Lets talk about forced quests

Post » Mon Jan 18, 2016 2:09 am

I hate forced quests. I hate someone walking past me for all eternity, never ending, giving quests with no way to say no.


What say you?
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Robert Devlin
 
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Post » Sun Jan 17, 2016 7:34 pm

In general, I don't mind quests being added to my journal because I overheard something (as in Skyrim, or many situations in FO4). I certainly don't have that completionist/"gotta clear out my quest log!" impulse.



But yeah, the constant stream of stuff from Preston does get a tad annoying. :tongue:

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Charity Hughes
 
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Post » Sun Jan 17, 2016 9:33 pm

Ditto. Sometimes I feel bad staying clear of Preston. He seems like a genuinely nice guy, and I'd love to get his perk, but...

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Rachel Hall
 
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Post » Mon Jan 18, 2016 8:00 am

They just need to add a dialog option to Preston for the quests, rather than having him just giving them to you if the two of you so much as go near each other.

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Robyn Howlett
 
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Post » Sun Jan 17, 2016 11:15 pm

Heck, even BoS and RR characters won't give you another of the never-ending quests if you don't ask for one!

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brenden casey
 
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Post » Mon Jan 18, 2016 10:29 am

Preston is the NIghtmother of the Commonwealth.

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Kaylee Campbell
 
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Post » Mon Jan 18, 2016 7:53 am

I don't want things added to my journal and/or map because I ran by a conversation in progress and heard two words of what was being said. Preston, settlers, and the associated radio station need nuking as well. This sort of thing is way out of hand in FO4.

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Hilm Music
 
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Post » Mon Jan 18, 2016 1:13 am

I don't find it any worse than any other game I play. I just ignore it. Just not important to me and, sometimes some cool stuff comes from those random quests.



I can't see a world where everybody and everything is silent unless I indicate that I want to listen to them. I overhear stuff in real life all the time. Don't see why Fallout should be any different.



JMHO.

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MARLON JOHNSON
 
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Post » Mon Jan 18, 2016 7:42 am


Player agency. There's less and less of it with each title Bethesda releases yet it remains Mr. Howard's mantra. If I have to keep scrolling through my unwanted quests or if something is added to my map I can't really ignore it, can I?

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Noraima Vega
 
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Post » Mon Jan 18, 2016 7:30 am


MILA...does it end? Tinker Tom keeps pushing them onto me everytime I turn in the previous quest...no option to say no..

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Scarlet Devil
 
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Post » Mon Jan 18, 2016 7:48 am


They can only be placed at a certain number of locations, so it eventually ends. Thank goodness. I was about to rip Tinker Tom's head off.



But anyway, if it were actual quests like say a conversation between NPCs that hint at the Railroad that lead to the Road to Freedom quest then I have no issue with it. If it actually leads to that sort of discovery of something worthwhile, sure.



But when its the radiant crap that is getting shoved down my throat, it needs to stop and the player should have the option to say no. That's already the case with the Brotherhood of Steel radiant quests with Haylen and Rhys where you can do them and not do them at any time. I really don't know why that doesn't happen with the Minutemen. Both with Preston and whoever thought Radio Freedom was a good idea.

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Jose ordaz
 
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Post » Mon Jan 18, 2016 12:11 am

Ah, well I guess in my defense I didn't do too much of the RR quests... I just based my statement on what I had experienced.


EDIT: Looked it up, and there are only 11 MILA quests. The locations just are given to you in a random order. So that's good to know.

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Claire Jackson
 
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Post » Mon Jan 18, 2016 1:10 am

Meh. Not really important to me. I always end up with too many quests anyhow. I'm used to scrolling. :)

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Richus Dude
 
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Post » Mon Jan 18, 2016 4:39 am

As long as they're not timed I really have no problem with them and if they are timed they better not have any real consequences behind them or force me to rebuild something in a settlement.


I find this to be a common 'problem' in Bethesda games or Bethesda-style games.
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Becky Palmer
 
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Post » Mon Jan 18, 2016 1:59 am


ok good...I've been ignoring the one I'm on recently currently cuz I didn't know...

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Miguel
 
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Post » Mon Jan 18, 2016 10:45 am


Because it's repetitive as [censored]. Also because it's annoying to be asked for the uptenth time if I'm with the minutemen, if I was at the exact same spot dozens of times already.

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Chloe Botham
 
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Post » Mon Jan 18, 2016 5:18 am

Aww... give 'em a break. It's not like your all that recognizable. ;)

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Taylor Bakos
 
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Post » Sun Jan 17, 2016 11:21 pm


Can you spell Abernathy?

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Cayal
 
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Post » Sun Jan 17, 2016 11:19 pm

This.



There's a fine line between "fun to have" and "ENOUGH IS ENOUGH!"



Preston crossed that line long ago. Tinker Tom is bearable because his actually, you know, end. Everyone else has some variation of "You done? I have something else for you right now. You ready to go at it?"

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zoe
 
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Post » Mon Jan 18, 2016 2:32 am


No but I can spell Warwick.
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Sarah MacLeod
 
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Post » Sun Jan 17, 2016 11:28 pm

All I do is do the quests until he gives you one to start a new settlement, I go and clear it out but dont set up the beacon. I can then run around and do what I want and Preston leaves me alone. If I want to start doing his quests again I set up the beacon and complete the quest and hand it in to Preston. Rinse and repeat.


I maxed out Nick Valentine, Cait and am currently working on Piper and I only have 8 settlements and atm no quests from Preston except a settlement one.
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Kate Murrell
 
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Post » Mon Jan 18, 2016 1:43 am

I guess we know how this Poll ends :shifty:

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James Hate
 
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Post » Mon Jan 18, 2016 2:04 am

Yeah, not really a fan.

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Jodie Bardgett
 
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Post » Mon Jan 18, 2016 6:36 am


Doesn't work that way. I didn't clear out Jamaica planes for ages. Yet Preston comes up with all kinds of repetitive stuff. Raider here, Ghouls there, kidnapping wherever.



The worst thin about it, as has been mentioned in another thread. Sometimes it's just one ghoul, at the exact same location, creeping out from behind the same set of boxes. Erase and rewind, as they say. Or it's a low level location, not giving you any challenge. Only the nuisance to have to run through the same location to reach the spot where the unchallenging clear flag triggers.

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Mr. Ray
 
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Post » Mon Jan 18, 2016 2:16 am

I haven't had the issue, I can sit next to him, walk past him etc and he doesnt do anything or give me another quest until I complete the outstanding one.


So when you say "it doesnt work like that" what you really mean is "it doesn't work like that for me".


I also have only done the minimum amount of settlement building as the more you have, the more issues that crop up.
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vicki kitterman
 
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