All they said were in May, it's still in development, so they can't give a concrete release date.
All they said were in May, it's still in development, so they can't give a concrete release date.
- most likely ... unconfirmed ... just gut instinct is telling me your faction will not matter at all , because it's an "island" DLC and these kind of dlc totally ignore choices in the main game
Solstheim, Point Lookout and Shivering Isles did not ignore anything because there was nothing that the main game MQ would change.
Actually, scrap that. If you finished the OB MQ, you can ask why there is another Oblivion gate. And if you finished the SI MQ and went to get the Sheogorath quest from the vanilla game, the quest giver changes.
Dragonborn is similar: if you met Haermeus Mora in vanilla, he changes his dialogue when you meet again in DB. If you did not, your dialogue in vanilla changes. Also, Miraak comments on how many dragons you have killed and if you have or have not slain Alduin.
In other words, Beth DOES take vanilla MQ into consideration when appropriate.
I bet this new colony of Synths is totally Gen 3 and so will make them look too human and boring.
I just realized something.
May 2016 is FAR FAR AWAY.
Meh, there is Dark Souls 3 coming out in April. Plenty to occupy yourself with until May.
If they drop the creation kit and the hard-core mode first and then the first 2 DLC's, we'll be occupied by them so May will come sooner than you think.
Yeah, but I wouldn't expect any large changes to the questline or what choices you can make based on anything you do in the Commonwealth. That's all dialog changes based on quest completion, pretty much.
Yeah, that seems weird and out of place with no follow up as it is.
You know with all the recent talk about the underwater exploration possibilities, I sure hope Far Harbor will make use of that.
I hope not.
Bethesda has a bad history with underwater combat.
I'm not expecting much, honestly. At most, they might have us get into a new deep-sea Power Armor and plunge into the depths to find something (pre-war artifacts, undersea entrance to some top-secret but dry facility, etc), but I'm not expecting much detail in the underwater areas and especially not any underwater combat. None of my favorite moments underwater in a game have lasted for a long time - there was the Leviathan DLC for ME3, a few sequences in Half-Life (okay, the Black Mesa remake), and... that's it? I certainly didn't like going underwater in Morrowind... come to think of it, I might have actually preferred Daggerfall's underwater sequences.
is this the first dlc planned for the game? When does it come out?
It's the third, but it's the first major story expansion. Due sometime in May.
Wait, wait.. why did I buy a Season Pass then? I thought that pass included all DLC's? I have to buy this one now?
What? No, the season pass guarantees you all DLC. You're good.
I forgot if it was there in New Vegas or 3. Don't understand why Bethesda took out underwater combat after Oblivion though. Made fighting npcs in water and slaughterfishes so annoying in Skyrim.
The release date of this DLC is very close to the Witcher 3's expansion, Blood and Wine. Undoubtedly there will be a lot of comparisons between those two. Bethesda already lost the main battle, wonder if they can win back this time.
I already know whch will win for me, it's basically Exploration in an interesting dynamic world v Cutscenes, endess dialogue in a static boring world where you just follow the marker
They already explained that in-game, Doctor Amari said such things were expected echos and that they would fade rather quickly.