates around Firsthold, (Which Tumiiel did not take part of other than giving the order.) Gates stopped opening around his realm. This gave Tumiiel the time to reinforce the forces of Skywatch, which the city itself was lost and the remaining forces were being overwhelmed. He managed to get into the main gate itself and closed it a second time. Again with heavy losses. He managed to secure the Eastern Isle, or at least for the moment.

Tumiiel's role in the crisis, which along with others, helped the Thalmor. However, it wasn't the Thalmor that would overthrow the Empire's presence. A year after the Crisis, in the first year of the fourth Era, a group called the Beautiful, an organization wanting to reform Aldmeri culture, started the revolution, much to the Thalmor's annoyance as they were about to make the move. Regardless the Imperial Legion, caught by surprise of the amount of nobles fighting them, were forced to retreat into the eastern isle. Where they thought Tumiiel and the Lord of Skyhaven to be the remaining loyalists. However, when the rebel forces invaded the isle, Firsthold and Skyhaven showed their true colors, and obliterated the Imperial Legion, or what remained of them. The Thalmor then managed to took the power away from the Beautiful, and probably prevented chaos form continuing. They then finally announced their existence, which were only thought as rumors. They took credit for the saving Alinor from the Oblivion Crisis and liberating it from the Empire. And for that, the Thalmor grew popular, and many of them, including Tumriiel, became national heroes.

Tumriiel then took part of the invasion of Valenwood. He fought a few but key battles against the Imperial Legion, even when outnumbered. When the Treaty of Anvil was signed, Tumriiel showed how capable he is in both warfare and politics. Which was why he then given an important role for the liberation of Elsweyre. And so he is now at the outskirts of Senchal. He's in the process of taking it.

Spoiler
Name: Ma'Keressa.

Race: Khajiit

Subrace: Suthay-raht.

Gender: Male.

Appearance: Ma'Keressa is of average size for a Suthay-raht. He stands at 5'10 and weighs 190 pounds. His fur is mostly black with white stripes. His eyes are dark orange, and is feline-like (He is a khajiit after all.) And then he has multiple scars all over his body. The most notable one though is one slashed from his left cheek to his nose and then right by his right eye socket.

Faction: N/A

Bio: Ma'Keressa does not know who his parents are, for they either abandoned him, or had died when he was just a young kitten. His first years of like were begging in the streets of Senchal until a nightblade named Dar'Aiq adopted him out of pity. From there, Ma'Keressa, who went by the simple name of Keressa as a child, traveled across Elsweyre with his adopted father, who would do jobs to whoever pay him for his profession. And since he knew Keressa would someday need to survive on his own, he went to teach the young kitten the only art he knew, of stealth and illusion.

Learning to sneak around was easy for Keressa, perhaps he was meant to do so? Though he did struggled learning how to use Illusion, he did learned it regardless. And would even come to be good at it as well. And when young Keressa was 19, he was quite well trained, but Dar'Aiq did not believe Keressa was ready. And so he did make him wait as the old nightblade went on to another job, promising his adoptive son that he would bring him on his next mission. Only he didn't return. After a week, Keressa went to the town where Dar'Aiq told him he would go. However, no trace of him was found. For the next few years, Keressa searched all of Elsweyre for Dar'Aiq, only he never could. Distraught at the man that showed him kindness and mercy all these years ago, Keressa took took on the name Dar'Keressa, for he is now one of stealth. And would for several years, live the profession his 'father' had lived by.

As an independent nightblade, Dar'Keressa did many things. Stealing, stalking, ect. Sometimes, he would murder someone. Whether that would be a bandit or a random person. And he was quite good at it. So good in fact, that by age 36, 14 years as a nightblade, a very rich Cyrodiil offer him a job that paid well, but very risky. He was to steal something very valuable... From the Mane himself. And he would travel to Torvan, sneak into the Mane's palace by night, and get caught by his guards. Mistaking him as an assassin, they would of executed Dar'Keressa. However, the Mane intervened. And so instead, he was brought to the Mane. Then something happened to Dar'Keressa. Something about the Mane.. It awaken something deep within him. Immediately, and after hearing the almost poetic and words of the Mane, he realized that day that he would serve the Mane, and give up his previous life.

He had become a monk, or the Khajiit equivalent of one. He taught the teachings of the Mane to any, Khajiit and foreigner alike, who would listen. Keressa now took the name of Ma'keessa himself, for he is now a child of the Mane. And for quite a bit of years, he would serve the Mane faithfully, until his dying breath.

However, the Aldmeri Dominion invaded the homeland. And after a long bloody battle, they had even taken Torvan. But when they stormed the Mane's palace, he was nowhere to be found. He vanished. Ma'Keressa had an opportunity to escape Torval. But he chose to stay so he could guide and help the people of Torvan during the harsh days that would come now. However, because of his association with the Mane, the Dominion arrested Dar'Keressa. But another Nightblade helped him escape. This Nightblade, named Dar'Jurshiba. Dar'Jurshiba convinced Ma'Keressa that they must now find the Mane. It is the only hope the Khajiit have to be free. Ma'Keressa would find that his skills would come back to serve him well.

And the League of Overpowered Gentlemen: The Greatest RP that ever is or ever will be.

Spoiler

Name: Manslayer Maximius Swagulius. Emperor of Mundus, Oblivion, and Aetherius, Supreme Lord of all live in all universes (Including the Twilight universe.), God Most High, King of the Andals and the First Men, (It is Elder Scrolls related. Trust me.) King In the North, and Mayor of New York City.

Race: Gold Imperial

Age: His current life has him at 10,000 years old. But he appears to be in eternal youth. And he has reincarnated quite a few times. Making his soul's age unknown.

Appearence: Emperor Manslayer Maximus Swagulius is amongst the top ten of the most beautiful men in all the fictional universes. (Forbes magazines rated it so.) He is the only Imperial in history to have pure-gold skin. Even the Altmer are jelly of it. His eyes are so violet and purple that even the Targaryans would be Jelly if they were in TES. His hair is bald but yet even adds more to his swag. (Like with Vivec's baldness.) He stands at 6'9 and is stronger than the Mountain. And he got a sweet six-pac.

Clothing/equipment. He has an eternal flaming sword. Given to him by Rh'lor, the One True God. (Search it up, it's in TES and I spelled his name right.) He has an Epic armor that would Dovahkiin's armor to shame. And he got his own personal concubine stuffed in his pocket.

Personality: He has the most perfect personality out of all of you.

Bio: His spirit was said to be created by the Godhead in the Dawn Era to be the ultimate Marry Sue. Throughout history he has lived the life of the most important people in history. (Including that Bull-dude that had some funky time with Allesia.) However, one day he split soul into two. One would become Vivec while the other continued to be reincarnated. It was in Vivec where he learned to CHIM and how to chill out. From then on he became Reman I, and lived the life of a dynasty of Emperors. During the Intteregnum (Which he started so he can troll Tamriel.) He disappeared, only to come back as Tiber Septim. He then made love with Vivec (Yes himself, nothing wrong with that.) And conquered Tamriel. When Tiber died, his soul reunited into Vivec. But when Vivec got killed in a spear match by the Nevveraine (Which the spirit allowed to happened.) the soul reincarnated into what is now Manslayer Maximus.

in 4E201, he became Emperor by slapping Titus Mede II with his backhand so hard that Titus just had to cease his title to Manslayer. Manslayer then invaded made Ulfric Stormcloak surrender, by blackmailing him of those nvdes he sent to Olaf-One eye. From there he invaded the Aldmeri Dominion. However, he didn't need the Numinidium, as he has his giant willy. Which he used to fire laser beams all over Alinor, forcing the Thalmor to surrender. Akavir suffered the same fate. And so did Oblvivion, Aetherius. And so did eventually the universe outside the Godhead's dream.

And for 9,000 years. Manslayer ruled his empire gloriously, until the year 9,001 of the 4th Era. Which brings us to this story.

While it would be pretty sweet if you're able to do all three of these characters, I'll understand completely if you can't given that you have a busy life. So just do what you can. (And I'll let you decide which one or two you want to draw if you can't do all.) As for what type of drawing, I really don't care either. Maybe painting if it's easy enough.

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Theodore Walling
 
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Joined: Sat Jun 02, 2007 12:48 pm

Post » Sat Jul 12, 2014 2:32 pm

This is a really cool offer. I'll have to try and dig up my character sheet for Septimus Aquila from the end of siege of sentinal. If you're looking for an ugly and scarred character, do I have a treat for you...
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^_^
 
Posts: 3394
Joined: Thu May 31, 2007 12:01 am

Post » Sat Jul 12, 2014 6:22 pm

As has already been said, this is a very fun and generous idea to put forward - and, looking at the really quite exquisite quality of your work on deviantart, very tempting too. In terms of suggesting characters that might be interesting to draw, I do have a bit of an old one that might prove somewhat out of the ordinary (or maybe just plain irritating, I'll leave that for you to decide :tongue:). If you do decide it's worth a try, even a simple sketch would be nice.

She has a bit more to her background than what's here, but I never really put it in the character sheet because it wasn't that relevant to the RP. It is slightly weird, so if you find yourself curious, just ask and I can elaborate a bit.

Spoiler
Name: Navigator Anelia

Race: Nibenese

six: Female

Age: The Navigator (capitalization obligatory) is in her early thirties - at least, as far as appearances would allow the beholder to conjecture. Such a trivial and mundane pursuit as keeping track of her own age has, naturally, slipped her mind long ago.

Position: Navigator. Obviously; are you thick or something?

Appearance: ‘Scrawny’ is the best way to sum Anelia up, thin and short (barely even reaching up to five foot six) as she is. Some might say she even looks undernourished; the Navigator herself will have no such dreadfully mundane explanations in her life, insisting instead that it has to do with the need for a smaller physical anchor to facilitate easier travel between the planes. Whatever the case, she is hardly the model of athleticism; however she is surprisingly durable for all that, being able to pull her weight in protracted journeys on foot in less than favourable conditions, heat in particular appearing to do little to bother her. That, of course, might be due to being accustomed to such climates, what with growing up in the Nibenay and having that slightly darker, tanned skin of a Nibenese to show for it – along with that far more obvious indication of her ethnicity, the fact that her entire upper body is covered in tattoos clearly Heartlander in design.

Dark green in colour, the wavy shapes curl around her arms and up her neck, stopping short of covering her face; in places, they are abruptly interrupted by a second layer of tattoos – these being far less gracefully-shaped and considerably more ominous black Daedric letters, scattered seemingly randomly all over her body and including a small ‘N’ on her brow. It can be noted, by looking at her thin, straight eyebrows, that it isn’t straight in the centre, being slightly to the right of the middle, instead. Dark blue eyes sit beneath said eyebrows (which themselves are brash red in colour, just as her hair that is most often tied into a short tail), their colour slightly diluted, as most people find themselves describing it as to their surprise – from underuse, of all things. That does not make them any less capable of taking on an angry glint when they are in use, which, combined with her snub nose, pronounced cheekbones and thin lips - which are usually either smirking smugly, or pressed tightly together in obvious irritation, - sufficiently convey her short fuse.

Skills: Being as she is a mystic beyond compare, and a void-traveler to boot, Anelia has many, many skills. All of them arcane, of course; after all, she has no need of entirely useless baggage to clutter up her precious mind.

Possessions: When the Navigator deigns to leave her cabin, she is most often seen wearing a light blue robe, simple and plain enough - save, perhaps, for a spot of silver trimming along the collar. Chances are quite good that when Anelia does emerge, she will be wearing a simple white bandana over her eyes; invariably, no matter what the situation might be, she is also always with her seven amulets of varying shapes and sizes – two silver lockets (one slightly larger than the other and both hanging from slim chains of the same material), one large, bulky golden medallion on a plain iron chain, three gemstones – two slim green ones and one rounder, bright crimson one – hanging from simple pieces of (deceptively strong) cord, and, finally, a simple iron Daedric ‘O’ on a chain of silver. Rather more disturbingly, from each of her wrists hangs a black soul gem, tied to a silver chain. She cannot be bothered to hide the fact they are both filled, as their faint cold glow makes amply clear.

Apart from what which she wears on her person at all times, the mystic does not appear to have many other possessions - that others could safely lay eyes upon, at least. The experienced (surviving) crewmembers of the Saint Alessia know better than to stick their nose in her personal quarters; no matter the amount of strange and unusual noises that escape through the thick doors.

Personality: None whatsoever; why would one even want such a horrid thing? Honestly, the things you mundanes come up with.

Strengths: An utter and utterly callous disregard for the well-being and continued survival of each and every mortal within the vicinity.

Major flaw(s): An utter and utterly callous disregard for the well-being and continued survival of each and every mortal within the vicinity.

History: The Navigator does not share much about her former life; the best that even the oldest members of the Saint Alessia's crew could come up with are the obvious fact that she is Nibenay born and Nibenay bred, and the loose tidbit that she has (or had, anyway...) a sister. Other than that, the woman who has been charting the course that the ship takes for near a decade at this point is an utter enigma to all but, perhaps, the captain himself; and if Count Lysander Porphyry Spiros IV has any idea with regards to who Anelia was before that fateful day when she stepped aboard his wildly unusual ship and expressed an interest in attaching herself to its crew - or, rather, demanded this, - then he is not sharing.

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trisha punch
 
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Joined: Thu Jul 13, 2006 5:38 am

Post » Sat Jul 12, 2014 11:21 am

I wouldn't mind if Olivia made the cut :tongue: I could never do a proper rendition of her. I'd leave the medium up to the artist.

N
ame: Olivia Verik-El Aventine

Race: Cyrod-Nibanese

Gender: Female

Age: 24

Eye Color: Grey

Physical Appearance: At the age of only twenty four, Olivia Verik-El Aventine stands as a stunning testimate to the selective pruning practices of the Aventine family’s withering family tree. Standing 6’3 with a slender figure, petite waist and sharp angular features Olivia is considered to have slyish good looks that stem in part from her families heritage as one of the few noble families that can trace their lineage clearly back to Reman Cyrodill and the integration of the Taeseci into Cyrodillic society.

Trace amounts of Taeseci blood and secretive, if uncouth, breeding tendencies within the family have ensured the purity of the blood line, leading Olivia to have a prominent and sharp jaw line coated with soft olive skin that have long characterized members of her family. Her eyes are most defined by a pair of cool grey irises that remenense of a predators cool gaze framed by a set of thin and wispy eyebrows shelved just above them and a slender nose dividing the two orbs before reaching down to her lips, which are full and outlined with traditional Nibanese tattooed ‘makeup’ that outline her lips as well as her eyes.

Her hair, unique in dress compared to most cosmopolitan Cyrodiil, is a deep red that flows down her neck and back in a weaved braid that ends in what one could only describe as a series of bulbed rattles that cease half way down her back.

Olivia’s face also bares numerous other tattoos, including dual wisps that reach out from the far corners of her eyes, dagger likes stripes that streak across the bottom of her jaw and pint towards the crown of her nose as well as various other tattoos that cover her body. The most definitive marks a found on her wrists that coil around her arms like vipers ending with the open mouths of cobra out stretched on her palms, proudly showing off her ancient heritage from a time long since past.

Olivia is most often seen wearing linens of Ancestor Moth silk in the traditional Nibian fashion. Her cloths are often lanky, finding a healthy medium between form fitting and loose cloth with often change in markings that shift to tell various stories of her families’ history.

Along with her typical dress, Olivia is never present without a dark gem with a ruby center around her neck known as the Avantis el-Dula (The Heart of Avatenia), a black soul gem that holds the souls of every past matriarch of the Aventine Family. The center piece is long said to be a shard from the original Amulet of Kings, and the Aventine family has always employed the binding of souls much in the same fashion that the Septims have.[/spoiler]

Spoiler

Name: Bomilkar Barca Hel Echani

Race: Ra'Gada (Forbear)

Titles: Yokeda, Lord Regent of the Forbear States, Khan of Khan's (of the Barca), The Sword of Ashir.

Age: 40

Birthsign: The Lady

Physical Description:

Standing about 5’10, Bomilkar Barca is imposing for his modest size. His skin is sun baked, dry and rough, due to the harsh conditions of his nomadic lifestyle in the desert of the Aliki’r, giving off a redish brown tint. He wears his light brown hair short and neat to keep the sweat from collecting in his hair and has a prominent jaw with hair growing from the top of his head down the side of his face into a short, rough beard. His body is just as rough and worn as his face, off set by a well toned physic that could easily hide his true age in favor for a younger one. His body bears many tribal tattoos and the scars of many battles, some light and barely notable with others deep and clear. As he has aged traces of white, almost cotton like sprouts of hair can be seen in his hair, especially his beard, a mark of his growing age and testimony to the experience he has gained as Khan. A scar can be seen across the bridge of his nose, above piercing green eyes that have seen a great deal in his time on Nirn. His left cheek bears the tribal tattoo of his tribe, a crescent with a star in the center, signifying his station and lineage.

When not in battle, Bomilkar wears traditional tribal garb along with a burgundy red sash that stretches from his right shoulder to his waste along with black and white mask bearing clan tribal tattoos with sapphire eye pieces. The mouth bares several hand painted sharp teeth with tusks curving up from the incisors. When in battle he wears a light weight chain vest and leggings designed for increased mobility, covered by war robes.

History:

Born the middle child of three boys and two girls, it was never in Bomilkar’s stars to be a Khan. His eldest brother Timur II, name in his father’s honor, had always been the strongest of the two and there was no question that he would be next to lead the tribe; Fate, as it was, would have it another way. Bomilkars father, Timur I, had always been strong wiled and bold, ever so to the point he took pleasure in raiding Imperial supply and armory caravans across the Alki’r. Not after, the tribe began to grow fat and wealthy off these caravan raids, and in equal time the Empire began to chase them down. In a series of bloody battles the tribe pitted itself against the legions with success, defeating them as they attempted to chase the across the unforgiving desert. These early success’s would embolden Timur II to convience his father to raid closer to the coast where greater rich’s lay, and consequently his grave.

Both Bomilkars brothers, Timur II and his younger brother Umar would fall in battle when they accompanied their father on a raid on a caravan going to Hegathe. Timur I barely escaped with his life, thanks to a daring camel charge led by Bomilkar in the legions center, giving his father and his warriors enough time to retreat. The tribe would be forced, through several pyrrhic victories against the legion led by Bomilkar, to bow to Imperial will. Legion commanders, impressed with the Barca tribal warriors, drafted 1/4th of the tribes fighting force into the Imperial Auxiliaries; this would include Bomilkar, to ensure his father would no longer be a bother to Imperial caravans with his only remaining son’s life at stake.

Bomilkar would go on to fight other tribal forces in Hammerfell, under the Imperial banner, for fifteen grueling years until the outbreak of war with the resurgent Aldmeri Dominion. At the age of thirty thirty-five Bomilkar became a senior Auxiliary commander, showing aptitude for small scale and guerilla warfare in Valenwood. Shorty before overwealming Imperial defeat Bomilkar received word of his fathers murder by the Sharik family and his sisters and mother had been kidnapped, taken as concubines.

Deserting his post and killing his commander, Bomilkar led the auxilory in revolt against the Legion and returned with his men to Hammerfell where he and his brother-in-law Hasturbal fell upon the Sharik encampment and slaughtered them in their sleep. In one bloody night, Bomilkar made himself the undisputed Khan of the Barca Tribe. Bomilkar would then spend the next few years waging a war of expansion to regain lost influence and grazing lands for his tribe, striking a crucial deal with Sentinel for land in exchange for service to the city in times of war. Sentinels call would come not long after during the Last War of the Wolves, where Bomilkar would face the legion yet again. Bomilkar would become essential in securing the southern front of the war and part of the reason the siege of Sentinel was broken.

-- I had to add Bomilkar in there as well, I just couldn't help myself!

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yessenia hermosillo
 
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Joined: Sat Aug 18, 2007 1:31 pm

Post » Sat Jul 12, 2014 4:24 am

This is absolutely awesome. Been wanting to draw a few of my characters myself, but whenever I do something good It takes me months to finish it. It'd be great if you could draw my character Darys Androthi.

Spoiler

Name: Darys Androthi

Gender: Male

Race: Dunmer

Birthsign: The Steed

Ethnicity: Southern, of the Great House Dres

Age: 84

Apparent Age: Mid to late 30’s

Occupation: Bounty Hunter, Mercenary, Slaver, and Smuggler.

Appearance: Darys is of an average size. He stands about 5’10” and has a slender, but strong, frame. His body is well toned and his muscles are lean. His ash colored skin is rough and riddled with scars in places, tokens from his years in the business of slaving. He shaves his head regularly, keeping it free of hair, however, at times it sports a mild stubble. His ears are pierced with rings of varying sizes and metals, ranging from gold and silver to adamantium, getting smaller as the travel from the lobe up. His face is sharp, with slightly concave cheeks and pronounced cheek bones. His face is slightly less scared than his body, except for the nasty, jagged line that cuts across the right corner of his mouth and down through his chin, which has a small chunk missing where the scar crosses. His face is covered in a rough stubble that never seems to get shaved, but is never let to grow longer. His eyes, like those of all of his kinsmen, are a deep red and possess an eerie, piercing calmness. His body is covered in a myriad of cultural tattoos, a typical practice among those of House Dres. Upon his face is one of a deep teal hue that twists across his skin in an intricate pattern and continues on across his body. This twisting bluish design mingles with other tattoos of various origins and colors, from parables in Daedric script and portrayals of the Almsivi to ones depicting the symbols of various Dunmeri syndicates and organizations. As a whole none of them make sense, yet when you focus on a particular set you begin to notice the pattern. Every tattoo tells a tale from the story of his life, the snaking, teal Dunmeri design serving to link them together almost like a timeline.

Clothes: Darys wears a worn, sleeveless leather jerkin that buttons up the right side of his chest. He leaves the top several buttons undone, allowing the flap to lay open loosely and showing his chest and undershirt. Beneath it is a light linen shirt, equally worn and with sleeves torn off just above his biceps. His brown linen pants are neither too tight nor too loose and are tucked into shin high leather boots. Across his waist is a leather belt with several pouches. Under that is a maroon sash that draqes its tag ends down his thigh. A sleek Dunmeri longsword is fastened to the left side of his belt.

Skills: Darys is a man of many talents. The Dunmer is well versed in the art of swordsmanship, marksmanship, and the use of a spear, yet he lacks skill with heavier, unbalanced weapons. He relies on his speed and agility in combat, rather than brute strength. He also has a way of getting what he wants, be it through intimidation or smooth talking – the tattoos and scars, as well as his reputation in some parts of Morrowind, tend to make the former much easier. Darys is also well acquainted with the tasks of navigation, tracking, and survival. Long raids deep into Argonia and Elsweyr have tempered him into a very enduring individual, allowing him to go longer without food and water and survive off the land with ease.

Background: Darys was born into a poor family in the Jewel of the East, the city of Tear. His dysfunctional family consisted of his mother, father, and 3 siblings. They lived a poor life in one of the cities many slums. His father made a living as a caravan guard, so Darys and his 3 siblings were often left at home with only their mother to care for them. His father made some good money guarding the slave caravans in and out of the city, but what he did make he wasted away on women and alcohol. Darys and his mother were often the regular victims of his father’s drunken rages. At the age of 17 he got a job in the slave pens of Tear to help keep the family afloat. During this time he grew accustomed to the horrors of slavery and oppression.

One day his father left on another caravan, but never returned. Whether he had died or abandoned them, no one knew.

Darys continued on working in the slave pens. After a few years he began to work his way up the ladder. When he was in his early 30’s the slave-master he was serving began to send him along on the raids. He secured himself a spot as a raider after displaying a great aptitude to the task. Over the years he worked up a reputation as one of the best slave-raiders in the business. This opened up other opportunities to Darys. Not only did he continue to run a raiding team, but he also got into the business of smuggling skooma and moonsugar up the coast and through the jungles of southern Morrowind for the Camonna Tong. After some time in the business of slaving, Darys began to make the much more profitable runs to Elsweyr. Khajiits brought more coin at the markets than the reptilian beasts of the south. Not to mention he could buy moon sugar straight from the supplier, cutting out the middle man and allowing him to run the goods straight from the west and into Morrowind.

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Kari Depp
 
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Joined: Wed Aug 23, 2006 3:19 pm

Post » Sat Jul 12, 2014 7:38 am

Knight Commander Septimus Aquila, General of the Imperial Army of Hammerfell and Commander of the allied army during the Siege of Sentinel -

Physical Description: A young and slight Nord, Septimus had been a sickly child and his pockmarked torso shows the signs of recovery from a near fatal disease. His brown hair is cropped close to his head in a military manner. From behind his piercing blue eyes though, one can see his internal strength that makes up for the physical infirmities.

During fierce fighting outside the walls of Sentinel, he received burns across the right side of his head, burning away some of his hair. his left ear is missing , raggedly hacked off. A crossbow bolt fired from a Redguard caught him in the open mouth as he was shouting ceasefire orders, splitting his cheek open almost to his back teeth. It was sutured in a muddy trench and healed poorly leaving a jagged scar. His back is also terribly scarred from a flogging recieved at the hands of his commander.

He wears no badge of rank or office, instead choosing simple legionnaires briastplate and pauldrons that are rusted and dented from prolonged use. Painted crudely on the back and shoulders of the armor in whitewash are Imperial Diamonds. He ordered his men to paint them on their backs to help identify friend from foe during night combat. Because of the desert climate, he has a filthy linen scarf and wears close fitting and dirty short pants cut off mid shin instead of leg armor. An old pair of military sandals are all that's on his feet.

He carried a gladius which is also rusted into it's scabbard. At his orders in preparation for a night assault, he and his men have Imperial diamonds painted in crude whitewash on the backs of their helmets, and the legionary number on their shoulders. He carries a snapsack with all his personal belongings on his back and a small pouch of tobacco on his belt.

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Scott
 
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Joined: Fri Nov 30, 2007 2:59 am


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