And I know how Morrowind's works - items are not leveled, most human NPCs and mainquest areas are not leveled, but some spawns create different monsters depending on level.
How exactly does Daggerfall's work? Are mainquest missions leveled to your character or static? Are nonmainquest missions given any difficulty parameters related to your level?
And how about Arena? Same questions. I'm thinking of trying either of these old games but I just don't want to go through the stupidity of everything-scaled again.