Level of Gore

Post » Thu May 27, 2010 3:03 pm

Bloody Mess got so fricking annoying. I don't even look at it anymore even with that 5% damage increase. Just gets really old really quickly. Hacking an arm off every now and then is fun though.
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Emily Jeffs
 
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Post » Thu May 27, 2010 6:04 am

I see a problem with dismemberment; if you allow it for NPC's, how are you going to manage it for the PC? Aside from the fact that decapitation would mean an instant kill, which gets very, very annoying when fighting legions of enemies, how do you handle the mechanic of losing a limb (which you'd probably bleed to death from)? And how to you fix it? It seems a little beyond current Restoration magic to regrow an entire limb perfectly as it was before. And I don't want to go through half the game with a missing or imperfect regrown limb.

its rather easy..you dont give npc's the ability to do it
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Elizabeth Lysons
 
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Post » Thu May 27, 2010 9:40 am

umm.... check out my name.. gore is pretty in my book, but i'd like there to be some bits left over to play with. haha
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Emma Parkinson
 
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Post » Thu May 27, 2010 7:07 pm

Or maybe there could be no blood at all and you could *gasp* mod it in...


Eh it is easier to mod it out than mod it in.
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Heather Stewart
 
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Post » Thu May 27, 2010 7:17 pm

Blood splatters are fine, at least give the option to have Oblivion style gore free of dismemberment, FO3/NV just about made me sick.
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Isaiah Burdeau
 
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Post » Thu May 27, 2010 3:23 am

Oblivion's is good. I never really thought that excessive gore fit into the Elder Scrolls series.
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Lily
 
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Post » Thu May 27, 2010 6:22 am

being able to dismember enemies would be nice for a change, and not too far away from oblivion's style... the bloody mess thing would definitely be crossing the line, but normal dismemberment... why not?

i mean, look at oblivion closely... it was WAY more gruesome than most may think.

if you looked around, you'd find corpses impaled, stapled to cave walls, hung from the ceilings...

...and if ya looked even deeper, you would find corpses of CHILDREN, and children's clothes on tables with several instruments of torture!

oblivion was very, very dark if you thought about it for a second.

also, some enemies could already be dismembered, they just werent human/elf/beast... skeletons would fall apart, storm atronachs would fall to pieces.

so why not make it possible to lop off people's heads, or arms and legs, etc?

it may not be the usual TES style, but oblivion changed the style a bit when they started dumping CHILDREN'S CORPSES here and there, there were even child-sized coffins in some places, im pretty sure.

also, they included a NECROPHILIAC in the game... lets face it, oblivion earned that mature rating, and since skyrim is to have a mature rating too, most likely... why not make the most of it?

i mean, we're gonna be dealing with dragons... you want them to attack someone and all their limbs to stay perfectly intact?

they dont need to go overboard, but i'd say dismemberment is hardly overboard, considering they used to have nudity, and theres six jokes and oblivion's murdered children of cyrodiil everywhere.

i'd personally LOVE to find a troll and take its head off, or be able to burn their bodies like you could in the old games.

course, unless bethesda already went and did it, its likely not gonna be put in the game, cause its impossible to get such a thing done right in 10 months.
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Penny Courture
 
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Post » Thu May 27, 2010 4:44 am

if you dont want gore, go to back to hello kitty online
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Samantha Mitchell
 
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Post » Thu May 27, 2010 4:44 pm

Please, Al...I am sorry I doubted your global warming theory...please, put the axe down...what are you doi..........
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Lilit Ager
 
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Post » Thu May 27, 2010 6:58 pm

http://www.youtube.com/watch?v=sH4wSR-dwZU

Just do it something like that for a non gore mode, should be fine.
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Sophie Louise Edge
 
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Post » Thu May 27, 2010 12:57 pm

I just want it realistic for the weapon you’re using.

Some weapons (axe to the head) would naturally be gorier then others.
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joannARRGH
 
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Post » Thu May 27, 2010 8:34 am

Oblivion's is good. I never really thought that excessive gore fit into the Elder Scrolls series.


But how do you define "excessive"? If you mean over-the-top, exaggerated gore, sure. But if you're suggesting that any dismemberment, no matter how subtle and realistic, would constitute "excessive" gore, that's simply not true. As long as Skyrim features brutal melee combat, and is targeting an advlt audience, dismemberment certainly fits, and would simply represent the next step in the evolution of the Elder Scrolls series.

I just don't understand those who are in favor of halting that sort of progress, and would rather see Skyrim emulate earlier, less advanced games in the series. If anything, it would be doing a disservice to the Elder Scrolls if the developers don't take full advantage of current technology by implementing effects that more realistically portray the kind of damage that would be done by the various weapons in the game.
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Oscar Vazquez
 
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Post » Thu May 27, 2010 7:26 am

But how do you define "excessive"? If you mean over-the-top, exaggerated gore, sure. But if you're suggesting that any dismemberment, no matter how subtle and realistic, would constitute "excessive" gore, that's simply not true. As long as Skyrim features brutal melee combat, and is targeting an advlt audience, dismemberment certainly fits, and would simply represent the next step in the evolution of the Elder Scrolls series.

I just don't understand those who are in favor of halting that sort of progress, and would rather see Skyrim emulate earlier, less advanced games in the series. If anything, it would be doing a disservice to the Elder Scrolls if the developers don't take full advantage of current technology by implementing effects that more realistically portray the kind of damage that would be done by the various weapons in the game.

^this
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Brian LeHury
 
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Post » Thu May 27, 2010 7:26 pm

With high strength and blade or blunt weapons it would be a nice addition to be able to cripple or cut off a limb after a damage check.

And for mages high level spells could burn( frost burn, shock burn) the point of impact on the body into ash leaving a burnt crater on someone you killed.
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James Rhead
 
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Post » Thu May 27, 2010 12:45 pm

I just want them to be as realistic as possible when it comes to weapon damage.
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Kat Stewart
 
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Post » Thu May 27, 2010 1:59 pm

But how do you define "excessive"? If you mean over-the-top, exaggerated gore, sure. But if you're suggesting that any dismemberment, no matter how subtle and realistic, would constitute "excessive" gore, that's simply not true. As long as Skyrim features brutal melee combat, and is targeting an advlt audience, dismemberment certainly fits, and would simply represent the next step in the evolution of the Elder Scrolls series.

I just don't understand those who are in favor of halting that sort of progress, and would rather see Skyrim emulate earlier, less advanced games in the series. If anything, it would be doing a disservice to the Elder Scrolls if the developers don't take full advantage of current technology by implementing effects that more realistically portray the kind of damage that would be done by the various weapons in the game.

Exactly.

It’s not about excessive gore, but it would be distracting if a realistic amount is conspicuously absent from combat.

That’s why they have options to turn in on or off.
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Inol Wakhid
 
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Post » Thu May 27, 2010 8:02 am

As realistic as possible, visible stab-wounds, decapitation, blood on sword that doesn't disappear after 10seconds. I don't think the fallout gore would fit a TES game very well, mostly because FO has high-powered sniper rifles and rocket launchers and TES has swords and arrows.

L4D2's gore is the best I've ever seen, something similar yet tuned down realistically for "swords" would be sweet.
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Wane Peters
 
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Post » Thu May 27, 2010 4:47 am

being able to dismember enemies would be nice for a change, and not too far away from oblivion's style... the bloody mess thing would definitely be crossing the line, but normal dismemberment... why not?

i mean, look at oblivion closely... it was WAY more gruesome than most may think.

if you looked around, you'd find corpses impaled, stapled to cave walls, hung from the ceilings...

...and if ya looked even deeper, you would find corpses of CHILDREN, and children's clothes on tables with several instruments of torture!

oblivion was very, very dark if you thought about it for a second.

also, some enemies could already be dismembered, they just werent human/elf/beast... skeletons would fall apart, storm atronachs would fall to pieces.

so why not make it possible to lop off people's heads, or arms and legs, etc?

it may not be the usual TES style, but oblivion changed the style a bit when they started dumping CHILDREN'S CORPSES here and there, there were even child-sized coffins in some places, im pretty sure.

also, they included a NECROPHILIAC in the game... lets face it, oblivion earned that mature rating, and since skyrim is to have a mature rating too, most likely... why not make the most of it?

i mean, we're gonna be dealing with dragons... you want them to attack someone and all their limbs to stay perfectly intact?

they dont need to go overboard, but i'd say dismemberment is hardly overboard, considering they used to have nudity, and theres six jokes and oblivion's murdered children of cyrodiil everywhere.

i'd personally LOVE to find a troll and take its head off, or be able to burn their bodies like you could in the old games.

course, unless bethesda already went and did it, its likely not gonna be put in the game, cause its impossible to get such a thing done right in 10 months.


What the.......where the........whaaa? Man, I put over 125 hours into Oblivion, and I don't recall the game being littered with the corpses of children, not to mention vast facilities set up with the sole purpose of torturing children! Man, I must have been oblivious!

Anywhooo, I do agree with zero about people having a misconception about Oblivion. Those saying that blood and gore don't fit in with the ES "fantasy" setting must not have played Oblivion. Hell, the Oblivion gates were all filled with demons whose sole purposes were to maim, torture, and kill. The gates were filled with blood, crucified, dismembered, and tortured advlt bodies, and even cute little things called "gore sacks" that were filled with human remains and made a nice squishy sound when you opened them. So tell me again how a sword lopping off an arm is so much worse than anything seen in Oblivion????
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Melissa De Thomasis
 
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Post » Thu May 27, 2010 5:48 am

@zerojinkui

I agree completely, their were some pretty gruesome mutilated corpses in oblivion, and headless zombie!!! what you think zombies are made from! cookies!!! they are people sort of!


since they had gore in OB I want it in SM (skyrim new name :P)
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Hannah Whitlock
 
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Post » Thu May 27, 2010 4:18 am

Dismemberment is fine, as long as it's realistic. If it's like fallout, that wouldn't be realistic.
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Rudy Paint fingers
 
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Post » Thu May 27, 2010 6:32 pm

No fallout cartoony gore :banghead: . NOOW Dark Messiah is where it's at for combat! :celebration:
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Hella Beast
 
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Post » Thu May 27, 2010 8:23 am

if you dont want gore, go to back to hello kitty online


If you want excessive over-the-top heads asploding, ribcage excavation, dismemberments aplenty then go back to Fallout.
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Blaine
 
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Post » Thu May 27, 2010 8:44 am

It's a misallocation of resources and honestly detracts from the game, dismemberment from a sword is nearly impossible on an unarmoured human body (unless it's a katana) let alone an armored one, excessive gore is neither realistic nor beneficial
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joseluis perez
 
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Post » Thu May 27, 2010 12:51 pm

It's a misallocation of resources and honestly detracts from the game, dismemberment from a sword is nearly impossible on an unarmoured human body (unless it's a katana) let alone an armored one, excessive gore is neither realistic nor beneficial


So if it is something you don't want or think would be beneficial, then it should be excluded from the game, even if it is an option that can be turned off? OK, since I never play as a mage (and magic isn't real anyway), having visual representations of spell effects is a waste of resources. They should just have a generic "woosh" sound whenever any spell is cast, and maybe a number could pop up over the head of your enemy indicating damage. Or better yet, just do away with magic altogether because it isn't real and I don't like it or think it would add anything to the game.

I don't understand how people can want to play a game that involves hacking people to death with weapons, but whine that they must be shielded from the effects that would actually occur from using said weapons. BTW, are you telling me that a huge sharpened claymore or broadsword wouldn't take off an unarmed person's arm if swung properly? You know that using a sword to decapitate criminals and enemies is a common form of capital punishment in some countries right? That makes it pretty believable to me.

The vast majority of people have stated that they DON'T want excessive gore, but they DO want some realistic battle damage. I don't want to see dismemberment in every fight, but it would be cool if it occurred randomly every 5-10 fights or so. It would also require the right combination of power, swing, enemy position, skill etc to be in place. For most people, that would make the game more exciting, more dynamic, and the combat would feel much more physical and real.
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Krystal Wilson
 
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Post » Thu May 27, 2010 5:35 am

Actually yes that's exactly what I'm telling you typically middle and dark age weapons such as broad swords, Scottish claymores, even two handed weapons used the force of the strike And not the sharpness Of the blade to do there damage this would certainly result in broken limbs and horrific wounds but not decapitation. Now executions are typically done with a Blow to the base of the neck which is a weak point this results in the more dramatic decapitations, still it was not abnormal for a beheading to take 3-4 blows to sever a head. Gruesome details aside.... Excessive gore is something that can fit with a game but it is still something that I don't believe fits the elder scrolls setting gore has become something that is over used in most situations and comes off as cheap and over wrought, I am not trying to remove your features simply stating that from a realism and a setting standpoint it doesn't fit. Stating your opinion is the point of a forum
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Cheville Thompson
 
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