Let's recap the possible FO4's DLC

Post » Thu Jan 14, 2016 8:18 am

From the many discussions we have had so far in the various topics and sections, as well as some files and objects and not. We can do so a recap of all that "possibly" we expect that in 2016.



-Aliens Aka Mothership Zeta 2

-Enclave

-moon base

- Underwater

- Furniture and new facilities for our settlements

- Synth rebellion

- Pacific ending

-New York

-Canada


-Factions from Europe

- revive our husband / wife

- New hairstyles

- Drive cars or Vertibird

- Mystery about the death of Sarah Lyon

- An arena for fights

-new workbenches

-new companions


-more female companions


-Vault Tec


-Weapons and armors


-New Perks and new Perk Posters


-New magazines


-new tatoos


-better companion system


-new quest related to the companions


-a marriage system


-a slavery guild


-The Abbey of the Road


-New enemies


-pre war comic con event


-a place like the Pitt from Fallout 3


-the return of chinese weapons and chinese stealth suit


-new gangs of raiders, mercenaries and supermutants with a unique combat style


-the return of robobrains and centaurs


-time travel dlc back in time before the Atomic Apocalypse and maybe save Boston or the entire world


-New Nuka Cola types



There by chance something else is missing?



And here's our posts about the list


Spoiler































































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Joe Alvarado
 
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Post » Thu Jan 14, 2016 11:15 am

Hello I like your list, I would like to state what i would personally want also, if any devs are reading please take note, I could really get creative on some stories



ENCLAVE RETURN


I would like the enclave return in a dlc while you are working with whichever faction you decided to side with, Possible a wandering Enclave force completely smash through your faction with overwhelming force by accident / purposefully and then you have to ultimately side with them or the commonwealth faction, possibly on a stealth quest mid way in the dlc they surround you, possible kill a really cool character (like danse) then give you the chance to side with them as a double agent, then they take the base or some sort of the original winning commonwealth faction. through that a rebellion commonwealth faction starts as like a post quest enemy faction PLEASE LET US SIDE WITH THE ENCLAVE FOR ONCE ;)



SOMETHING TO REALLY GRIND AND WORK TOWARDS


Similar to gaining ranks from knight -> paladin -> sentinal in the brotherhood I would like you to incorporate something where we have to grind post dlc to achieve distinctive classes and ranks to get upgrades or entitlements.


Possiblly with institute have similar ranks to that of brotherhood through killing x amount of super mumtants to get this armour at this rank, then at this rank gain courser back up ect.. If enclave were to return have a ranking system for the power armour and possibly at max rank you can fly and command vertibird, ACTUAL TESLA ARMOUR THAT YOU CAN SEE Or even become leader of the enclave and assign task groups to attack parts of wasteland?

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John Moore
 
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Post » Thu Jan 14, 2016 9:53 am

Indeed, if we get something on Enclave, I'd like to join them at least for once. I despise Bos and all they stand for.



I think your list covers most of things, but out of curiosity, how did Moon base as a suggestion ever happen? Is it because of Jangles the Moon Monkey plushie?

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hannah sillery
 
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Post » Wed Jan 13, 2016 10:58 pm

- Post Ending (Aka Broken Steel 2, though it would probably have to cover all 4 endings. And possibly add a 5th.)


- Settlement stuff (aka expanding settlement functionality as well as adding new stuff to build)



Honestly, the only thing I really don't want to see is "Call of Duty Knockoff the DLC" (coughancoragecough)

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Brittany Abner
 
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Post » Thu Jan 14, 2016 6:23 am

Pretty much yes, bring the Enclave and let us join them for once. As for the new content, may it be an addition to the currently existing open area and not an isolated, locked-in area. No more Sierra Madre-type of stuff.



We need more enemy types though. Just ghols, mutants, and raiders doesn't cut it. Bring back the geckos, fire ants, cazadors, the centaurs.

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LittleMiss
 
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Post » Wed Jan 13, 2016 11:35 pm

My guesses:



Based on the general feedback from the base game, I think they'll definitely want to focus on adding more weapons and armors to choose from. This was to be expected from DLC regardless, but I think they'll really want to round out the weapon variety and fill in all of the gaps. My personal predictions: Riot Gear, better sniper rifles, Pump-Action Shotguns, and more normal looking Assault Rifles seem like the most likely additions.



For potential story stuff: Enclave seems like a possibility. They sort of just stopped existing after Broken Steel, there was no real talk about the aftermath of the assault on Adams Air Force Base. I hope if they are the focus of a DLC, it's emphasized that they've been reduced to a tiny force of stragglers with no real military power (but plenty of power to try and get things done behind the scenes, or research new tech).



For new locations: We really don't have anything to go on. In Fallout 3 there were some things referencing the Pitt, Anchorage, and the Commonwealth, but of course it all makes sense in hindsight. Are there any new locations obliquely mentioned in Fallout 4? One possibility I'd like to add, is that maybe we'd return to the Capital Wasteland. The Downtown DC area is about the size of a typical full DLC location, and they could show us what the Capital Wasteland is like under the control of the Brotherhood of Steel. A less specific guess is that the DLC will take us somewhere that's significantly more messed up than the Commonwealth - more polluted, more dangerous, with slavery and prostitution and raiders running amok. Just someplace dark.



After Bethesda did the DLC for Fallout 3, they talked about how that whole cycle of putting out five different DLCs with only a few months between each of them was really fatiguing for them and didn't really produce the outcomes they would have liked; that's why for Skyrim they focused more on two larger DLCs and a single "small" DLC in Hearthfire. I'm hoping Fallout 4 follows that pattern, and we get one expansion that mostly adds to the base game world, and then a second that adds a completely new location for us to explore.

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Megan Stabler
 
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Post » Thu Jan 14, 2016 4:42 am

I really want an underwater one actually, that could be interesting.

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Hayley Bristow
 
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Post » Thu Jan 14, 2016 1:42 am

Id rather have more DLC but have them take longer to release it IMHO.



Skyrim got Gypped DLC wise. Like don't get me wrong they were good. But Skyrim needed more. Instead they wanted to focus on Elder Scrolls Online and we all know how that turned out.



As long as we get good quality worthwhile expansive DLC's they can release the last one in a year from now or longer for all i care.

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ashleigh bryden
 
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Post » Thu Jan 14, 2016 7:15 am

No enclave, they have been wiped out, let them remain dead.

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JAY
 
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Post » Thu Jan 14, 2016 1:43 am

Would great if they added content for evil/morally bankrupt content. Like the ability to join raiders or start your own raider gain. One of the bigger let downs of mine is that even though every thing seems to have a morally gray theme, overall the narrative of nearly every quest is that you are trying to do what is best.

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Courtney Foren
 
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Post » Wed Jan 13, 2016 10:50 pm

Well i forget one: the cosplay dlc!


What is about? Just a full immersion in the pop culture of the pre war era. Com'on is not only Nuka Cola. I'm sure there is a lot of toys, merchandise, and tematic stuff, outfits, hairstyle and even, who knows, a society founded by these icons. Can you imagine? An entire DLC setted in a comic con, and we are actually here to save the day!

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Jessica Lloyd
 
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Post » Thu Jan 14, 2016 4:58 am

Here's how I want Bethesda Game Studios to release expansion packs for sale for Fallout 4.



-Aliens Aka Mothership Zeta 2

-Enclave- Leave the Enclave out

-moon base- Sell separately as a expansion pack, with everything else added described here I guess?

- Underwater

- Furniture and new facilities for our settlements

- Synth rebellion

- Pacific ending

-New York: New York is a crater I believe?

-Canada: I have no idea what to say about this.

- revive our husband / wife

- New hairstyles

- Drive cars or Vertibird

- Mystery about the death of Sarah Lyon

- An arena for fights

-new workbenches

-new companions


Lets not have DLC's that add new armor, new weapons, new quests sold and instead have them all added in a expansion pack that adds a new landmass to explore.
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CHangohh BOyy
 
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Post » Thu Jan 14, 2016 12:42 am

I want a house cat as a companion

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Gwen
 
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Post » Thu Jan 14, 2016 2:30 am

Lovecraft DLC. Dunwich borers was awesome.



I hope they dont make mothership zeta 2 but if we go to the moon I want to see aliens as minifaction or something. Would be awesome if we can see ghouls of New Vegas that tried to go to the moon there.



Enclave would be nice to see again in Chicago.



Also as someone said evil content!

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Abi Emily
 
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Post » Thu Jan 14, 2016 4:48 am

Yeah even that was interesting. I really hope to see another one, Something like the Pointlookout DLC.


For the Enclave. Hey why all this hate? What if some remains survives and are not anymore the same enclave we saw in FO2 and FO3? Just something different like in NV.

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Marie Maillos
 
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Post » Thu Jan 14, 2016 9:00 am

Enclave would be nice. Since they're the Illuminati-equivalent, I'd like to wipe that faction out. And yes, I have the "kill children" mod installed, just in case there're kids there.



-



I'd also really like to have a DLC (paid/not does not matter, cos I would buy it... but I'm not "nice" enough to buy a "season pass" on potential DLCs that I may/may not like), where I, as a faction owner get to draw arrows on the map to move troops here and there and whatnot to conquer the Commonwealth. All that love me, joins me, all that oppose me get killed/enslaved type of thing. NPCs should have better dialog instead of speaking as if they don't know who the player is.



-



The moon thing is nice. I'm all for it.

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Pants
 
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Post » Wed Jan 13, 2016 9:43 pm

I think the disdain for the Enclave is the sentiment that they were rehashed in Fallout 3. But I dunno, with all of the American symbolism in Fallout 3 (it's in our nation's capital ffs), I think the Enclave is a perfect fit for that game's antagonists. I will admit though, if the DLC shows the Enclave as a large army trying to spread a modified FEV into the populace then I would be a little miffed. I'd rather see the remnants of an organization forced into the shadows, working on advanced weapons tech and stuff.

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Richard Dixon
 
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Post » Wed Jan 13, 2016 11:08 pm

I'd like to see a return to the Pitt, assuming Ashur's ending was the cannon one (which I suspect it was) would be good to see if his vision has come closer to being realised and how we could help him.

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Heather Stewart
 
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Post » Thu Jan 14, 2016 1:04 pm

There were Remnants in Fo:NV... Remnants!!!!!!!!


Let's leave that alone..
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m Gardner
 
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Post » Thu Jan 14, 2016 5:18 am

I'll ask again. What's with the moon thingy? Have I missed out on something? Where are all these suggestions coming from?





Or something that expands on Salem would be awesome as well.





Louisana?

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Claire Lynham
 
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Post » Thu Jan 14, 2016 8:50 am

But what about a "comic con" dlc sorta? Imagine all the pop culture of that period transformed in a sort of war between tribes/groups. That would be nice

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Penny Flame
 
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Post » Thu Jan 14, 2016 5:37 am

From the lore we know that new your was bombed into Oblivion.Now a cool expansion would be visiting new york where everyone lives in the subways.(Just lik Metro 2033)

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Eddie Howe
 
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Post » Wed Jan 13, 2016 10:26 pm

ok, i think i'm gonna updated the op with all these posts and suggestions ^^

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Heather M
 
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Post » Thu Jan 14, 2016 1:23 am

i was thinking about the Nuka Cola Suit the one from the ingame poster i bet they would fit my companions good oh and the gun !!



well ill just see what theyre trowing at us , but zeta 2 would be too much fallout 3 . 2.0

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Alyna
 
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Post » Thu Jan 14, 2016 10:32 am

-Ride motorcycle

-Create your own synth follower in lab at The Institute

-build underwater or sea settlements
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Chelsea Head
 
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