» Thu Apr 15, 2010 2:29 am
Having spent several thousand hours playing Oblivion, and becoming so familiar and comfortable with its levelling system - I'm afraid it has spoiled me forever. I was somewhat unimpressed by the initial lvl 20 of FO3, and even once it was raised to 30 - I'd max out still yet to visit The Pitt, Point Lookout, Mothership Zeta, or Adams Air Base. I even stooped to playing on "Very Easy" to minimise the amount of XP I was accumulating... :blush2: (yeah, I'm pathetic, I know).
I do love both FO3 and NV, but here in the Mojave - the levelling has me bewildered. I gained 3 levels just exploring from Primm southwest to the Mojave Outpost... :blink: The scope of Oblivion allowed the player to fully flesh-out their character over weeks and months (or not, if that was their preference) and decide what level of immersion they wished. I can sort of understand the way of levelling in FNV; you can build your character more quickly - as there aren't the same level-dependent critters awaiting, as there was in TES4. In this respect, it is more like Morrowind (as I'm sure you've all realised), and you can run into some nightmares straight from the Tutorial.
However, I still think it deprives the player of so many options and potential gaming directions (that a game such as Morrowind managed to retain), as to kinda pale a little in comparison.
Don't get me wrong, I don't wanna be too critcal and whine on about it. TES3, TES4, FO3 and FNV are among my very faves of all time, and each is a different entity...but I am always looking for as many ways as possible to wring the life out of a game and see how many different avenues I can explore with it. Here, I feel a little boxed in.