lets NOT have six!

Post » Sat Nov 21, 2009 7:52 pm

Makes me miss Daggerfall. Man, that was a game.
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jason worrell
 
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Post » Sun Nov 22, 2009 4:57 am

I hope they dont add six to the game lol there are mods for it xDDDD
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Kayla Keizer
 
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Post » Sun Nov 22, 2009 4:21 am

Makes me miss Daggerfall. Man, that was a game.


Im playing a game of Daggerfall atm.
Probably the first time Im a really high level cause I saw a daedra seducer for the first time.

"hello regal looking lady, why are you in a tomb?"
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Rob Davidson
 
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Post » Sat Nov 21, 2009 9:44 pm

Mmm... Just popping in to say it's the... most interesting topic-name I've seen on these boards ;p[/spam]
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Alexandra walker
 
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Post » Sat Nov 21, 2009 9:05 pm

No thanks. They need to work on npc characteristics and relationships before introducing any of that crap.
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Andy durkan
 
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Post » Sun Nov 22, 2009 6:02 am

whats the sentence a man would never ever EVER say......


Lets NOT have six

the end
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Pete Schmitzer
 
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Post » Sun Nov 22, 2009 3:13 am

Come one OP, whats your problem.
Love, six, Power (political), Violence! are part of some of the best Stories in fantacy.
Like A song of Fire and Ice saga. Take any of those elements away and its not the same.

I want them in, I want to be able to romance some one, i want to have some one to fight for.

I want to have some one to share my life with, be frieds, lovers, etc.

I hope they can add it into the game, and make it optional so you can say [censored] love and six and frienships i just want to kill people, can have your cup of te.
I want those things in my games, they are awesome.

And please never Ask A developer to take things away from any game, ask them to add stuff, and always consider the times, we are a 6 months away from 11/11/11.
Asking to take away or add something that is not a cosmethic thing is next to imposible.
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Alba Casas
 
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Post » Sat Nov 21, 2009 4:19 pm

9 months after...

Romantic partner- "Dovahkiin you need to come back here! I need your help with the baby!"

Dovahkiin- "I'm kind of in the middle of fighting a dragon? Come on woman I'm working!"

Romantic partner- "You never think of the family. You are always off fighting dragons and saving the world... When will you care about us?"

Dovahkiin- "Saving the world to make it a safe place without fire breathing bastards isn't enough for you? What the $%*& woman?!?!

Romantic Partner- "That is always your excuse!! You are so insensitive, and don't ever think of us. When will you love us enough to care?!?!

(magic spell call off)

Dovahkiin- "Stupid woman...."

Dragon- "She didn't sound too happy. Do you want us to continue later? I'd be ok with that."

Dovahkiin- "No it's fine. She will snap out of it."

(Dovahkiin looks at you through screen)

Dovahkiin- "[censored] you Bethesda."

For the sake of Dovahkiin let's not have romantic relationships. If you want immersion and reality, there you have it.
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Cody Banks
 
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Post » Sun Nov 22, 2009 1:57 am

9 months after...
(...)


Truly great, hilarious! Funniest post i've read in a long while!
Wait...
Funniest post ever in videogames history!

(Sorry Dragonborn1, just couldn't resist)

:laugh:
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Farrah Barry
 
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Post » Sun Nov 22, 2009 2:26 am

Great, hilarious!

Funniest post ever in videogames history.

(Sorry Dragonborn1, just couldn't resist)

:laugh:


I am trying to figure out if that was sarcasm or not. :tongue:
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helen buchan
 
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Post » Sun Nov 22, 2009 5:45 am

I am trying to figure out if that was sarcasm or not. :tongue:


That post is truly hilarious. I laughed my pants off!

As for the rest, the second part, it being the funniest in videogames history...
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megan gleeson
 
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Post » Sat Nov 21, 2009 10:53 pm

9 months after...

Romantic partner- "Dovahkiin you need to come back here! I need your help with the baby!"

Dovahkiin- "I'm kind of in the middle of fighting a dragon? Come on woman I'm working!"

Romantic partner- "You never think of the family. You are always off fighting dragons and saving the world... When will you care about us?"

Dovahkiin- "Saving the world to make it a safe place without fire breathing bastards isn't enough for you? What the $%*& woman?!?!

Romantic Partner- "That is always your excuse!! You are so insensitive, and don't ever think of us. When will you love us enough to care?!?!

(magic spell call off)

Dovahkiin- "Stupid woman...."

Dragon- "She didn't sound too happy. Do you want us to continue later? I'd be ok with that."

Dovahkiin- "No it's fine. She will snap out of it."

(Dovahkiin looks at you through screen)

Dovahkiin- "[censored] you Bethesda."

For the sake of Dovahkiin let's not have romantic relationships. If you want immersion and reality, there you have it.



No it was realy funny, ither way i do want that, in you case you will not find a romantic companion, no one is pointing a gun to do it.

im my case ill go and murder my famimily for a Deadra Sacrifice! muha ha ha!

joking aside, having more options is good!
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Solina971
 
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Post » Sat Nov 21, 2009 5:47 pm

What about when you get caught stealing and go to prison? What happens when Olaf the burly Nord asks you to pick up the soap?


Text Log updated. : I picked up the soap, and the gang boss [censored] me. Maybe I should investigate on the [censored], by questionning the guards.
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Jinx Sykes
 
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Post » Sat Nov 21, 2009 6:15 pm

The way it was done in The Witcher was kind of fun. However, Geralt was rather... active that way in Sapkowski's books.

The way it was done in the Dragon Age games was rather pathetic and clumsy, though.

To sum it up, if these things aren't done properly, it is more of a toe-curler than an enrichment of the game. I'd rather have spears in the game than some parody of courtship and hope Beth doesn't waste the resources.
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Mason Nevitt
 
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Post » Sat Nov 21, 2009 7:25 pm

Text Log updated. : I picked up the soap, and the gang boss [censored] me. Maybe I should investigate on the [censored], by questionning the guards.

:biggrin:
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lisa nuttall
 
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Post » Sun Nov 22, 2009 1:00 am

like seriously I'ma guy I'm playing a game where you kill people and bite their face off! you want romancy stuff! go watch twilight!


This also is not call of duty. Romance can add to the roleplay value of the game. I have not in any game been forced to participate in the romance options.
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Abi Emily
 
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Post » Sun Nov 22, 2009 6:18 am

I think options to do anything should be there. If you feel it isn't right for your character to do certain things, simply don't do it. Pure and simple. :shrug:
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Jhenna lee Lizama
 
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Post » Sat Nov 21, 2009 10:17 pm

This also is not call of duty. Romance can add to the roleplay value of the game. I have not in any game been forced to participate in the romance options.


The thing about romance is, it's very hard to pull off and would require loads of effort. Romantic relationships are primarily based on communication. When you like someone, you talk to them a lot about a variety of topics. To recreate this in a game would be nearly impossible. You would literally need hundreds of conversation topics for each and every potential romantic interest in order to create even semi-believable relationships. If there were few topics, it would feel very shallow, and like you're married to a robot with 4 predetermined responses, which would essentially be true.

No, better to leave actual romance out. Flirting and shallower relationships are a possibility, but nothing meaningful or lasting, Leave that in real life.
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Maria Leon
 
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Post » Sun Nov 22, 2009 5:35 am

Well, I suppose one could move to a convent or monastery
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Sebrina Johnstone
 
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Post » Sat Nov 21, 2009 10:31 pm

six most likely wont be in the game even how it is in fable or the fallout games so I doubt it's something you need to worry about OP.
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Michael Korkia
 
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Post » Sun Nov 22, 2009 5:47 am

I actually think some of the sixual themes should stay, even if just to a Morrowind standard. It just makes the world seem alive and realistic, imo.

But actual six.. I wouldn't miss it, but it doesn't hurt. As long as it's not immature, ala Fable. And not the kind of "eye diverting awkwardness" that I've seen in many media (hard to avoid. especially when it's virtual).

Oh, and I'm not fond of the overly... detailed stuff... If you know what I mean... :confused:


I just about to post this. There should be sixual themes, but not actually six/romances as they are never done well (except in some Bioware games). Just about the only reference that people even thought about six in OB, was the fake brothel ran by bandit women quest, I think that was about it (and the lusty argonian maid book, which needs a sequel, because it's funny, bad pormo funny). MW at least had (awkward) dancing girls in their brothel. Point is, it should be present in the world, but not part of gameplay.
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Chloe :)
 
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Post » Sat Nov 21, 2009 9:37 pm

Oh, now imagine how that scene would look from a female Dovakin's point of view - the dragon apologising after hitting her and asking if the baby is okay?

Nah, flirt, seduction, jokes, references, brothels and maybe even actual six of the purely recreative variety - they're not particularly bad for any game that's going to be Lots-Of-Flying-Guts-And-Nordic-Mead-rated anyway, but actual relationships? As in, between actual people? Anything coming close to genuine romance? I'm afraid it's something that, unless done perfectly and devotedly, is going to be bad. And besides, it doesn't really strike me as something to be a part of the vanilla game - perhaps in the form of a DLC, entirely dedicated to the matter and made by people who know what they're doing, but not as just one of hundreds experimental side-features.
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BethanyRhain
 
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Post » Sun Nov 22, 2009 2:42 am

Oh, now imagine how that scene would look from a female Dovakin's point of view - the dragon apologising after hitting her and asking if the baby is okay?

Nah, flirt, seduction, jokes, references, brothels and maybe even actual six of the purely recreative variety - they're not particularly bad for any game that's going to be Lots-Of-Flying-Guts-And-Nordic-Mead-rated anyway, but actual relationships? As in, between actual people? Anything coming close to genuine romance? I'm afraid it's something that, unless done perfectly and devotedly, is going to be bad. And besides, it doesn't really strike me as something to be a part of the vanilla game - perhaps in the form of a DLC, entirely dedicated to the matter and made by people who know what they're doing, but not as just one of hundreds experimental side-features.

Hm. It's a bit sad that quest design and dialogue can be seen as 'experimental side-features'. After all, that's all that romance is in RPG games. Well written dialogue, portraying fleshed-out characters. Well designed quests. Adequate dialogue options for the player. These should be the fundamental bedrock of RPGs.

It's almost as if people don't think that Elder Scrolls games are RPGs at all. Just combat games with stats and loot and a few mini-game diversions. Perhaps that really is all they are :(.

Or, perhaps people don't think Bethesda's designers can write dialogue - and don't think they should aspire to. That is really dispiriting.
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CHANONE
 
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Post » Sun Nov 22, 2009 8:01 am

AKATOSH HEREBY DECREES THAT ALL RESIDENTS OF TAMRIEL BECOME AsixUAL IMMEDIATELY!

Especially you, Dovahkiin

yep, no sixuality in the land of Skyrim allowed :rolleyes:
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Sophie Louise Edge
 
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Post » Sat Nov 21, 2009 4:14 pm

Hm. It's a bit sad that quest design and dialogue can be seen as 'experimental side-features'. After all, that's all that romance is in RPG games. Well written dialogue, portraying fleshed-out characters. Well designed quests. Adequate dialogue options for the player. These should be the fundamental bedrock of RPGs.

It's almost as if people don't think that Elder Scrolls games are RPGs at all. Just combat games with stats and loot and a few mini-game diversions. Perhaps that really is all they are :(.

Or, perhaps people don't think Bethesda's designers can write dialogue - and don't think they should aspire to. That is really dispiriting.

Well, in comparison to actual RPGs, the pen-and-paper variety, TES is much closer to Dungeons & Dragons than World of Darkness. Although present in different media, both D&D and TES are roleplaying games, there's no doubt to that, but both feature combat as the inarguably dominant aspect of the play (the former by tradition, the latter out of tendency).
Is it a bad thing? Well, not necessarily - neither astounds as a roleplaying game (WoD being the point of reference here), but it doesn't make them any less fun in their chosen area of focus. The elements of RPG are beneficial and necessary to both, but they play secondary roles at best.

Will Skyrim change that? I'm certainly curious to see, yet a little sceptical about it - hoping for the best, but expecting mediocre as always. Bioware has had much more experience with these things, doing them quite decently already and steadily improving with time (with the occasional deviation from the tendency in either direction) - they are long past the phase of pioneering; Bethesda, however, hasn't done much of it yet and, yes, I feel justified to call it 'experimental' and put in the same basket as Radiant Story, dual-wielding and other innovations as of yet not present in the series.

But I think Bethesda is well aware of its own strengths and shortcomings, as has been confirmed in the podcasts and articles floating all over the place, so perhaps I'm mistaken, perhaps that awareness will really change everything, perhaps it will work like magic and make Skyrim the best cRPG in the history of gaming. It's not yet time to be sure, but never too soon to be hopeful, so hopeful I am, even if a bit reserved.
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Britney Lopez
 
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