Let's have a toggle on everything!

Post » Tue Jun 14, 2011 12:23 am

I can't eat cookies. I'm allergic.
If you don't let me toggle them off, I can't buy Skyrim for medical reasons.
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ShOrty
 
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Post » Mon Jun 13, 2011 10:38 pm


http://i681.photobucket.com/albums/vv175/Proditus/Unnecessary.jpg


Win!

Far as I am concerned Beth knows what they are doing, this isn't their first trip to the rodeo. If they find something they need to put a toggle on they will. Otherwise mod's can clean up the rest for folks who are so inclined.
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Gen Daley
 
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Post » Mon Jun 13, 2011 7:41 pm

As a pc gamer, I'd like to have quest markers, finishers, compas markers, and hardcoe mode optional. I don't want to have to install a mod for something the devs can easily due. Also I think console players have the right to turn off these features, seeing as some of these features seem to be split up the middle infavor or against.

I too dislike when people say "make it an option", but I hate even more "just mod it out". Both of these "solutions" the average TES player has no control or ability to do. I love using mods, but besides editing a .ini file I'm clueless when it comes to altering a game. Atleast with the most controversial game features I'd rather have a menu option, then to wait for a modder to change, and this way EVERYONE can decide for themselves.
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Nymph
 
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Post » Mon Jun 13, 2011 7:05 pm

Well better safe than sorry i guess. :laugh:

But seriously, ofcause things like Werewolves and certain skills shouldn't be toggleable. But things like nudity and gore? Why not? It seem like the best solution IMO.
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Aman Bhattal
 
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Post » Mon Jun 13, 2011 10:22 am

Would you care to explain how? Telling people "NO YOURE WRONG" isnt exactly constructive. Only makes you seem like a troll.


It's been confirmed that you're wrong.



But seriously, ofcause things like Werewolves and certain skills shouldn't be toggleable. But things like nudity and gore? Why not? It seem like the best solution IMO.


I refer you back to the list. You're saying some stuff shouldn't be options...but you're asking for even more options than what should not be options, making it even worse. You have to remember...options should be kept to general settings.
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Tiff Clark
 
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Post » Mon Jun 13, 2011 12:47 pm

Oh you doesn't need a box for both choices dat's too many. A tick in the ones you don't wants is enough. You get it all by default anyway. But hey that would be a bit of a chore to have to pick your content before playing. I also think it would take the devs about a decade or more to make the game playable in this condition.

It's way easier to just ignore or don't use the stuff you don't like.
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Brandi Norton
 
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Post » Mon Jun 13, 2011 3:38 pm

It's been confirmed that you're wrong.





I refer you back to the list. You're saying some stuff shouldn't be options...but you're asking for even more options than what should not be options, making it even worse. You have to remember...options should be kept to general settings.


Guess you really want to seem like a troll then. Confirmed Im wrong how exactly? Thats as constructive and convincing as me saying its confirmed that youre completely and utterly wrong because Ive got a gut feeling that you are. Could you please tell me why you think Im wrong and provide some reasons?

Op's list would be great btw except for the core elements and a few other things.
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evelina c
 
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Post » Mon Jun 13, 2011 4:11 pm

You should be able to toggle whether or not you can toggle things on/off. Brilliant.
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Lloyd Muldowney
 
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Post » Tue Jun 14, 2011 2:10 am

Guess you really want to seem like a troll then. Confirmed Im wrong how exactly? Thats as constructive and convincing as me saying its confirmed that youre completely and utterly wrong because Ive got a gut feeling that you are. Could you please tell me why you think Im wrong and provide some reasons?

Op's list would be great btw except for the core elements and a few other things.


Have you ever seen a game with such specific options? Not the ones on the list...but the ones you apparently want.
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Tiffany Carter
 
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Post » Mon Jun 13, 2011 8:48 pm

You've finally Arrived but our records don't show from where...(HUGE OPTION LIST OF THINGS TO TURN ON AND OFF)
Ah yes, we've been expecting you. You'll have to be recorded before you're officially released. There are a few ways we can do this, and the choice is yours....
(So large of text box it takes you 5 minutes to scroll through it all).
1hr later you finish...
Interesting. Now before I stamp these papers, make sure this information is correct...
(2 hrs later)

you walk out the door it auto saves...and...you notice you spelled your name incorrectly.

FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
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Lawrence Armijo
 
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Post » Mon Jun 13, 2011 5:12 pm

Have you ever seen a game with such specific options? Not the ones on the list...but the ones you apparently want.


I only used them as examples. How would optional/toggleable romances, finishing moves, compass and quest markers or nudity that you dont have to see if you dont want to harm your gaming experience in any way?

My point was that making things that some fans want and some dont toggleable or optional dont harm the gaming experience of those that dont want it but improves the experience of those who do. Just ignore the examples if they bother you.

It doesnt really matter whether theres a game out there that has such options. Skyrim could improve upon other games and give us such options.
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Krystal Wilson
 
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Post » Mon Jun 13, 2011 3:16 pm

http://i681.photobucket.com/albums/vv175/Proditus/Unnecessary.jpg

:nope: That's not what we want for Skyrim, is it? :huh:

Thats actually EXACTLY what i want. It can be set to default settings and anyone who doesnt want to mess with it wont have to.

Obviously a lot of it is unrealistic (ie toggle-able werewolves) because if they arent properly put in to begin with then turning them on is illogical. However something as simple using a paper map could be easily placed in and function properly. Its not the quanity of changes that could cause a problem, its the quality and depth. Something deeper like including greaves (and/or other missing slots most people want back) would be a ton of work and would likely be a bad idea.

Options are better then waiting around for mods, especially for console users :P And to those of you who are good at making mods, options are better as they allow you to spend your time making a different mod and ultimately adding more to the game in the end.
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Imy Davies
 
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Post » Mon Jun 13, 2011 6:10 pm

I only used them as examples. How would optional/toggleable romances, finishing moves, compass and quest markers or nudity that you dont have to see if you dont want to harm your gaming experience in any way?

My point was that making things that some fans want and some dont toggleable or optional dont harm the gaming experience of those that dont want it but improves the experience of those who do. Just ignore the examples if they bother you.

It doesnt really matter whether theres a game out there that has such options. Skyrim could improve upon other games and give us such options.


Except Skyrim wouldn't be improving with all these options. It will be looked down as a bad game if they include the options.
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Josh Trembly
 
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Post » Mon Jun 13, 2011 5:24 pm

Options are always good, specially in a sandbox game like TESV.


When you have that many "options" it means they had to make multiple games. More options means more work for the developers and fewer things done well. Its easier if they know exactly what will be in the game and what wont. That is a weak forum move to agree with everyone and end the discussion in a silly way, rather than agreeing to disagree. I doubt there will be many if any toggleable options besides blood.
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quinnnn
 
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Post » Mon Jun 13, 2011 3:01 pm

They need a toggle for togglable features. Some people don't want them.
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Matt Bigelow
 
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Post » Mon Jun 13, 2011 1:40 pm

They need a toggle for togglable features. Some people don't want them.

:ohmy: Are you a developer? That is a great idea. Set the default on toggleables to off. That way you can have all the toggle features you want, but no way to turn them on. Everybodies happy.
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Keeley Stevens
 
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Post » Mon Jun 13, 2011 7:32 pm

:ohmy: Are you a developer? That is a great idea. Set the default on toggleables to off. That way you can have all the toggle features you want, but no way to turn them on. Everybodies happy.

Unless you toggle "toggle options" to on.
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Mrs shelly Sugarplum
 
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Post » Tue Jun 14, 2011 1:48 am

Except Skyrim wouldn't be improving with all these options. It will be looked down as a bad game if they include the options.


I just dont get your logic. How will options make a game bad? Are people really so stupid that they cant click a yes or no box after a simple question? Is a game bad if it has options for people who like different things than you?
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Dalley hussain
 
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Post » Mon Jun 13, 2011 2:56 pm

Im just saying, a menu like that would be awesome!!!
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ruCkii
 
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Post » Tue Jun 14, 2011 1:49 am

Thats what mods are for. If you don't like what the developers put into the game then you are going to have to find a mod to change it, it shouldn't be up to the developers to make everything optional just so they can satisfy every ones needs, even though thats how things work in this political age of ours, it just shouldn't have to be like that.
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maria Dwyer
 
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Post » Mon Jun 13, 2011 9:59 pm

Unless you toggle "toggle options" to on.


Impossible. All the toggle features would be set to off, including toggling toggling on or off. :brokencomputer:
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Rachel Hall
 
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Post » Mon Jun 13, 2011 6:00 pm

Im just saying, a menu like that would be awesome!!!


Well the menu would be the best part of the game. A game with that many options would be a POS. That would be an awesome list of things to simply have int he game though.
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carla
 
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Post » Mon Jun 13, 2011 6:59 pm

:ohmy: Are you a developer? That is a great idea. Set the default on toggleables to off. That way you can have all the toggle features you want, but no way to turn them on. Everybodies happy.

So basically, Bethesda should make it so you can toggle certain toggleable options on or off, but if your toggle toggleable options option is toggled to toggleable options off then you can't toggle your toggleable options?
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Becky Cox
 
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Post » Mon Jun 13, 2011 8:24 pm

I just dont get your logic. How will options make a game bad? Are people really so stupid that they cant click a yes or no box after a simple question? Is a game bad if it has options for people who like different things than you?


Think harder and you'll understand. Think hard and long...just think about it.
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NeverStopThe
 
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Post » Mon Jun 13, 2011 4:57 pm

So basically, Bethesda should make it so you can toggle certain toggleable options on or off, but if your toggle toggleable options option is toggled to toggleable options off then you can't toggle your toggleable options?


We have to go deeper.
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Francesca
 
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