Level Cap & DLC's

Post » Wed Sep 01, 2010 11:40 am

Ok simple question, will the level cap go up 5 levels with every DLC or not?? With Dead Money it was raised to 35, which is awesome. I am just wondering what will happen or how they are going to work this.
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Lavender Brown
 
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Post » Wed Sep 01, 2010 7:04 pm

No one knows if every DLC will raise the cap. I really hope not. The game will become very unbalanced and I'll end up a god like FO3.
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Dagan Wilkin
 
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Post » Wed Sep 01, 2010 6:13 pm

I hope they decrease it to 25 with the next DLC's.
Lvl 30 was too far to begin with and 35 didn't help at all.
So if they plan to increase the level cap with the DLC's then they better make the increase optional or it'll be a slap in the face to every single person who likes game balance.
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kyle pinchen
 
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Post » Wed Sep 01, 2010 7:02 pm

I hope they decrease it to 25 with the next DLC's.
Lvl 30 was too far to begin with and 35 didn't help at all.
So if they plan to increase the level cap with the DLC's then they better make the increase optional or it'll be a slap in the face to every single person who likes game balance.


This. It should be optional if they plan to make the cap higher with future DLC.
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Jeremy Kenney
 
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Post » Wed Sep 01, 2010 11:05 pm

Probably, level cap = money. I wouldn't have bought the last Borerlands DLC without it since the story was so bad. With the DLC story arc it's a must buy. It's ultimately up to the publisher to decide.
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Charlotte X
 
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Post » Wed Sep 01, 2010 11:35 pm

My gut feeling says yes, but who knows? I am going to guess one more level cap (+5 to make 40) may be included. I too am a bit worried about the increase, as it gets lonely at the top after a while. I think it would be neat if they kept including more level up perks without the increase in level cap. This way we can have a more diverse character without becoming "perfect" again.
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Laura Elizabeth
 
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Post » Wed Sep 01, 2010 10:05 pm

Probably, level cap = money. I wouldn't have bought the last Borerlands DLC without it since the story was so bad. With the DLC story arc it's a must buy. It's ultimately up to the publisher to decide.

First off this isn't Borderlands, this is Fallout. Second, the story wasn't even that bad, the dlc was just short. Plus you didn't even get the level cap until much later after the dlc was released. I want a Borderlands 2.. :(
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Captian Caveman
 
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Post » Wed Sep 01, 2010 11:50 am

I want them to increase the level cap higher or removed altogether. For me, It's definitely an incentive to buy future dlc. I would also like to see them make the increases optional, because that concept seems like a no-brainer and would definitely be a crowd pleaser. God-like players and balanced players living together in harmony. What a wonderful world it would be.
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Devin Sluis
 
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Post » Wed Sep 01, 2010 11:04 am

First off this isn't Borderlands,


I was just using Borderlands as an example. God forbid I mention another game outside of Fallout in relation to current business practices in gaming.
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Marquis deVille
 
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Post » Wed Sep 01, 2010 12:59 pm

I hope they decrease it to 25 with the next DLC's.
Lvl 30 was too far to begin with and 35 didn't help at all.
So if they plan to increase the level cap with the DLC's then they better make the increase optional or it'll be a slap in the face to every single person who likes game balance.


It's very possible I will literally [censored] a brick if the level cap keeps going up and new cool weapons keep coming after they took the time out to nerf the dike out of my favorite weapon (high end weapons are supposed to be powerful).
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Kara Payne
 
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Post » Wed Sep 01, 2010 7:11 pm

No one knows if every DLC will raise the cap. I really hope not. The game will become very unbalanced and I'll end up a god like FO3.


You make this sound like a bad thing. It isn't. Not for players like me who enjoy a little (or a lot, as the case may be) power.

As for increasing the cap every DLC? I don't know. Maybe not every DLC, but I see it going up another 5 somewhere down the line. And I will welcome it. But I also won't cry if there are no further increases.

edit @Ghost22: assuming you're talking about the Sniper Rifle, yeah, I feel your pain. I try to make myself believe that the original version was just a mistake and that they were correcting it and it had nothing at all to do with too many whiny bit... um... too many complaints.
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Tyrel
 
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Post » Wed Sep 01, 2010 10:52 pm

I want it to go up to 50. Not only because I like levelling, the screams of pure anguish and impotent rage that some of the denizens here will let forth will be as sweet, sweet music to my ears.

As for Granite and Ghost talking about the sniper rifle... yup. So sick of people picking up the games most powerful items, and then complaining that "OMG they is t3h powerfulz", as if someone is standing with a gun to their head forcing them to use said items. Beyond stupid.
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Naughty not Nice
 
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Post » Thu Sep 02, 2010 1:36 am

As for Granite and Ghost talking about the sniper rifle... yup. So sick of people picking up the games most powerful items, and then complaining that "OMG they is t3h powerfulz", as if someone is standing with a gun to their head forcing them to use said items. Beyond stupid.

Again, one should not have to avoid features, items, NPC's et cetera et cetera just cause they are too powerful.
Maybe I "want" to use the snipers but feel that the game becomes lolcat by doing so.
One solution is patching it.

But I think I've figured you out now, correct me if I'm wrong, but you didn't care about the vendor in Dead Money being overpowered, you don't care that the snipers were over powered and you want the cap to go to 50, basically, you "want" to be overpowered and feel that if anyone wants game balance they are wrong cause they don't "have to use it".

Any close? :)
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Alyce Argabright
 
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Post » Wed Sep 01, 2010 8:38 pm

Again, one should not have to avoid features, items, NPC's et cetera et cetera just cause they are too powerful.
Maybe I "want" to use the snipers but feel that the game becomes lolcat by doing so.
One solution is patching it.


blah blah blah. If you pick up the most powerful gun in the game, and then complain about it precisely because it's the most powerful gun in the game, you have serious cognitive problems.

But I think I've figured you out now, correct me if I'm wrong, but you didn't care about the vendor in Dead Money being overpowered, you don't care that the snipers were over powered and you want the cap to go to 50, basically, you "want" to be overpowered and feel that if anyone wants game balance they are wrong cause they don't "have to use it".
Bingo. Self-restraint. The dead money vendor is a perfect example. You actually have to go out of your way to use it, and then you whinge that "it's broken". Seriously, WTF?


Any close? :)
My close is simple... don't pick up the best weapons in the game and then whine about them being the best weapons in the game. Don't deliberately go out of your way to use the dead money vendor and then whine about it. Try just not whining.
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michael danso
 
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Post » Thu Sep 02, 2010 2:10 am

Still consider it self-nerfing though.
And self-nerfing is never a good thing IMO, one should not have to do that.
So that's why I ask for patches, in order to balance the game out more and get rid of unbalanced items.

[edit]

Read my post in the other thread.
We're just going round and round with this thing with neither of us budging.
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Nathan Risch
 
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Post » Wed Sep 01, 2010 6:47 pm

I was thinking, 5 lvl cap per each dlc, reaching an outsanding lvl 50 by the end of the day, could that be a possibility?
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Naomi Ward
 
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Post » Wed Sep 01, 2010 4:43 pm

I was thinking, 5 lvl cap per each dlc, reaching an outsanding lvl 50 by the end of the day, could that be a possibility?



If they rebalance the critter, then yes, but if they raise the level cap just for the sake of the fans complaining, then no

We need balance in a RPG game, not godlikes characters..

but since that Broken Steel exist thanks to the fans..... this might be happen :sadvaultboy:
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Rachyroo
 
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Post » Wed Sep 01, 2010 1:10 pm

If they rebalance the critter, then yes, but if they raise the level cap just for the sake of the fans complaining, then no



The way the difficulty works is the best you will get are bullet sponges.

*yawn* I'd sooner rub my forehead with a cheese grater.
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ANaIs GRelot
 
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Post » Thu Sep 02, 2010 2:24 am

The way the difficulty works is the best you will get are bullet sponges.

*yawn* I'd sooner rub my forehead with a cheese grater.

If you start to say "zen dun bai et lululu" I will shoot something.

I should'nt have to level up If I want to stay BALANCED and not become a god.

Again, Optional level ups, seriously.
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Kira! :)))
 
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Post » Wed Sep 01, 2010 4:17 pm

Yeah, must be optional, like some Castlevania games, were you can choose the level limit, 10 to just 30
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Nymph
 
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Post » Wed Sep 01, 2010 5:43 pm

I hope they raise the cap by 5 with every DLC. I know alot of people are against the idea of the level cap being raised but I don't see the problem if they just raise the level of all the enemies too and add some new ones.
You could say that would make raising the level cap pointless but, isn't everything in games pointless?
Collecting rings in Sonic, you only really need 1, collecting hundreds of gun in Fallout of which you'll on use a handfull and sell not even a 3rd of them. It's just fun, something to work towards.
You can't deny the game loses something once you hit level 30 or 35 and have nowhere else to go. It almost puts you off getting into a fight and you'd rather avoid taking on a deathclaw than battle it out and get experience points for it.

I think raising the level cap is a good thing and makes buying the DLC even more worthwhile. Just make the bad guys tougher!
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Tiffany Castillo
 
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Post » Wed Sep 01, 2010 11:56 pm

I hope they raise the cap by 5 with every DLC. I know alot of people are against the idea of the level cap being raised but I don't see the problem if they just raise the level of all the enemies too and add some new ones.
You could say that would make raising the level cap pointless but, isn't everything in games pointless?
Collecting rings in Sonic, you only really need 1, collecting hundreds of gun in Fallout of which you'll on use a handfull and sell not even a 3rd of them. It's just fun, something to work towards.
You can't deny the game loses something once you hit level 30 or 35 and have nowhere else to go. It almost puts you off getting into a fight and you'd rather avoid taking on a deathclaw than battle it out and get experience points for it.

I think raising the level cap is a good thing and makes buying the DLC even more worthwhile. Just make the bad guys tougher!



Nope, I dont need levels anymore, the game doesnt lost sense to me, and, Sonic isn t a good example
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Sasha Brown
 
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Post » Wed Sep 01, 2010 7:51 pm

[b]
Nope, I dont need levels anymore, the game doesnt lost sense to me, and, Sonic isn t a good example


Well aren't you just a bundle of love? Why isn't Sonic a good example? Because it's not an RPG and you dont' have the capacity to see how it relates at all? Have you ever played it before? If you have I'm sure you'll find yourself pointlessly collecting rings for no reason at all other than they are there. Shooting pigeons in GTA, ranking up in Halo, collecting all 120 stars in Mario 64 when you complete the game at about 90, there's hundreds of examples I just can't be bothered to type them all out.
Everything in computer games is pointless really, it's just to pass time when you're bored so in theory the more things to help you pass time the better, right?
I find myself wanting to level up to the next level badly but why? what changes? Nothing really, you get a little more bad ass, you can now unlock that pokey little room door with 2 bits of scrap metal and an Abraxo Cleaner yet, I strive to level up.
I'm sure I'm not the only one on these forums who feels that way when they play the game and I'm sure I'm not the only one who has that bitter sweet moment when you hit level 30 (or 35) and have nowhere else to go.

They could easily level the enemies up with you, they don't have to make them bullet sponges,how about just making them a little tougher to kill but one hit/shot from them kills you? You'd need your extra levels then.

People seem to be split on this one though and seens as they added a hardcoe mode I don't see why they can't add a level cap selector for those who wish to stay at a lower level. I don't think those who do should have to suffer for you's not wanting more and vice versa.
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Hazel Sian ogden
 
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Post » Wed Sep 01, 2010 3:19 pm

i can almost guarantee theyre will be a level 40 max level update/ 2 4 6 8 10,ect 40 is a even number >_>
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Mark Hepworth
 
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Post » Wed Sep 01, 2010 11:57 am

I've never even reached level 30 and the game is too easy, another 5 levels is really unnuecessary. And i'm sure it will increase still. With this i wouldn't be surprised if a half-assed play after the ending DLC comes along too.

Well, good thing the DLCs are not available for PC :celebration:
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Melung Chan
 
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